Quest Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 17, D:1) 7 stones (8, -6, D:1) a jackal corpse (skeletalised by now) (14, 21, D:1) 6 stones (17, 2, D:1) a ball python skeleton (19, 12, D:1) a +0 spear (20, 23, D:1) a +0 leather armour (27, 9, D:1) a +0 short sword a stone (31, 5, D:1) a +0 dagger (31, 9, D:1) a bat corpse (skeletalised by now) (32, 30, D:1) a +0 chain mail (33, -7, D:1) a +0 ring mail (34, 9, D:1) a frilled lizard skeleton (51, -4, D:1) a +0 sling Level 2 of the Dungeon (3, -13, D:2) a +0 dagger a +0 arbalest a goblin skeleton (4, -3, D:2) 7 stones (4, -2, D:2) a +0 trident (9, 12, D:2) a +0 whip 4 stones (10, -6, D:2) a ball python skeleton (10, 12, D:2) a hobgoblin corpse (skeletalised by now) (12, -4, D:2) a +0 dagger (13, 0, D:2) a +0 club 5 stones (16, 1, D:2) the +1 spear of the Sharing Goat {heavy, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (19, 13, D:2) 4 stones (21, 15, D:2) a rat skeleton (29, -2, D:2) a jackal skeleton (34, 6, D:2) a +2 heavy great sword (38, -15, D:2) a +0 mace a +0 ring mail the human corpse of Terence (38, 16, D:2) a +0 leather armour (40, 15, D:2) the felid skeleton of Natasha (41, 15, D:2) a +0 club a +0 sling a goblin skeleton (52, -24, D:2) the +8 sling "Yczoir" {drain, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (2, -3, D:3) a rat corpse (12, -20, D:3) a +0 dagger (12, -19, D:3) a +0 hand axe (13, -21, D:3) a +0 dagger a +0 leather armour (13, -20, D:3) a +0 short sword an orc corpse (13, -19, D:3) 2 gold pieces a +0 club a +0 leather armour a +0 short sword an amulet of guardian spirit a bat corpse a kobold corpse (13, -18, D:3) a +0 club an orc corpse (14, -21, D:3) a +0 whip a +0 leather armour an orc corpse (16, -18, D:3) a potion of degeneration (17, -18, D:3) a potion of brilliance