Dungeon Crawl Stone Soup version 0.35-a0-220-gb8240fa442 (webtiles) character file. Game seed: 14930892491451574330 93 PlutoniumTea the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Mar 19, 2026. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (1959 turns). PlutoniumTea the Conjurer (Octopode Conjurer) Turns: 1959, Time: 00:02:29 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 61% Magic: 4/9 EV: 12 Int: 22 God: Gold: 62 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - the +9 whip of Slime {flame, Str+8 Int-5} (You found it on level 2 of the Dungeon) Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). It cannot be enchanted further. Jewellery b - an amulet of chemistry Scrolls c - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} l - a scroll of noise {unknown} m - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} u - a scroll of acquirement {unknown} v - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of resistance {unknown} j - a potion of cancellation {unknown} k - a potion of mutation {unknown} n - 2 potions of might {unknown} o - a potion of curing {unknown} p - a potion of heal wounds {unknown} s - a potion of ambrosia {unknown} t - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting - Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Frozen Ramparts Ice 6% 1d1 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Eringya's Surprising Cr Summ 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (severely wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The orc closely misses you. Unknown command. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The orc misses you. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! Unknown command. Unknown command. The searing ray misses the orc wizard. The searing ray hits the orc. You kill the orc! The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You stop channelling your searing ray. The orc attacks as it pursues you! The orc hits you with a +0 mace! You die... .................. .................# #................# .....#...........# ## ....##...........##... ..................... ...###...........### ...###.............# ...........#####@#.# ...#######.# #o# .....# #.## #.oo# ...#.# #..# ##).# ####.######.#####..# #............#..# ####.........#### #.........# ########### You could see an orc wizard and an orc. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 2 hobgoblins 3 quokkas (D:2) 5 ball pythons 2 bats (D:2) 3 endoplasms 6 goblins 6 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PlutoniumTea the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 265 | D:1 | Learned a level 2 spell: Searing Ray 825 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 1148 | D:2 | Identified the +9 whip of Slime {flame, Str+8 Int-5} 1700 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/8 1958 | D:3 | Reached skill level 5 in Conjurations 1959 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, amcnicky_mini_corridor_feature, kennysheep_flooded_box, st_stairs_12, palyth_stone_intersect D:2: layout_basic D:3: layout_rooms, serial_curves, eino_curves_04, eino_curves_01 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 2 || 21 Melee: Unarmed | 19 | 2 || 21 Constrict | 8 | 2 || 10 Tentacles | 8 | 1 || 9 Cast: Magic Dart | 62 | 5 || 67 Searing Ray | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 6 | 8 || 14 Dodge: Dodged | 10 | 9 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1960 | 1911 | 49 | 25 | 1664 | 3 | 653.3 | Dungeon | 1960 | 1911 | 49 | 25 | 1664 | 3 | 653.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1028 daAuts D:1: 635 daAuts D:3: 296 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+