Quest Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 4, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, 13, D:1) a +0 club (19, -3, D:1) 3 stones (22, 22, D:1) a +0 sling (22, 27, D:1) a +0 robe (26, 3, D:1) a ball python skeleton (29, 3, D:1) a +0 hand axe (29, 16, D:1) a rat skeleton (41, 5, D:1) 2 stones a +0 short sword a kobold skeleton (42, 13, D:1) a bat skeleton Level 2 of the Dungeon (2, 2, D:2) an adder corpse (skeletalised by now) (4, 9, D:2) a +0 spear (6, 1, D:2) a +0 mace (6, 3, D:2) a +0 club (9, 12, D:2) a +0 club (21, 8, D:2) a +0 leather armour (23, 7, D:2) a frilled lizard corpse (skeletalised by now) (24, 9, D:2) a scroll of poison (30, 30, D:2) an amulet of magic regeneration (31, 19, D:2) a +0 short sword a rat skeleton a kobold skeleton (34, 4, D:2) 6 stones (34, 34, D:2) an adder corpse (skeletalised by now) (37, 23, D:2) a +0 short sword (38, 14, D:2) a +0 spear (46, 33, D:2) a +0 sling (47, 30, D:2) a quokka corpse (skeletalised by now) (51, 28, D:2) a +0 whip (52, 19, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (2, 3, D:3) a rat skeleton (7, 32, D:3) 8 stones (8, 36, D:3) 4 stones (12, 43, D:3) a +0 leather armour (15, 53, D:3) 9 stones (16, 4, D:3) a ball python skeleton (17, 6, D:3) a hobgoblin skeleton (17, 35, D:3) an amulet of magic regeneration (22, 33, D:3) a quokka corpse (skeletalised by now) (39, 17, D:3) a +2 scythe of pain a +0 robe the human corpse of Sigmund (skeletalised by now) (40, 18, D:3) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (43, -3, D:3) a +0 leather armour (43, 45, D:3) 3 stones (49, 23, D:3) a frilled lizard skeleton (50, 56, D:3) a ball python corpse (skeletalised by now) (53, 1, D:3) a jackal skeleton (54, 1, D:3) a jackal skeleton (58, 42, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) the +12 trident "Horoebbo" {freeze, rElec rPois Dex-5 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (0, 4, D:4) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (1, 4, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 0, D:4) a +0 mace (2, 3, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (2, 5, D:4) 2 stones (3, 32, D:4) a +0 club (3, 33, D:4) a ball python corpse (skeletalised by now) (12, 22, D:4) 7 stones (14, -11, D:4) a +0 dagger (21, -11, D:4) an adder corpse (skeletalised by now) (24, -9, D:4) an adder corpse (skeletalised by now) (25, 12, D:4) 5 stones (27, 14, D:4) a +0 mace (29, 14, D:4) a +0 war axe (33, 33, D:4) a +0 robe (38, 4, D:4) 4 boomerangs (43, -5, D:4) a quokka skeleton (43, 8, D:4) a +0 club a +0 sling a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) 9 stones (15, 4, D:5) 7 stones (17, 9, D:5) a +0 mace a +0 scale mail (20, 13, D:5) a +0 trident (28, 14, D:5) an iguana corpse (skeletalised by now) (32, 8, D:5) a +0 giant club (37, -3, D:5) a +0 chain mail (41, 34, D:5) a +0 war axe a +0 club an orc corpse (skeletalised by now) (42, 34, D:5) a +0 war axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, -10, D:6) a +0 dagger (9, 43, D:6) 2 stones (12, 27, D:6) a +0 robe of cold resistance (23, 17, D:6) 3 stones (24, 32, D:6) a +0 scale mail a +0 dagger an orc skeleton (24, 33, D:6) a +0 ring mail a +0 trident an orc skeleton (25, 31, D:6) a +0 dagger (25, 32, D:6) a +0 trident (30, 31, D:6) a +0 mace (32, -10, D:6) a +0 whip (34, 31, D:6) 6 stones (38, 6, D:6) a +0 spear (43, 40, D:6) a +0 robe (43, 44, D:6) 5 stones (48, 37, D:6) a +0 chain mail the Ecumenical Temple