Puer Level 1 of the Dungeon [Shop] Guijury's Armour Boutique a +0 cloak (49 gold) a +0 plate armour (198 gold) a +2 chain mail of cold resistance (253 gold) a +0 plate armour (198 gold) a +0 ring mail (44 gold) an orb of energy (132 gold) a +2 scale mail of fire resistance (231 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) [Shop] Nedas's Antique Weapon Shoppe the +12 mace "Mowaov" {protect, Will+ Str+5} (2080 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 hand axe (72 gold) a +0 spear (72 gold) a +0 whip (60 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) a +0 rapier (132 gold) a +0 dagger (48 gold) [Shop] Fukh's Jewellery Shoppe a ring of magical power (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) a +4 ring of protection (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) a +4 ring of protection (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) a ring of magical power (unknown) (220 gold) a ring of flight (192 gold) [Shop] Joyggeome's Armour Boutique a +2 plate armour of poison resistance (352 gold) a +2 robe of cold resistance (196 gold) a +0 ring mail (44 gold) a +1 pair of boots of stealth (181 gold) a +0 robe (9 gold) a +1 ring mail of poison resistance (143 gold) a +2 ring mail of poison resistance (198 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 pair of boots (49 gold) [Shop] Aqergh's Antique Armour Boutique a +0 ring mail (84 gold) a +2 robe of positive energy (312 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 pair of boots (94 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) (0, 0, D:1) a +0 dagger (2, -27, D:1) a +0 whip (6, -17, D:1) a +0 robe (10, -5, D:1) a +0 robe (16, 14, D:1) a bat skeleton (18, 12, D:1) a +0 dagger (31, 8, D:1) an inkwell talisman (33, -22, D:1) a +0 whip a kobold skeleton a frilled lizard skeleton (38, -25, D:1) a bat skeleton (44, -19, D:1) a +0 dagger (49, -28, D:1) a bat corpse (skeletalised by now) (57, 4, D:1) a hobgoblin corpse (skeletalised by now) (58, 1, D:1) a +0 robe (58, 4, D:1) a hobgoblin corpse (skeletalised by now) (60, 3, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 3, D:2) a +0 scale mail (3, 6, D:2) a rat corpse (skeletalised by now) (20, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -2, D:2) a +0 ring mail (24, 26, D:2) a +0 hand axe (32, 16, D:2) a frilled lizard skeleton (36, 16, D:2) a frilled lizard skeleton (40, 19, D:2) a +0 club (42, 30, D:2) a +0 war axe (42, 31, D:2) a hobgoblin corpse (skeletalised by now) (45, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (10, 6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (16, 7, D:3) 6 large rocks (17, 16, D:3) a +0 dagger (18, 3, D:3) a +0 leather armour (22, 0, D:3) a hobgoblin corpse (skeletalised by now) (25, 6, D:3) a +0 dagger (27, 2, D:3) a frilled lizard corpse (skeletalised by now) (33, 13, D:3) a +0 mace (33, 21, D:3) a +0 leather armour a +0 flail a +0 hand axe an orc skeleton an orc skeleton (35, 21, D:3) a +0 hand axe (37, 10, D:3) a +0 dagger a +0 sling a goblin skeleton (37, 11, D:3) a quokka skeleton Level 4 of the Dungeon (4, 0, D:4) a +0 club (4, 1, D:4) a +0 war axe an orc corpse (skeletalised by now) (5, -1, D:4) a +0 chain mail a +0 club an orc skeleton (6, -1, D:4) a +0 chain mail a +0 mace (7, 0, D:4) a +0 ring mail a +0 short sword a +0 whip (7, 1, D:4) a +0 dagger (15, -6, D:4) a +0 short sword a kobold corpse (skeletalised by now) (24, 1, D:4) a +0 short sword (25, 16, D:4) a +0 club a gnoll corpse (skeletalised by now) (33, -7, D:4) a +0 robe (34, 1, D:4) a +0 ring mail a +0 dagger a +0 heavy sling a goblin skeleton (39, -3, D:4) a ball python skeleton (44, 28, D:4) a +0 giant spiked club a +0 whip an ogre skeleton (44, 29, D:4) a +0 spear a gnoll skeleton (45, 38, D:4) a +0 flail a gnoll corpse (skeletalised by now) (58, 37, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (13, 0, D:5) the inkwell talisman "Useroar" {rElec rCorr Int-4 SInv} [inkwell talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (17, -21, D:5) a +0 robe (18, -8, D:5) a +0 leather armour (19, 3, D:5) a +0 ring mail (22, -4, D:5) an iguana skeleton (28, 7, D:5) an adder skeleton (36, -26, D:5) a +0 hand axe a +0 war axe a +0 ring mail a +0 whip (44, -12, D:5) a +0 robe a +0 dagger (45, -12, D:5) a +0 robe a +0 dagger an orc skeleton (46, -12, D:5) a +0 leather armour a +0 hand axe a +0 dagger an orc skeleton (54, 16, D:5) a +0 spear Level 6 of the Dungeon (25, 16, D:6) a +0 dagger (27, -20, D:6) a +0 great sword (34, 2, D:6) a +0 partisan +0 steam dragon scales the human skeleton of Maggie (39, -8, D:6) an adder skeleton (39, -7, D:6) the human skeleton of Prince Ribbit (39, -5, D:6) a water moccasin skeleton (43, -21, D:6) a +0 scythe a +0 robe (44, 4, D:6) a yak skeleton a yak skeleton a yak skeleton (54, 14, D:6) a +0 hammer (55, -20, D:6) a +0 ring mail (55, 11, D:6) a +4 quarterstaff of chaos (58, -9, D:6) a +0 leather armour Level 7 of the Dungeon (4, -10, D:7) a scarab talisman (7, -6, D:7) a +0 chain mail (9, -1, D:7) a +3 trident of draining a +2 robe an orb of energy the barachi skeleton of Jeremiah (16, 1, D:7) a +0 leather armour the Ecumenical Temple