Pinkiepie Level 1 of the Dungeon [Shop] Ojenoel's Jewellery Emporium the quill talisman of Disaster {rC++ Int+2} (714 gold) [quill talisman] rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). an amulet of chemistry (420 gold) a ring of protection from fire (350 gold) a ring of flight (245 gold) a dragon-coil talisman (420 gold) a +6 ring of dexterity (504 gold) a +4 ring of protection (504 gold) a +4 ring of slaying (504 gold) [Shop] Luugraah's Antique Weapon Shoppe a +0 broad axe (243 gold) a +0 spear (81 gold) a +1 spectral quarterstaff (526 gold) the +0 spear of Zaluoxt {venom, *Rage +Blink rN+++ Str-5} (702 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). It can be maximally enchanted to +9. a +2 shortbow of electrocution (526 gold) a +0 whip (67 gold) a +2 longbow of flaming (858 gold) a +0 dagger (54 gold) a +0 club (13 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 10, D:1) a rat corpse (skeletalised by now) (27, -19, D:1) a +0 robe (46, -15, D:1) a maw talisman Level 2 of the Dungeon (1, 26, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, -4, D:2) a bat corpse (skeletalised by now) (10, -4, D:2) a frilled lizard corpse (skeletalised by now) (16, 26, D:2) a rat corpse (skeletalised by now) (36, 9, D:2) a quokka skeleton a frilled lizard skeleton (38, -4, D:2) a +0 morningstar an orc skeleton (38, 9, D:2) a rat skeleton (39, 9, D:2) a +0 club (44, 6, D:2) a +0 dagger (45, 5, D:2) a rat skeleton (45, 9, D:2) a rat skeleton (49, 3, D:2) a rat corpse (skeletalised by now) (49, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 11, D:3) a +0 falchion a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (4, 11, D:3) a +0 whip a +0 leather armour (15, 3, D:3) a +0 club (16, 4, D:3) a +0 leather armour a +0 hand axe a +0 chain mail a +0 flail a +0 hand axe an orc skeleton an orc skeleton (16, 7, D:3) a +0 robe a +0 dagger a +0 short sword a +0 whip an orc skeleton (20, -1, D:3) a +0 hand axe an orc skeleton (22, 19, D:3) a +0 dagger (24, 2, D:3) a +0 chain mail a +0 mace an orc skeleton (25, 0, D:3) a +0 flail an orc skeleton (25, 1, D:3) a staff of earth (27, 27, D:3) a +0 leather armour (29, 26, D:3) a ball python skeleton (33, 42, D:3) a +0 dagger a kobold corpse (skeletalised by now) (39, 28, D:3) a +0 club (40, 28, D:3) a hobgoblin skeleton (42, 5, D:3) a +0 flail (42, 23, D:3) 3 poisoned darts a +0 whip a kobold skeleton (50, 36, D:3) an adder skeleton (58, 31, D:3) a +0 dagger Level 4 of the Dungeon (13, 2, D:4) a +0 short sword a kobold skeleton (25, -31, D:4) a +0 giant club (25, -23, D:4) a +0 ring mail (25, 0, D:4) a +0 dagger (28, -46, D:4) a +0 ring mail (30, -25, D:4) 3 flux baubles (33, -36, D:4) a parchment of Sigil of Binding (52, -49, D:4) a +0 leather armour (52, -21, D:4) a +0 robe (60, -21, D:4) 2 poisoned darts Level 5 of the Dungeon (8, 2, D:5) a +0 robe a +0 dagger an orc skeleton (9, 3, D:5) a +0 dagger (10, 0, D:5) a +0 leather armour a +0 hand axe an orc skeleton (10, 1, D:5) a +0 leather armour a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton (10, 2, D:5) a +0 leather armour a +0 ring mail a +0 flail (12, 27, D:5) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 27, D:5) a +0 flail a +0 ring mail a +0 hand axe (15, 24, D:5) a +0 hand axe an orc corpse (skeletalised by now) (18, 24, D:5) a +0 halberd a gnoll skeleton (19, 14, D:5) a +0 mace (19, 25, D:5) a +0 club (19, 26, D:5) a +0 whip (22, -7, D:5) a +0 helmet (23, 0, D:5) a +0 leather armour (30, -13, D:5) a +0 long sword (34, 8, D:5) a +0 hand axe an orc skeleton (39, 27, D:5) a +0 dagger an orc skeleton Level 6 of the Dungeon (0, 55, D:6) a +0 robe (5, 36, D:6) a +1 vampiric trident (8, 11, D:6) a bullfrog skeleton (8, 47, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (9, 11, D:6) a +2 dagger of speed (9, 46, D:6) a +0 flail a gnoll corpse (skeletalised by now) (9, 47, D:6) a +0 flail (14, 17, D:6) a +0 falchion (19, 35, D:6) a hound corpse (skeletalised by now) (41, 49, D:6) a +0 hand axe a +0 chain mail (42, 21, D:6) a +0 hand axe (50, 22, D:6) a +0 whip (53, 46, D:6) a +0 shortbow Level 7 of the Dungeon (2, 48, D:7) an amulet of faith (5, 43, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (7, 17, D:7) a +0 mace (10, 21, D:7) 16 gold pieces (23, 30, D:7) a +0 whip a +0 leather armour a +0 robe an orc corpse (skeletalised by now) (24, 29, D:7) a +0 club (24, 30, D:7) a +0 club a +0 leather armour (25, 29, D:7) a +0 hand axe a +0 hand axe (32, 25, D:7) a +0 robe a +1 scimitar a +0 robe (35, 25, D:7) a +0 robe a +0 falchion (39, 25, D:7) a +0 robe (44, 15, D:7) a +0 barding of fire resistance Level 8 of the Dungeon [Shop] Zoyg's Armour Shoppe a +1 scale mail of archery (208 gold) the +0 ring mail of Gozag's Approval {Rampage rElec Int+2} (355 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +5. a +0 leather armour (32 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 cloak (72 gold) a +0 buckler (72 gold) (0, 0, D:8) a +0 dagger a kobold corpse (skeletalised by now) (1, 2, D:8) a +0 short sword a stone (2, 2, D:8) a +2 dagger of electrocution 4 poisoned darts a kobold corpse (skeletalised by now) (4, -27, D:8) a +0 sling (5, 0, D:8) a +0 short sword 5 poisoned darts (8, -25, D:8) a +0 plate armour (10, 16, D:8) 7 stones (13, 12, D:8) a +0 spear (14, 10, D:8) 8 stones (16, 10, D:8) 7 stones (23, -27, D:8) a +0 shortbow (23, -8, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (37, -12, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (38, -12, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, -13, D:8) 2 large rocks (40, -10, D:8) a +0 club a +0 leather armour (42, 24, D:8) a +0 dagger an orc corpse (skeletalised by now) (43, 22, D:8) a +0 dagger a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (48, -26, D:8) a +0 falchion (49, -18, D:8) a +0 scimitar a +0 chain mail (56, 26, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, 0, D:9) a yak corpse (skeletalised by now) (2, 0, D:9) a yak corpse (skeletalised by now) (2, 11, D:9) a +0 short sword a +0 whip a +0 whip 7 stones a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 13, D:9) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (3, 11, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (3, 14, D:9) an orb of attunement (4, 11, D:9) a +0 short sword of protection a stone a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, 8, D:9) a +0 scale mail (23, 35, D:9) a +0 dagger a +0 short sword 5 stones (23, 36, D:9) a +0 dagger (23, 37, D:9) a +1 dagger of venom a kobold skeleton (24, 35, D:9) a +0 whip 2 stones a kobold skeleton (24, 36, D:9) a +0 dagger a +0 short sword a kobold skeleton (31, 19, D:9) a bullfrog skeleton (34, -10, D:9) a yak skeleton (35, -18, D:9) a black bear corpse (skeletalised by now) (35, -12, D:9) a water moccasin skeleton (35, -11, D:9) a howler monkey skeleton a komodo dragon skeleton (35, -10, D:9) a +0 robe a +0 dagger 2 poisoned darts a +0 short sword (36, -10, D:9) a yak skeleton (36, -9, D:9) a yak skeleton (36, 25, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (36, 26, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, -4, D:9) a spore talisman (45, 19, D:9) 2 atropa-tipped darts (54, -5, D:9) a +0 leather armour (55, 0, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe an orc corpse (skeletalised by now) (0, 2, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 31, D:10) a +0 leather armour (1, 0, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 dagger a +0 robe (5, 1, D:10) a +0 hand axe (29, 15, D:10) a +2 heavy orcbow a sanguine talisman (29, 16, D:10) a +3 leather armour of willpower (33, 10, D:10) a +0 dagger (34, 11, D:10) a +0 shortbow (43, 28, D:10) a +0 halberd a +2 plate armour of fire resistance an orc corpse (skeletalised by now) (45, 27, D:10) a +0 dagger a +0 robe (46, 27, D:10) a +0 dagger a +0 robe +0 acid dragon scales an acid dragon skeleton (46, 28, D:10) a +0 club a +0 ring mail (53, 15, D:10) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 buckler (3, 11, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (10, 16, D:11) a +0 sling (64, 9, D:11) a +0 pair of gloves Level 12 of the Dungeon (38, 31, D:12) a yak corpse (skeletalised by now) (52, -1, D:12) a +0 mace (60, -3, D:12) a +0 spear Level 13 of the Dungeon [Shop] Toolem's Magic Scroll Shoppe 2 scrolls of identify (72 gold) a scroll of brand weapon (171 gold) a scroll of revelation (135 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of amnesia (72 gold) a scroll of noise (18 gold) a scroll of identify (36 gold) (28, -16, D:13) 5 large rocks (51, -16, D:13) a +0 troll leather armour a troll corpse (skeletalised by now) (54, 29, D:13) a hydra corpse (skeletalised by now) Level 14 of the Dungeon (25, 8, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (26, 8, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (26, 9, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (39, 4, D:14) a +0 orcbow a +0 shortbow (40, 2, D:14) a +0 rapier a +0 robe a +0 orcbow (40, 3, D:14) a +0 shortbow a +0 orcbow (40, 6, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail a +0 longbow (0, 1, D:15) a +0 battleaxe of freezing (4, 3, D:15) a +0 ring mail a +0 arbalest (36, -5, D:15) a hydra corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (43, 52, D:15) a +0 dagger (44, 53, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (62, 30, D:15) a +0 shortbow (67, 25, D:15) a +0 spear Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (1, -1, Orc:1) a +0 dagger a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -32, Orc:1) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (18, -33, Orc:1) a +0 dagger a +2 robe of resistance (18, -32, Orc:1) a +0 club a +0 dagger (20, -33, Orc:1) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (29, -10, Orc:1) a troll corpse (skeletalised by now) (30, -23, Orc:1) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (33, -24, Orc:1) a +0 club an orc corpse (skeletalised by now) (34, -24, Orc:1) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (35, -25, Orc:1) a +0 hand axe (35, -23, Orc:1) a +0 dagger an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Ofiapa's Armour Boutique a +0 chain mail (90 gold) a +0 robe (13 gold) a +1 cloak of willpower (247 gold) a +4 ring mail of fire resistance (465 gold) a +0 leather armour (30 gold) the +1 plate armour of Divine Intervention {Slay+2} (576 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It can be maximally enchanted to +10. a +0 chain mail (90 gold) [Shop] Appumezi's Antique Weapon Emporium a +0 trident (133 gold) a +0 whip (95 gold) a +1 mace of concussion (380 gold) a +2 scimitar of valour (684 gold) a +0 trident (133 gold) a +0 dagger (76 gold) a +0 halberd (152 gold) a +1 short sword of protection (402 gold) a +0 glaive (380 gold) a +0 dagger (76 gold) [Shop] Emenos's General Store a parchment of Mephitic Cloud (123 gold) a parchment of Freezing Cloud (257 gold) a wand of flame (9) (88 gold) a +0 club (7 gold) a condenser vane (560 gold) 5 poisoned darts (42 gold) a parchment of Kiss of Death (56 gold) a +0 arbalest (105 gold) [Shop] Ygo Eqa's Assorted Antiques a scroll of identify (76 gold) a lightning rod (4/4) (1520 gold) a scroll of identify (76 gold) a condenser vane (1520 gold) a +1 vampiric whip (551 gold) (16, -7, Orc:2) a wyvern skeleton (16, -5, Orc:2) a wyvern skeleton (17, -7, Orc:2) a yak skeleton (17, -3, Orc:2) a wyvern skeleton (17, -1, Orc:2) a +2 hat of stealth (18, -10, Orc:2) a +2 dagger of draining a +0 robe an orc corpse (skeletalised by now) (18, -9, Orc:2) a +0 flail a +0 flail a +0 robe an orc corpse (skeletalised by now) (18, -8, Orc:2) a +0 glaive a +0 leather armour an orc corpse (skeletalised by now) (18, -7, Orc:2) a +0 partisan a +0 leather armour a wyvern skeleton (18, -4, Orc:2) a wyvern skeleton (19, -10, Orc:2) a wyvern skeleton (19, -9, Orc:2) a +0 arbalest a +0 great sword a +0 plate armour (19, -8, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a wyvern skeleton (20, -7, Orc:2) a yak skeleton (20, -3, Orc:2) a wyvern skeleton (21, -7, Orc:2) a wyvern skeleton (23, -7, Orc:2) a wyvern skeleton Level 1 of the Elven Halls (12, 0, Elf:1) a +3 heavy hand axe Level 2 of the Elven Halls [Shop] Rutsio's Jewellery Shoppe a ring of protection from cold (550 gold) a +4 ring of slaying (792 gold) a ring of magical power (440 gold) a +4 ring of slaying (792 gold) a ring of willpower (550 gold) the amulet of Qufeekk {Spirit rN+ Slay+2} (1091 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of resist corrosion (440 gold) a ring of wizardry (660 gold) [Shop] Zelajul's Book Shop a parchment of Forge Lightning Spire (247 gold) a parchment of Fireball (349 gold) a parchment of Foxfire (76 gold) a parchment of Malign Gateway (623 gold) a parchment of Eringya's Noxious Bog (475 gold) a parchment of Summon Horrible Things (794 gold) a parchment of Sticky Flame (247 gold) a parchment of Borgnjor's Revivification (794 gold) [Shop] Qemewi Muta's Jewellery Shoppe an amulet of wildshape (480 gold) a +6 ring of dexterity (576 gold) a +4 ring of protection (576 gold) a +6 ring of strength (576 gold) a ring of resist corrosion (320 gold) a granite talisman (480 gold) (0, 0, Elf:2) a +0 scimitar a +0 shortbow a +0 robe an elf corpse (skeletalised by now) (2, -33, Elf:2) a +2 scimitar of protection (2, -12, Elf:2) a +0 robe (4, -31, Elf:2) a +0 cloak of poison resistance a +4 ring of protection (5, -16, Elf:2) a +0 short sword (5, -13, Elf:2) a +0 robe a +0 short sword a +0 leather armour a +0 short sword (6, -16, Elf:2) a +0 robe a +0 dagger (6, -14, Elf:2) a +0 robe a +0 short sword (6, -13, Elf:2) a +0 ring mail a +0 long sword (6, -5, Elf:2) a +3 mace of protection (7, -27, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (9, -11, Elf:2) a +0 long sword (12, -21, Elf:2) a +0 trident (14, -15, Elf:2) a +0 buckler a +0 leather armour a +0 long sword a +0 trident an elf skeleton (16, -24, Elf:2) a +0 trident (17, -8, Elf:2) a +2 halberd of entangling (17, 2, Elf:2) a +2 vampiric executioner's axe (19, 12, Elf:2) a +0 dagger a +0 leather armour (19, 13, Elf:2) a +0 long sword a +0 ring mail (20, -22, Elf:2) a +0 trident (23, 2, Elf:2) a +0 rapier a +0 robe an elf skeleton (24, -3, Elf:2) a +0 ring mail a +0 long sword (24, 1, Elf:2) a +0 battleaxe of electrocution (24, 2, Elf:2) a +2 vampiric scimitar (24, 4, Elf:2) a +1 halberd of venom (25, 10, Elf:2) a +0 short sword a +2 scale mail of command an elf skeleton (26, 1, Elf:2) a +0 scimitar a +0 robe an elf skeleton (26, 3, Elf:2) a +4 halberd of protection (27, -4, Elf:2) a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (28, 4, Elf:2) a +0 leather armour a +0 short sword (28, 15, Elf:2) a +6 ring of dexterity a ring of magical power a ring of magical power a +6 ring of intelligence (29, -21, Elf:2) a shapeshifter corpse (skeletalised by now) (29, 0, Elf:2) a +3 heavy battleaxe (30, 0, Elf:2) a +0 robe a +0 rapier an elf skeleton (31, 0, Elf:2) a +1 long sword of freezing a +0 scale mail an elf skeleton (31, 1, Elf:2) a +0 double sword of freezing (31, 2, Elf:2) a +1 dire flail of holy wrath (31, 3, Elf:2) a +6 flail of protection (32, -1, Elf:2) a +2 hand axe of electrocution (32, 14, Elf:2) a +0 scimitar a +1 robe of willpower (33, 0, Elf:2) a +0 flail of protection (33, 3, Elf:2) a +0 dagger a +0 scale mail (38, -25, Elf:2) a +0 ring mail a +0 short sword (38, -23, Elf:2) a +1 rapier of electrocution a +0 ring mail a +0 dagger a +0 robe an elf corpse (skeletalised by now) (38, -22, Elf:2) a +0 dagger a +0 scale mail an elf corpse (skeletalised by now) (39, -23, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (39, -21, Elf:2) a +0 trident (39, -18, Elf:2) a +0 mace (40, -24, Elf:2) a +0 robe a +0 rapier an elf skeleton Level 3 of the Elven Halls [Shop] Elaule Fyta's Book Boutique a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Cigotuvi's Putrefaction (234 gold) a parchment of Scorch (104 gold) a parchment of Permafrost Eruption (450 gold) a parchment of Animate Dead (234 gold) a parchment of Enfeeble (590 gold) a parchment of Splinterfrost Shell (590 gold) a parchment of Freezing Cloud (331 gold) a parchment of Rimeblight (590 gold) a parchment of Airstrike (234 gold) a parchment of Petrify (234 gold) a parchment of Gloom (158 gold) a parchment of Call Imp (104 gold) [Shop] Rovoof's Magic Scroll Shop a scroll of vulnerability (142 gold) a parchment of Frozen Ramparts (228 gold) a scroll of identify (71 gold) a scroll of poison (142 gold) a scroll of identify (71 gold) a scroll of identify (71 gold) (0, 0, Elf:3) the +3 scale mail "Ipnesiriu" {rF+ rC++} rF+: It protects you from fire. rC++: It greatly protects you from cold. It can be maximally enchanted to +6. (1, -23, Elf:3) a +0 dagger a +0 robe (3, -51, Elf:3) a +2 long sword of draining a +1 dagger of venom a +0 robe (3, -36, Elf:3) a +0 robe a +0 dagger (4, -25, Elf:3) an electric eel corpse (skeletalised by now) (7, -41, Elf:3) a +0 dagger (10, -9, Elf:3) a +0 long sword a +0 arbalest a +0 ring mail an elf corpse (skeletalised by now) (14, -51, Elf:3) a +0 ring mail a +0 rapier an elf skeleton (14, -39, Elf:3) a +0 chain mail (15, -52, Elf:3) a +0 leather armour a +1 dagger of speed a +0 shortbow (15, -51, Elf:3) a +0 ring mail a +0 long sword a +2 longbow of freezing an elf skeleton (16, -51, Elf:3) a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 shortbow an elf skeleton (17, -2, Elf:3) a +0 robe (18, -50, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (18, -21, Elf:3) the sanguine talisman of Intuition {rElec Int+3 Slay-6} [sanguine talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (18, -3, Elf:3) a +0 dagger (18, -2, Elf:3) a staff of conjuration (18, -1, Elf:3) a +0 dagger (19, -3, Elf:3) a +1 cloak of corrosion resistance (19, -2, Elf:3) a +6 giant spiked club (19, -1, Elf:3) a parchment of Scorch (21, -49, Elf:3) a +0 falchion a +0 heavy shortbow a +0 leather armour (21, -48, Elf:3) a +2 scimitar of holy wrath a +0 robe a +0 buckler (21, -3, Elf:3) a +0 long sword a +3 orcbow of electrocution a +0 scale mail an elf skeleton (22, -29, Elf:3) a +0 ring mail an elf corpse (skeletalised by now) (22, -5, Elf:3) a +4 long sword a +0 robe of cold resistance (23, -50, Elf:3) a +0 rapier a +0 scale mail (23, -48, Elf:3) a +0 longbow a +0 leather armour (26, -51, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (27, 1, Elf:3) the +0 robe of Suni {^Drain rPois Archmagi} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. It can be maximally enchanted to +2. (28, -22, Elf:3) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. (28, -2, Elf:3) the necromancy staff "Beastbane" {rC+ rN+ Int-5 SInv Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (29, -18, Elf:3) the +4 halberd of Fexor {spect, rF+ rCorr Str+4} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. (38, -3, Elf:3) a staff of earth (38, -1, Elf:3) a +0 dagger (49, -54, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (51, -54, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (53, -8, Elf:3) a +0 chain mail (53, -1, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (55, -8, Elf:3) a +0 vampiric trident (55, -4, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, -1, Lair:1) an orb of guile a +0 robe a +4 trident of draining the barachi skeleton of Jeremiah (5, -1, Lair:1) a rime drake skeleton a hell rat skeleton (9, 3, Lair:1) a +2 pair of gloves of infusion (14, 21, Lair:1) an orb of attunement (16, -9, Lair:1) a +0 giant spiked club (27, 8, Lair:1) a +0 chain mail (28, 22, Lair:1) a +0 helmet (32, 5, Lair:1) a potion of moonshine (37, 9, Lair:1) a black mamba skeleton a blink frog skeleton (37, 15, Lair:1) a +0 club (38, -4, Lair:1) a +2 war axe of venom (38, 1, Lair:1) a +0 helmet (38, 9, Lair:1) a bullfrog skeleton a komodo dragon skeleton (38, 10, Lair:1) a -2 antimagic spear a +0 animal skin (38, 11, Lair:1) a blink frog skeleton a blink frog skeleton (38, 19, Lair:1) a +0 robe (39, 11, Lair:1) a blink frog skeleton (46, 10, Lair:1) a +0 leather armour (46, 21, Lair:1) a bullfrog skeleton a yak skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a black mamba corpse (skeletalised by now) (0, 1, Lair:2) an adder corpse (skeletalised by now) (1, -1, Lair:2) an adder corpse (skeletalised by now) (1, 1, Lair:2) an adder skeleton (2, -1, Lair:2) an adder corpse (skeletalised by now) (2, 1, Lair:2) an adder skeleton (5, 2, Lair:2) a hydra skeleton (6, -12, Lair:2) a raven corpse (skeletalised by now) (8, -8, Lair:2) a +0 spear (9, -3, Lair:2) a +0 robe (10, 17, Lair:2) the +4 long sword of the Rat {venom, rN++ Dex+4 SInv} rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It can be maximally enchanted to +9. (30, -29, Lair:2) a bullfrog skeleton (47, 14, Lair:2) a +0 ring mail (56, -27, Lair:2) a hydra corpse (skeletalised by now) Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (21, 14, Lair:5) a sea snake corpse (skeletalised by now) (22, 14, Lair:5) a harpy corpse (skeletalised by now) (39, -7, Lair:5) a dream sheep corpse (skeletalised by now) (40, -9, Lair:5) a dream sheep corpse (skeletalised by now) (40, -7, Lair:5) a dream sheep corpse (skeletalised by now) (53, 9, Lair:5) a water moccasin skeleton (62, -3, Lair:5) a death yak skeleton (63, -4, Lair:5) a death yak skeleton (64, 22, Lair:5) a cane toad corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour Level 2 of the Swamp Level 3 of the Swamp (12, 3, Swamp:3) the +8 trident "Josuss" {antimagic, rN++} rN++: It greatly protects you from negative energy. It can be maximally enchanted to +9. (39, 12, Swamp:3) an alligator corpse (skeletalised by now) Level 4 of the Swamp (7, 20, Swamp:4) a bog body corpse (skeletalised by now) (7, 23, Swamp:4) a +0 chain mail (11, 14, Swamp:4) a +0 sling (26, 23, Swamp:4) a +0 plate armour (27, 16, Swamp:4) a +0 spear (31, -5, Swamp:4) a bog body corpse (skeletalised by now) (45, -11, Swamp:4) an alligator corpse (skeletalised by now) (50, 22, Swamp:4) a +2 leather armour of willpower (51, 23, Swamp:4) a parchment of Iskenderun's Battlesphere (56, 30, Swamp:4) a death drake skeleton Level 1 of the Snake Pit (32, 29, Snake:1) a +1 trident of protection a salamander skeleton (44, 20, Snake:1) a +0 trident (47, -16, Snake:1) a +0 whip (65, 4, Snake:1) a +0 war axe (65, 30, Snake:1) a shock serpent corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +1 halberd of venom (0, 1, Snake:2) a +0 arbalest a +0 dire flail (2, 20, Snake:2) a +0 trident (6, 32, Snake:2) a +0 scimitar a +0 robe a black mamba corpse (skeletalised by now) (12, -13, Snake:2) a black mamba corpse (skeletalised by now) (12, 32, Snake:2) a black mamba corpse (skeletalised by now) (20, 35, Snake:2) a +0 dire flail a naga corpse (skeletalised by now) (33, 35, Snake:2) the +0 chain mail of the Golden God {Ponderous, Will++} Will++: It greatly increases your willpower. It can be maximally enchanted to +8. (42, 43, Snake:2) a +0 hand axe a naga corpse (skeletalised by now) (43, 43, Snake:2) a +0 trident (44, 43, Snake:2) a +0 dire flail a +0 halberd (45, 43, Snake:2) a +0 war axe (50, 43, Snake:2) a +0 dagger Level 3 of the Snake Pit (19, -2, Snake:3) the serpent talisman of Tarivaol {rC+ Dex+5} [serpent talisman] rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). (54, -19, Snake:3) a +0 trident (56, -19, Snake:3) a +0 flail a +1 robe of cold resistance a +0 halberd (56, -18, Snake:3) a +0 robe a +0 trident (57, -19, Snake:3) a +0 shortbow a +0 club (57, -18, Snake:3) a +0 robe a +1 devious short sword Level 4 of the Snake Pit (0, 0, Snake:4) a +1 heavy halberd a salamander corpse (skeletalised by now) (4, -4, Snake:4) a black mamba corpse (skeletalised by now) (5, -5, Snake:4) a black mamba corpse (skeletalised by now) (8, -6, Snake:4) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (23, 34, Snake:4) a +0 short sword (23, 36, Snake:4) a +0 flail a naga skeleton (23, 37, Snake:4) a +1 spear of venom a salamander skeleton (25, 38, Snake:4) a +0 flail a +0 robe a naga corpse (skeletalised by now) (26, 30, Snake:4) a +0 club a naga skeleton (26, 31, Snake:4) a +0 dire flail a +0 robe (29, 36, Snake:4) a +0 club a +0 robe a naga corpse (skeletalised by now) (31, 20, Snake:4) a +0 halberd a +0 robe (31, 36, Snake:4) a +0 spear a +1 barding a naga corpse (skeletalised by now) (35, 12, Snake:4) a +0 long sword a naga corpse (skeletalised by now) (51, 39, Snake:4) a +0 shortbow a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (56, 6, Snake:4) 4 poisoned darts (62, 3, Snake:4) a +0 tower shield a +0 flail a naga corpse (skeletalised by now) (63, 4, Snake:4) a +2 long sword of valour a naga corpse (skeletalised by now) (64, 3, Snake:4) a +0 trident a naga corpse (skeletalised by now) (64, 4, Snake:4) a +0 glaive Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, 23, Slime:5) the +0 leather armour of the Lime {rC- rN+ Dex+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +3. (25, 14, Slime:5) the +7 short sword of the Maze {flame, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (25, 35, Slime:5) the +3 short sword of Corporal Punishment {drain, rPois Str+4 Int-3} rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It can be maximally enchanted to +9. (26, 13, Slime:5) the +9 dagger "Basyr" {drain, rElec rPois rF+ Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (26, 34, Slime:5) the +6 scimitar of Miphack {drain, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It can be maximally enchanted to +9. (27, 34, Slime:5) the +4 ring mail of the Stallion {^Drain rCorr Str+7 Int-4} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). It can be maximally enchanted to +5. Level 1 of the Vaults [Shop] Ewefiagh's Magic Scroll Shop a parchment of Orb of Destruction (852 gold) a parchment of Borgnjor's Revivification (1086 gold) a scroll of identify (71 gold) a scroll of noise (35 gold) a parchment of Eringya's Surprising Crocodile (338 gold) a scroll of identify (71 gold) [Shop] Maeton's Book Emporium a parchment of Eringya's Surprising Crocodile (338 gold) a parchment of Dispersal (650 gold) a parchment of Kiss of Death (104 gold) a manual of Polearms (2080 gold) a parchment of Ignite Poison (338 gold) a parchment of Plasma Beam (650 gold) a parchment of Magnavolt (852 gold) a parchment of Eringya's Noxious Bog (650 gold) a parchment of Spellspark Servitor (852 gold) a parchment of Cigotuvi's Putrefaction (338 gold) a parchment of Summon Horrible Things (1086 gold) a parchment of Borgnjor's Vile Clutch (478 gold) (0, 0, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (6, -4, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (7, 5, Vaults:1) a +0 arbalest (9, 4, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (12, 7, Vaults:1) a +4 great mace a +0 scale mail (26, 18, Vaults:1) a harpy corpse (skeletalised by now) (27, 20, Vaults:1) a harpy corpse (skeletalised by now) (65, 8, Vaults:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) Level 2 of the Vaults (0, 0, Vaults:2) a +0 mace a +0 scale mail (1, 8, Vaults:2) a +0 ring mail (3, 21, Vaults:2) a +0 ring mail (4, 23, Vaults:2) a +0 short sword (24, 45, Vaults:2) a +0 animal skin a +0 whip (25, 45, Vaults:2) a +0 ring mail a +0 long sword a +0 arbalest (33, 42, Vaults:2) a +0 broad axe a +0 chain mail a +0 kite shield (47, 3, Vaults:2) a +0 plate armour (49, 9, Vaults:2) a +0 morningstar a +0 ring mail (55, 3, Vaults:2) a +0 robe (55, 6, Vaults:2) a +0 arbalest (56, 6, Vaults:2) 6 large rocks a stone giant corpse (skeletalised by now) (56, 54, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (57, 6, Vaults:2) a +0 battleaxe a +0 ring mail a +0 dire flail a +0 dire flail a tengu corpse (skeletalised by now) an ettin corpse (skeletalised by now) (57, 52, Vaults:2) a +0 cloak a sphinx marauder corpse (skeletalised by now) (58, 52, Vaults:2) a +0 cloak (59, 3, Vaults:2) a staff of conjuration (59, 7, Vaults:2) 5 large rocks (59, 49, Vaults:2) a +0 leather armour (66, 19, Vaults:2) a +0 plate armour a +0 great sword an orc skeleton (66, 21, Vaults:2) a +0 robe a +0 dagger (66, 26, Vaults:2) a +0 giant club (67, 19, Vaults:2) a +0 chain mail a +2 war axe an orc skeleton (67, 20, Vaults:2) a +0 plate armour a +0 battleaxe (69, 23, Vaults:2) a +0 arbalest a yaktaur skeleton (69, 24, Vaults:2) a +0 arbalest (70, 23, Vaults:2) a +0 arbalest a yaktaur skeleton (70, 24, Vaults:2) a +0 barding a +0 arbalest Level 3 of the Vaults [Shop] Voajiufi's Book Boutique a parchment of Forge Lightning Spire (390 gold) a parchment of Dimensional Bullseye (390 gold) a parchment of Call Canine Familiar (264 gold) a parchment of Animate Dead (390 gold) a parchment of Mephitic Cloud (264 gold) a parchment of Summon Seismosaurus Egg (390 gold) a parchment of Vampiric Draining (264 gold) a parchment of Hellfire Mortar (984 gold) a parchment of Ozocubu's Refrigeration (984 gold) a parchment of Ozocubu's Armour (264 gold) a parchment of Silence (552 gold) a parchment of Magnavolt (984 gold) a parchment of Disjunction (1254 gold) [Shop] Iptilulam's Weapon Shop 2 darts of disjunction (43 gold) the +5 trident of Kack {protect, rN+ Will- Int+5} (1120 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). It can be maximally enchanted to +9. 3 large rocks (108 gold) the +5 shortbow of Yredelemnul, Devouring {freeze, +Blink} (1065 gold) +Blink: It lets you blink. It can be maximally enchanted to +9. a +0 club (12 gold) a throwing net (72 gold) a +0 dire flail (120 gold) (0, 0, Vaults:3) a +0 leather armour (7, -3, Vaults:3) a +0 great mace a +0 animal skin (7, 9, Vaults:3) a riddle talisman (8, -6, Vaults:3) a +0 quarterstaff (18, 29, Vaults:3) a +0 long sword a +0 scale mail (31, 7, Vaults:3) a +0 kite shield of fire resistance (31, 8, Vaults:3) an eel talisman (38, 3, Vaults:3) a +0 trident a +0 animal skin a human corpse (skeletalised by now) (39, 3, Vaults:3) a lindwurm corpse (skeletalised by now) Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (3, 27, Vaults:4) a +0 dagger a +0 robe (29, 39, Vaults:4) the serpent talisman "Joqintop" {Will+ Int+2} [serpent talisman] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (39, 10, Vaults:4) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (42, 53, Vaults:4) a +0 war axe a +2 scale mail of cold resistance a +0 buckler of cold resistance (65, 15, Vaults:4) a +0 ring mail a human corpse (skeletalised by now) (67, 37, Vaults:4) a staff of cold Level 5 of the Vaults (0, 0, Vaults:5) 5 large rocks (0, 1, Vaults:5) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (1, -38, Vaults:5) a +5 partisan a +0 chain mail a human corpse (skeletalised by now) (1, -16, Vaults:5) a +0 leather armour (1, -3, Vaults:5) a +0 hand axe (1, -2, Vaults:5) a scroll of identify (2, -16, Vaults:5) a scroll of identify (2, -15, Vaults:5) a +0 long sword (2, -3, Vaults:5) 2 scrolls of identify (2, 1, Vaults:5) a +0 chain mail a +0 great mace a human corpse (skeletalised by now) (4, -15, Vaults:5) a +0 ring mail (4, -8, Vaults:5) a +0 ring mail a +0 long sword a human corpse (skeletalised by now) (6, -9, Vaults:5) a +0 arbalest a titan corpse (skeletalised by now) (7, -37, Vaults:5) a +3 chain mail of poison resistance (7, -35, Vaults:5) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (7, -9, Vaults:5) a +0 plate armour a +4 war axe of distortion a +2 arbalest of freezing a human corpse (skeletalised by now) (8, -9, Vaults:5) a +0 leather armour a +0 dire flail a human corpse (skeletalised by now) (8, -8, Vaults:5) a +0 chain mail a +2 long sword of flaming a human corpse (skeletalised by now) (9, -7, Vaults:5) a +0 scale mail a +0 dire flail a human corpse (skeletalised by now) (10, -37, Vaults:5) the fortress talisman of the Special Stars {-Tele rN+ Will+ Str+3} [fortress talisman] -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). (10, -36, Vaults:5) the +1 robe of Fim Enoc {*Slow Will+ rCorr Archmagi} *Slow: It may slow you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It can be maximally enchanted to +2. (12, -36, Vaults:5) a +0 chain mail (12, -35, Vaults:5) a parchment of Summon Hydra (12, 0, Vaults:5) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (13, -37, Vaults:5) a +0 flail (14, -38, Vaults:5) 4 atropa-tipped darts (15, -38, Vaults:5) a +0 robe (15, -32, Vaults:5) a +0 ring mail a +0 bardiche a +0 sling (16, -35, Vaults:5) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (16, -6, Vaults:5) a +0 pair of boots of earth (17, -2, Vaults:5) a +0 chain mail (18, -16, Vaults:5) a staff of necromancy (18, -2, Vaults:5) the +4 ring mail of Bad Feelings {Int+3} Int+3: It affects your intelligence (+3). It can be maximally enchanted to +5. (19, -16, Vaults:5) a parchment of Nazja's Percussive Tempering (19, -15, Vaults:5) a +0 leather armour (29, -21, Vaults:5) the +2 robe "Uhahuopu" {rCorr Int+4 Stlth-} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (40, -3, Vaults:5) a +0 cloak a guardian sphinx corpse (skeletalised by now) (41, -39, Vaults:5) the +0 ring mail "Nihonk" {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It can be maximally enchanted to +5. (44, -35, Vaults:5) the +1 ring mail of Satisfaction {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It can be maximally enchanted to +5. Level 1 of the Crypt (1, 8, Crypt:1) a scroll of identify (2, 7, Crypt:1) a +3 great sword a +0 plate armour (2, 8, Crypt:1) a +3 long sword a +0 great sword a +1 chain mail of resonance (14, -24, Crypt:1) a +1 heavy dire flail (16, -26, Crypt:1) a +3 great sword of draining a +0 chain mail (17, -27, Crypt:1) a +0 war axe (42, -16, Crypt:1) a scroll of identify (43, -39, Crypt:1) a +0 plate armour a +0 great mace of flaming (45, -15, Crypt:1) a +0 ring mail (46, -16, Crypt:1) a +0 leather armour (61, 0, Crypt:1) a +0 ring mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 leather armour (11, -3, Crypt:2) a +0 leather armour an elf skeleton (30, 0, Crypt:2) a +3 battleaxe a +0 chain mail a human corpse (skeletalised by now) (32, 29, Crypt:2) the scarab talisman "Upnoeb" {rC+++ Will++ rCorr Int-5} [scarab talisman] rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (35, -3, Crypt:2) a scroll of identify (35, 47, Crypt:2) an amulet of regeneration (39, -9, Crypt:2) a parchment of Forge Lightning Spire (45, 24, Crypt:2) a scroll of identify (48, 17, Crypt:2) a +0 great mace (63, -3, Crypt:2) a cognitogaunt corpse (skeletalised by now) Level 3 of the Crypt [Shop] Gidghe's Gilded Reliquary the +11 great sword of Ottyarhe {pain, Str+4} (1908 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the necromancy staff "Ylow" {rPois rF+ rN+ Str+3 Necro Ice} (1102 gold) [staff of necromancy] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the ring of Doubts {rPois rC- rN++ rCorr MP+5 SInv} (916 gold) [ring of see invisible] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. the ring of Iskazoi {^Contam rElec rN++ Dex-4 Slay+4 Stlth+} (986 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. Ripuehe's Catalogue of Black Spells (950 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Death Channel Necromancy 6 c - Haunt Necromancy/Summoning 7 a sanguine talisman (600 gold) the +7 shadow dragon scales "Nakacvur" {Bane rElec rC+ Dex+2 Stlth+} (2342 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +11. (0, 0, Crypt:3) a +2 robe of willpower (1, 1, Crypt:3) a staff of air (1, 2, Crypt:3) a parchment of Permafrost Eruption (1, 23, Crypt:3) the +4 quarterstaff of the Nine Things {freeze, rElec rF+ rN+ Int-2} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +9. (3, -11, Crypt:3) a +0 robe (15, 19, Crypt:3) a +0 robe (15, 20, Crypt:3) a +0 long sword a +0 plate armour (17, 19, Crypt:3) a +2 great mace of draining a +0 chain mail (18, 19, Crypt:3) a +2 great sword a +0 chain mail (20, 11, Crypt:3) a +1 great sword a +0 chain mail (20, 12, Crypt:3) a +0 partisan (28, 35, Crypt:3) a +0 glaive (31, 33, Crypt:3) a +0 great sword a +0 chain mail (45, 0, Crypt:3) a +0 chain mail of poison resistance (61, 32, Crypt:3) a +0 cloak Level 1 of the Tomb of the Ancients (1, -2, Tomb:1) a +0 mace (5, 11, Tomb:1) a +0 battleaxe (12, -16, Tomb:1) a scroll of identify (14, 8, Tomb:1) a +0 hand axe (42, -20, Tomb:1) a +0 trident Level 2 of the Tomb of the Ancients (6, 13, Tomb:2) a scroll of identify (8, 16, Tomb:2) a +0 heavy great sword a +0 chain mail (14, 21, Tomb:2) a +0 glaive of venom (unseen) (15, 17, Tomb:2) a +0 war axe (15, 18, Tomb:2) a +0 long sword (16, 16, Tomb:2) a +3 scimitar of electrocution (unseen) (18, 19, Tomb:2) a +0 short sword (18, 21, Tomb:2) a +0 spear (24, 22, Tomb:2) 24 gold pieces (31, 22, Tomb:2) 23 gold pieces (31, 28, Tomb:2) a +0 orcbow a +0 chain mail a +2 great mace (32, 4, Tomb:2) a parchment of Iskenderun's Mystic Blast (33, 8, Tomb:2) 21 gold pieces (33, 38, Tomb:2) a scroll of amnesia Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 12 gold pieces (0, 1, Tomb:3) 18 gold pieces (0, 2, Tomb:3) 6 gold pieces (0, 3, Tomb:3) 18 gold pieces (0, 4, Tomb:3) 13 gold pieces (1, -1, Tomb:3) 25 gold pieces (1, 0, Tomb:3) a +0 robe (1, 1, Tomb:3) 29 gold pieces (1, 2, Tomb:3) 52 gold pieces (1, 3, Tomb:3) 10 gold pieces (1, 4, Tomb:3) 26 gold pieces (1, 5, Tomb:3) 20 gold pieces (1, 6, Tomb:3) 4 gold pieces (2, -2, Tomb:3) 16 gold pieces (2, -1, Tomb:3) 5 gold pieces (2, 0, Tomb:3) 21 gold pieces (2, 1, Tomb:3) 13 gold pieces (2, 2, Tomb:3) 28 gold pieces (2, 3, Tomb:3) 12 gold pieces (2, 5, Tomb:3) 22 gold pieces (2, 6, Tomb:3) 24 gold pieces (2, 7, Tomb:3) a +0 shortbow of draining (unseen) (3, -3, Tomb:3) 24 gold pieces (3, -2, Tomb:3) 31 gold pieces (3, -1, Tomb:3) 21 gold pieces (3, 0, Tomb:3) 4 gold pieces (3, 1, Tomb:3) 19 gold pieces (3, 2, Tomb:3) 35 gold pieces (3, 3, Tomb:3) 26 gold pieces (3, 7, Tomb:3) 20 gold pieces (4, -4, Tomb:3) 29 gold pieces (4, -3, Tomb:3) 23 gold pieces (4, -2, Tomb:3) 2 potions of lignification (4, 0, Tomb:3) 10 gold pieces (4, 1, Tomb:3) 11 gold pieces (4, 2, Tomb:3) 13 gold pieces (4, 3, Tomb:3) 25 gold pieces (5, -5, Tomb:3) 22 gold pieces (5, -4, Tomb:3) 25 gold pieces (5, -3, Tomb:3) a Gell's gravitambourine (2/2) (5, -2, Tomb:3) 28 gold pieces (5, 1, Tomb:3) a potion of heal wounds (5, 14, Tomb:3) a parchment of Permafrost Eruption (6, -6, Tomb:3) 13 gold pieces (6, -5, Tomb:3) 18 gold pieces (6, -4, Tomb:3) 22 gold pieces (6, -3, Tomb:3) a +0 falchion (6, -2, Tomb:3) 30 gold pieces (6, -1, Tomb:3) 24 gold pieces (6, 0, Tomb:3) an amulet of wildshape (6, 1, Tomb:3) 2 potions of resistance (6, 2, Tomb:3) 26 gold pieces (6, 21, Tomb:3) a +0 broad axe (7, -7, Tomb:3) 28 gold pieces (7, -6, Tomb:3) 13 gold pieces (7, -5, Tomb:3) 15 gold pieces (7, -4, Tomb:3) 25 gold pieces (7, -3, Tomb:3) 34 gold pieces (7, -2, Tomb:3) 31 gold pieces (7, -1, Tomb:3) 25 gold pieces (7, 0, Tomb:3) 20 gold pieces (8, -7, Tomb:3) 24 gold pieces (8, -6, Tomb:3) 32 gold pieces (8, -5, Tomb:3) 15 gold pieces (8, -4, Tomb:3) 37 gold pieces (8, -3, Tomb:3) 15 gold pieces (8, -2, Tomb:3) 15 gold pieces (8, -1, Tomb:3) 31 gold pieces (8, 0, Tomb:3) a parchment of Anguish (9, -7, Tomb:3) 31 gold pieces (9, -6, Tomb:3) 10 gold pieces (9, -5, Tomb:3) 23 gold pieces (9, -4, Tomb:3) the blade talisman "Qionulam" {Harm Fly rElec rN+ Dex-2} (still there?) [blade talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). 8 gold pieces (still there?) (9, -3, Tomb:3) 29 gold pieces (9, 5, Tomb:3) an amulet of the acrobat (9, 10, Tomb:3) a +0 battleaxe (10, -7, Tomb:3) 23 gold pieces (10, -6, Tomb:3) 10 gold pieces (10, 9, Tomb:3) 12 gold pieces (10, 10, Tomb:3) a +0 short sword (11, 21, Tomb:3) a potion of curing (12, 6, Tomb:3) a +0 chain mail (12, 26, Tomb:3) a scroll of identify (15, 2, Tomb:3) a +0 halberd (19, 10, Tomb:3) an orb of stardust (unseen) (20, -2, Tomb:3) a +1 battleaxe of pain a +0 plate armour (26, 11, Tomb:3) a +0 halberd (27, -5, Tomb:3) the conjuration staff of the Scorching Skink {*Slow rElec rF+++ rN+ Conj} [staff of conjuration] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. (29, -7, Tomb:3) the +0 chain mail "Juixulo" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It can be maximally enchanted to +8. (29, -6, Tomb:3) a +5 heavy shortbow (29, -5, Tomb:3) a staff of conjuration (29, 0, Tomb:3) a +0 chain mail (30, -6, Tomb:3) a +4 sling of draining (30, -4, Tomb:3) a +3 morningstar of protection (30, -3, Tomb:3) a parchment of Martyr's Knell (31, -4, Tomb:3) a phantom mirror (31, -2, Tomb:3) a staff of fire (31, -1, Tomb:3) a +2 scimitar of electrocution (31, 1, Tomb:3) a +0 shortbow of freezing (32, -4, Tomb:3) a +4 sling of flaming (32, -2, Tomb:3) a +0 mace of holy wrath (32, -1, Tomb:3) a phantom mirror (32, 0, Tomb:3) a ring of see invisible (33, -3, Tomb:3) a parchment of Swiftness (33, -2, Tomb:3) the +8 morningstar of Feyveluh {drain, rF+} rF+: It protects you from fire. It can be maximally enchanted to +9. (33, 0, Tomb:3) a +1 mace of holy wrath (34, -2, Tomb:3) a parchment of Petrify (34, -1, Tomb:3) a staff of earth (34, 0, Tomb:3) the +5 ring mail of Kuleohof {rF+} rF+: It protects you from fire. It cannot be enchanted further. (35, -1, Tomb:3) a +2 ring mail of fire resistance (35, 0, Tomb:3) a parchment of Leda's Liquefaction (35, 1, Tomb:3) a parchment of Petrify (36, 0, Tomb:3) the +5 dagger of the Hand {spect, rN+ Will+ Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (36, 1, Tomb:3) the +2 rapier "Moguogi" {heavy, +Blink} +Blink: It lets you blink. It can be maximally enchanted to +9. (36, 2, Tomb:3) the +11 hand axe of Gravity {venom, rPois rC- Str+5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. the Vestibule of Hell (21, 10, Hell) a +0 plate armour (still there?) a +5 demon trident of flaming (still there?) (22, 10, Hell) a +0 chain mail (still there?) a +0 war axe of pain (still there?) (23, 11, Hell) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +4 heavy partisan (still there?) a +0 chain mail (still there?) a +5 partisan (still there?) a human skeleton (still there?) (23, 12, Hell) a +0 chain mail (still there?) a +2 long sword of distortion (still there?) the horn of Geryon (still there?) a hell hog skeleton (still there?) (23, 17, Hell) a +0 demon trident (24, 13, Hell) a +0 chain mail (still there?) a +4 glaive of flaming (still there?) (24, 14, Hell) a +1 scythe of freezing (still there?) a +0 long sword (still there?) a hell rat skeleton (still there?) (25, 14, Hell) a +0 chain mail a +0 great sword (25, 15, Hell) a +0 scythe of venom (26, 12, Hell) a hell rat skeleton (26, 14, Hell) a +0 war axe a +0 plate armour a +3 battleaxe (26, 15, Hell) a +0 scythe of venom a +0 hand axe (26, 16, Hell) a +3 scythe of freezing (unseen) (27, 12, Hell) a +0 trident (27, 13, Hell) a +1 scythe of venom (28, 12, Hell) a +1 scythe of freezing (unseen) (28, 14, Hell) a +0 plate armour a +0 heavy battleaxe a +0 scythe of flaming Level 1 of the Iron City of Dis (0, 0, Dis:1) a caustic shrike corpse (skeletalised by now) (0, 1, Dis:1) a +0 giant club (1, -3, Dis:1) a caustic shrike corpse (skeletalised by now) (1, -1, Dis:1) a caustic shrike corpse (skeletalised by now) (1, 0, Dis:1) a caustic shrike corpse (skeletalised by now) (2, -2, Dis:1) a +0 battleaxe a +0 plate armour a +0 dire flail (2, -1, Dis:1) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (4, 0, Dis:1) a +3 great sword of draining a +0 plate armour (9, 1, Dis:1) a +2 great sword a +0 plate armour (17, 8, Dis:1) an iron dragon corpse (skeletalised by now) (18, 8, Dis:1) a +1 flail of venom Level 2 of the Iron City of Dis (2, -3, Dis:2) a +2 great mace (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 plate armour of poison resistance (still there?) (4, -4, Dis:2) a caustic shrike corpse (skeletalised by now) (4, -3, Dis:2) a +1 great sword of draining a +0 plate armour a caustic shrike corpse (skeletalised by now) Level 3 of the Iron City of Dis (0, 0, Dis:3) a human skeleton (6, 0, Dis:3) a human skeleton Level 4 of the Iron City of Dis (5, 5, Dis:4) a +1 battleaxe (still there?) a +0 chain mail (still there?) (6, 3, Dis:4) a +3 heavy great mace (still there?) a +0 chain mail (still there?) (6, 6, Dis:4) a caustic shrike corpse (skeletalised by now) (8, 5, Dis:4) a caustic shrike corpse (skeletalised by now) Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 giant spiked club (7, 3, Dis:5) a +0 giant club (7, 5, Dis:5) a caustic shrike corpse (skeletalised by now) (8, 4, Dis:5) a +0 giant spiked club an iron giant corpse (skeletalised by now) Level 6 of the Iron City of Dis (6, 0, Dis:6) a +0 giant spiked club an iron giant corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a staff of earth (0, 18, Dis:7) a +2 chain mail of poison resistance (unseen) (2, -3, Dis:7) a caustic shrike skeleton (2, 21, Dis:7) a +0 dire flail (4, -3, Dis:7) a caustic shrike corpse (skeletalised by now) (6, -3, Dis:7) a parchment of Martyr's Knell (6, 21, Dis:7) a ring of see invisible (9, 13, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (unseen) (9, 14, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (15, 1, Dis:7) the ring of Koerr {rPois Str+2} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). an amulet of faith a ring of protection from fire the ring "Burit" {Fly rC- rN+ rCorr} [ring of resist corrosion] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 helmet of light the +0 helmet "Uheunn" {Light, rCorr} rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +2. the +2 pair of gloves of Action {Infuse, Bane rC+ Int+2 Fire} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +0 helmet of light (17, 0, Dis:7) the air staff of the Tick {rElec Will+ Dex+3 Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (unseen) (17, 1, Dis:7) the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the +6 spear of Goblin Mode {holy, Fly rPois rCorr Str-5} Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It can be maximally enchanted to +9. (18, 1, Dis:7) a +3 glaive of venom (22, 14, Dis:7) a +5 vampiric partisan Level 1 of Gehenna (11, -6, Geh:1) a +2 scythe of venom (unseen) (11, -5, Geh:1) a +1 heavy scythe (13, -5, Geh:1) a +2 battleaxe of flaming (still there?) a +0 chain mail (still there?) (17, -1, Geh:1) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (18, 2, Geh:1) a hell hog corpse (skeletalised by now) (18, 3, Geh:1) a hell hog corpse (skeletalised by now) (19, 2, Geh:1) a hell hog corpse (skeletalised by now) Level 2 of Gehenna (4, 2, Geh:2) an iron dragon corpse (skeletalised by now) (5, 1, Geh:2) an iron dragon skeleton (5, 2, Geh:2) an iron dragon skeleton (5, 3, Geh:2) an iron dragon corpse (skeletalised by now) (7, 3, Geh:2) a hellephant skeleton (8, -14, Geh:2) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (8, 3, Geh:2) a +1 demon whip of freezing (8, 4, Geh:2) a +2 demon whip of electrocution (9, -12, Geh:2) a +1 great sword of flaming (9, 2, Geh:2) a +0 great sword of flaming (9, 3, Geh:2) a +0 demon whip a +1 demon whip of flaming (9, 4, Geh:2) +0 fire dragon scales a +3 glaive of flaming an oni skeleton (9, 5, Geh:2) a +3 demon whip of venom (11, 2, Geh:2) an oblivion hound skeleton (11, 3, Geh:2) an oblivion hound skeleton (12, 3, Geh:2) an oblivion hound skeleton (12, 7, Geh:2) a hell hog corpse (skeletalised by now) Level 3 of Gehenna (15, 19, Geh:3) a +0 demon whip (16, 19, Geh:3) a +1 demon whip of freezing (19, 16, Geh:3) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (19, 17, Geh:3) a +3 great sword of flaming Level 4 of Gehenna (5, -6, Geh:4) a hellephant corpse (skeletalised by now) (6, -5, Geh:4) a +1 demon whip of freezing (unseen) (7, -6, Geh:4) a +0 antimagic demon whip (unseen) (10, 5, Geh:4) a +2 great sword of flaming (unseen) (11, -9, Geh:4) a +2 demon whip of venom (12, 1, Geh:4) a +0 demon whip (14, 2, Geh:4) a hellephant corpse (skeletalised by now) Level 5 of Gehenna (8, -10, Geh:5) a hellephant corpse (skeletalised by now) (11, -9, Geh:5) a +1 glaive of flaming +0 fire dragon scales (14, -8, Geh:5) a +1 demon whip of venom (unseen) Level 6 of Gehenna (10, 6, Geh:6) a +0 demon whip a +0 great sword of flaming (16, 1, Geh:6) a hell hog corpse (skeletalised by now) (17, 0, Geh:6) a hell hog corpse (skeletalised by now) Level 7 of Gehenna (0, 0, Geh:7) a +2 demon whip of venom (1, -5, Geh:7) a +0 demon whip of electrocution (1, -4, Geh:7) a +0 flail (2, -22, Geh:7) a +0 flail (2, 16, Geh:7) a +0 vampiric demon whip (2, 33, Geh:7) 18 gold pieces (4, -20, Geh:7) 13 gold pieces (4, -19, Geh:7) 31 gold pieces (4, -18, Geh:7) 36 gold pieces (4, 28, Geh:7) a hellephant corpse (skeletalised by now) (5, -25, Geh:7) a hellephant corpse (skeletalised by now) (5, -20, Geh:7) 20 gold pieces (5, -17, Geh:7) 34 gold pieces (6, -26, Geh:7) a +0 mace (6, -20, Geh:7) 39 gold pieces (6, -17, Geh:7) 24 gold pieces (6, 22, Geh:7) a hellephant corpse (skeletalised by now) (7, -19, Geh:7) 22 gold pieces (7, -18, Geh:7) 21 gold pieces (7, -17, Geh:7) 16 gold pieces (8, -24, Geh:7) 22 gold pieces (8, -23, Geh:7) 46 gold pieces (8, -22, Geh:7) 8 gold pieces (9, -24, Geh:7) 33 gold pieces (9, -21, Geh:7) 36 gold pieces (10, -24, Geh:7) 26 gold pieces (10, -21, Geh:7) 42 gold pieces (11, -27, Geh:7) 24 gold pieces a +0 demon whip (11, -23, Geh:7) 31 gold pieces (11, -22, Geh:7) 30 gold pieces (11, -21, Geh:7) 8 gold pieces (11, 3, Geh:7) a +0 sling (13, 3, Geh:7) 52 gold pieces (22, -27, Geh:7) a hellephant corpse (skeletalised by now) (32, -22, Geh:7) a +2 demon whip of venom (33, -21, Geh:7) a +0 demon whip (34, -17, Geh:7) a +0 long sword (34, -15, Geh:7) a parchment of Swiftness (49, -15, Geh:7) an orb of stardust (unseen) (50, -14, Geh:7) 49 gold pieces (53, 24, Geh:7) a +0 short sword (53, 26, Geh:7) a scroll of identify (53, 28, Geh:7) a +0 mace (54, 28, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (56, 24, Geh:7) 30 gold pieces Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (10, -9, Coc:4) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (11, -10, Coc:4) a shard shrike corpse (skeletalised by now) (15, -2, Coc:4) a shard shrike corpse (skeletalised by now) Level 5 of Cocytus (0, 0, Coc:5) a titan corpse (skeletalised by now) (2, 3, Coc:5) a shard shrike corpse (skeletalised by now) Level 6 of Cocytus (11, -3, Coc:6) a titan corpse (skeletalised by now) Level 7 of Cocytus (0, 0, Coc:7) a shard shrike corpse (skeletalised by now) (2, -21, Coc:7) the titan corpse of Antaeus (skeletalised by now) (2, -16, Coc:7) the +9 shortbow of Transparent Honour {elec, rPois rC+ Dex-2} rPois: It protects you from poison. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen) (3, -19, Coc:7) a parchment of Death Channel (3, -18, Coc:7) a Gell's gravitambourine (2/2) (3, -17, Coc:7) the earth staff of Watchfulness {rElec rPois rC++ Stlth- Earth} [staff of earth] rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. (unseen) (3, -16, Coc:7) a +1 heavy war axe (3, -15, Coc:7) a staff of fire (unseen) (7, 30, Coc:7) a shard shrike corpse (skeletalised by now) (22, 35, Coc:7) 20 gold pieces (22, 36, Coc:7) 27 gold pieces (23, 35, Coc:7) 26 gold pieces (23, 36, Coc:7) 24 gold pieces (30, 10, Coc:7) a shard shrike corpse (skeletalised by now) (30, 21, Coc:7) a +1 battleaxe of freezing (40, 16, Coc:7) a shard shrike corpse (skeletalised by now) (41, 14, Coc:7) a shard shrike corpse (skeletalised by now) (42, -19, Coc:7) 19 gold pieces (42, -18, Coc:7) 42 gold pieces (42, -17, Coc:7) 15 gold pieces (43, -20, Coc:7) 37 gold pieces (43, -19, Coc:7) 21 gold pieces (43, -18, Coc:7) 25 gold pieces (43, -17, Coc:7) 11 gold pieces (43, -16, Coc:7) 24 gold pieces (43, -13, Coc:7) a shard shrike corpse (skeletalised by now) (44, -22, Coc:7) a titan corpse (skeletalised by now) (44, -10, Coc:7) a shard shrike corpse (skeletalised by now) (45, -19, Coc:7) a +3 short sword of freezing (unseen) (45, -18, Coc:7) a +2 chain mail of cold resistance (unseen) (45, -17, Coc:7) a parchment of Fire Storm (45, -16, Coc:7) a +6 ring of dexterity (46, -19, Coc:7) a +1 shortbow of freezing (unseen) (46, -18, Coc:7) a staff of fire (unseen) (46, -17, Coc:7) the +3 ring mail of Dithmenos's Esteem {rElec rC++ Regen+ Str-4} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). It can be maximally enchanted to +5. (unseen) Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus (14, 4, Tar:3) 2 large rocks (20, 6, Tar:3) 4 large rocks a tainted leviathan corpse (skeletalised by now) Level 4 of Tartarus (0, 0, Tar:4) a ghoul corpse (skeletalised by now) (2, 2, Tar:4) a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (2, 3, Tar:4) a ghoul corpse (skeletalised by now) (3, 3, Tar:4) a ghoul corpse (skeletalised by now) (3, 4, Tar:4) a ghoul corpse (skeletalised by now) (4, 3, Tar:4) a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (4, 4, Tar:4) 4 large rocks (still there?) a +1 whip of pain (still there?) a ghoul corpse (skeletalised by now) (still there?) a tainted leviathan corpse (skeletalised by now) (still there?) an oblivion hound corpse (skeletalised by now) (still there?) (5, 1, Tar:4) a ghoul corpse (skeletalised by now) (5, 2, Tar:4) a ghoul corpse (skeletalised by now) (6, 2, Tar:4) a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) Level 5 of Tartarus (0, 3, Tar:5) 3 large rocks Level 6 of Tartarus (1, 4, Tar:6) a +2 demon whip of electrocution (2, 4, Tar:6) a +1 whip (4, 7, Tar:6) 4 large rocks a tainted leviathan corpse (skeletalised by now) Level 7 of Tartarus (0, 0, Tar:7) a +0 hand axe of electrocution (0, 1, Tar:7) the +5 orcbow of Okawaru's Displeasure {freeze, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. (unseen) (1, 1, Tar:7) a +2 ring mail of poison resistance (2, -16, Tar:7) 8 large rocks a tainted leviathan corpse (skeletalised by now) (2, 1, Tar:7) a +2 rapier of venom (3, -15, Tar:7) 5 large rocks a tainted leviathan corpse (skeletalised by now) (3, 1, Tar:7) a staff of conjuration (4, -16, Tar:7) a +1 whip of electrocution (unseen) (4, 1, Tar:7) a +1 falchion of holy wrath (5, -13, Tar:7) 3 large rocks (5, -12, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (5, -10, Tar:7) 4 large rocks (5, -8, Tar:7) 3 large rocks (5, -7, Tar:7) a +3 whip (unseen) (6, -17, Tar:7) 3 large rocks (6, -8, Tar:7) a +2 whip (6, -7, Tar:7) a +2 whip a +1 whip of electrocution (7, -14, Tar:7) 2 large rocks (7, -6, Tar:7) a +2 whip (unseen) (7, 1, Tar:7) a +0 sling of electrocution (8, -55, Tar:7) an oblivion hound corpse (skeletalised by now) (8, -15, Tar:7) 6 large rocks a tainted leviathan corpse (skeletalised by now) (8, 1, Tar:7) a staff of alchemy (9, -56, Tar:7) a +3 whip (9, -55, Tar:7) a +3 whip (unseen) (9, -49, Tar:7) a +2 whip (unseen) (9, 1, Tar:7) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (10, -50, Tar:7) a +3 whip (10, 1, Tar:7) a parchment of Ozocubu's Refrigeration (11, -18, Tar:7) 5 large rocks (11, 0, Tar:7) a +4 ring of slaying (11, 1, Tar:7) the +4 rapier "Eppoqoub" {devious, rN++ Str+2} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. (unseen) (13, -16, Tar:7) a +3 whip (14, -16, Tar:7) a +3 whip (unseen) (14, -13, Tar:7) 6 large rocks (16, -12, Tar:7) 5 large rocks a tainted leviathan corpse (skeletalised by now) (18, -19, Tar:7) a +0 crystal plate armour (18, -18, Tar:7) the +5 longbow "Death Rattle" {elec, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It can be maximally enchanted to +9. (unseen) (19, -19, Tar:7) a +3 great mace of draining (unseen) (25, -13, Tar:7) 6 large rocks a tainted leviathan corpse (skeletalised by now) (26, -16, Tar:7) 4 large rocks (26, -14, Tar:7) a +2 whip (26, -13, Tar:7) a +3 demon whip of flaming (still there?) a +1 whip (still there?) a +1 whip (still there?) (27, -12, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) Level 1 of the Realm of Zot (0, 0, Zot:1) the blade talisman of Disaster {Slay+4} [blade talisman] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (31, 52, Zot:1) a +0 halberd a green draconian corpse (skeletalised by now) (32, 51, Zot:1) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (35, 22, Zot:1) +0 storm dragon scales a storm dragon corpse (skeletalised by now) Level 2 of the Realm of Zot (12, 26, Zot:2) a +0 rapier a +0 cloak a white draconian corpse (skeletalised by now) (13, 25, Zot:2) a +0 long sword a +0 cloak a +3 flail of protection a white draconian corpse (skeletalised by now) (14, 26, Zot:2) a +0 battleaxe a black draconian corpse (skeletalised by now) (37, 2, Zot:2) the +3 long sword "Agryickizew" {pain, Will+} Will+: It increases your willpower. It can be maximally enchanted to +9. (50, 14, Zot:2) a +1 scimitar of flaming (unseen) Level 3 of the Realm of Zot [Shop] Piehif's Round Resellers the orb of Knowledge {Attunement, rF+ Dex+5} (921 gold) rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). an orb of pyromania (494 gold) the sphere of Battle (1520 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the Charlatan's Orb {orb Charlatan} (209 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the orb of the Gate {Guile, rCorr Slay+3} (934 gold) rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the orb "Ralaipp" {Stardust, Stlth+ Necro} (748 gold) Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. the orb of the Lute {Mesmerism, rF- rC++ Regen+ Slay-6} (456 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the orb of the Evening Star {Mayhem, Bane rElec Will++ Alch} (904 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Alch: It increases the power of your Alchemy spells. (0, 0, Zot:3) a +8 club of electrocution (7, 22, Zot:3) a +0 partisan (7, 23, Zot:3) a +0 trident a white draconian corpse (skeletalised by now) (18, -17, Zot:3) the +0 long sword "Bicuena" {spect, +Blink} +Blink: It lets you blink. It can be maximally enchanted to +9. (20, 9, Zot:3) the +1 cloak of Supple Strength {rPois Str+2 Dex+3} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. Level 4 of the Realm of Zot (15, -15, Zot:4) a +4 ring of protection a +4 ring of slaying (27, 5, Zot:4) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (33, 14, Zot:4) a +0 scale mail Level 5 of the Realm of Zot (8, 1, Zot:5) a +12 club of freezing (12, -7, Zot:5) +0 shadow dragon scales a shadow dragon skeleton (28, 4, Zot:5) the +5 arbalest of Judgement {drain, rElec Will+ Dex-4 Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (42, 6, Zot:5) a ring of protection from cold (47, 0, Zot:5) a +8 club of electrocution a Killer Klown skeleton (49, -19, Zot:5) a +0 ring mail (50, -6, Zot:5) a +10 antimagic club a Killer Klown skeleton (52, -3, Zot:5) a +12 club of pain a Killer Klown skeleton (52, -1, Zot:5) a +12 heavy club (53, 0, Zot:5) a storm dragon skeleton Level 1 of the Depths (0, 0, Depths:1) a +2 flail of concussion a +0 shortbow (44, -4, Depths:1) a +2 demon whip of freezing Level 2 of the Depths (0, 0, Depths:2) the +4 robe of Asche {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (6, 24, Depths:2) a +0 dire flail a +0 dire flail (7, 0, Depths:2) the +1 chain mail of Wabuol {rPois Int+3 Dex+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +8. (9, 25, Depths:2) a +1 crystal plate armour (10, -19, Depths:2) a +0 broad axe a +0 robe an elf corpse (skeletalised by now) (11, -17, Depths:2) a +5 partisan a +0 plate armour a human corpse (skeletalised by now) (12, -18, Depths:2) a hellephant corpse (skeletalised by now) (12, -17, Depths:2) a +0 glaive of flaming +0 fire dragon scales the human corpse of Margery (skeletalised by now) (13, -17, Depths:2) a +1 demon blade a +0 plate armour a human corpse (skeletalised by now) (15, 7, Depths:2) a +3 glaive of draining a +0 sling a +0 plate armour a staff of fire (16, 8, Depths:2) an ugly thing corpse (skeletalised by now) (16, 9, Depths:2) a staff of conjuration (28, 0, Depths:2) a +0 ring mail (32, -5, Depths:2) the +7 dagger of Vice {pain, rElec} rElec: It insulates you from electricity. It can be maximally enchanted to +9. Level 3 of the Depths (10, 1, Depths:3) a titan corpse (skeletalised by now) (23, -6, Depths:3) a +0 scale mail (23, 5, Depths:3) a +0 glaive (23, 6, Depths:3) a +0 battleaxe (23, 8, Depths:3) a +0 scimitar a +0 ring mail a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (24, 5, Depths:3) a +0 great mace (24, 6, Depths:3) an iron dragon corpse (skeletalised by now) (24, 8, Depths:3) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (25, 3, Depths:3) a +4 short sword (25, 6, Depths:3) a +0 halberd a +0 trident (26, 3, Depths:3) a +0 hand axe (26, 7, Depths:3) a +0 war axe (29, 0, Depths:3) a +2 long sword of venom a +0 ring mail a +0 buckler of protection a tengu corpse (skeletalised by now) (29, 10, Depths:3) a +0 heavy battleaxe a +0 sling 4 atropa-tipped darts a +0 chain mail (33, 21, Depths:3) a +0 scale mail (35, 3, Depths:3) a parchment of Teleport Other (35, 21, Depths:3) a +4 battleaxe a +0 chain mail a human corpse (skeletalised by now) (36, 20, Depths:3) a +2 glaive of draining a +2 plate armour of cold resistance a human corpse (skeletalised by now) (36, 21, Depths:3) a +0 whip a +0 robe a spriggan corpse (skeletalised by now) (40, 10, Depths:3) an ice dragon corpse (skeletalised by now) (40, 11, Depths:3) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (40, 15, Depths:3) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (41, 12, Depths:3) a +0 scimitar a +0 robe (41, 13, Depths:3) a +0 robe a +0 robe a spriggan corpse (skeletalised by now) (42, 12, Depths:3) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (42, 13, Depths:3) a +0 dagger a +0 robe (45, 10, Depths:3) the +6 long sword of Vinwog {spect, Int+2} Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. (45, 26, Depths:3) the +1 helmet "Yjakifef" {Slay+5 Stlth+} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. It can be maximally enchanted to +2. a +0 cloak of poison resistance a +0 cloak of poison resistance (47, 0, Depths:3) a +0 chain mail (48, 1, Depths:3) 5 large rocks (49, 24, Depths:3) a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger an elf skeleton (50, 2, Depths:3) a chonchon corpse (skeletalised by now) (50, 23, Depths:3) a +0 cloak of poison resistance a guardian sphinx skeleton (50, 25, Depths:3) a +0 chain mail Level 4 of the Depths (0, 0, Depths:4) a parchment of Momentum Strike (1, -13, Depths:4) a +0 robe a spriggan corpse (skeletalised by now) (3, -11, Depths:4) a +0 long sword a +0 ring mail a +0 buckler of reflection a tengu corpse (skeletalised by now) (8, -13, Depths:4) a chonchon corpse (skeletalised by now) (15, -5, Depths:4) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (20, -20, Depths:4) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (21, 11, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (21, 12, Depths:4) a very ugly thing corpse (skeletalised by now) (21, 13, Depths:4) a deep troll corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (22, 13, Depths:4) an iron troll corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (25, 16, Depths:4) a chonchon corpse (skeletalised by now) (29, 17, Depths:4) a chonchon corpse (skeletalised by now) (33, 6, Depths:4) a +0 trident (33, 15, Depths:4) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (33, 17, Depths:4) a +0 dagger a +0 cloak a +0 dire flail a +0 mace a +0 flail a purple draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (33, 19, Depths:4) a +0 battleaxe (34, 15, Depths:4) a +0 war axe (34, 16, Depths:4) a +0 halberd a +0 plate armour a +4 battleaxe a +0 chain mail a human corpse (skeletalised by now) (40, 7, Depths:4) 4 large rocks a stone giant corpse (skeletalised by now) (44, -20, Depths:4) the +3 robe of Reason {rCorr Slay+2} rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further.