Rabbita Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (6, 1, D:1) a +0 club (17, -29, D:1) a book of Displacement (20, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -15, D:1) a quokka skeleton (26, -33, D:1) a bat corpse (skeletalised by now) (29, -32, D:1) a +0 hand axe (30, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 15, D:1) a frilled lizard corpse (skeletalised by now) (38, -27, D:1) 5 stones (42, -22, D:1) a +0 whip (46, -32, D:1) 7 stones (48, -20, D:1) a quokka corpse (skeletalised by now) (49, 12, D:1) 3 stones (51, -37, D:1) a +0 robe (57, -13, D:1) a +0 short sword (67, -21, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Riyx Ruo's Assorted Antiques a +2 robe of positive energy (323 gold) a +0 pair of gloves (99 gold) a flux talisman (550 gold) (7, -35, D:2) a +0 leather armour (19, -33, D:2) a +0 short sword (24, -10, D:2) a ball python skeleton (27, -9, D:2) a +0 club (29, -4, D:2) a +0 dagger (31, -16, D:2) a +1 short sword 3 stones a kobold skeleton (38, -44, D:2) a +0 dagger a goblin skeleton (46, -8, D:2) a +0 flail (49, -34, D:2) a quokka corpse (skeletalised by now) (49, -33, D:2) a hobgoblin corpse (skeletalised by now) (52, -44, D:2) a +0 dagger a kobold corpse (skeletalised by now) (52, -43, D:2) a ball python corpse (skeletalised by now) (52, -22, D:2) a +0 halberd (56, -15, D:2) a ball python skeleton (58, -14, D:2) a +0 whip a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 7, D:3) a bat corpse (skeletalised by now) (3, -22, D:3) a +0 war axe a +0 ring mail (4, -28, D:3) a +0 dagger (4, -18, D:3) a +0 dagger a +0 robe (5, -20, D:3) a +0 dagger a +0 ring mail (5, -19, D:3) a +0 whip a +0 robe (7, -20, D:3) a +0 short sword a +0 ring mail (24, 0, D:3) a bat skeleton (27, 18, D:3) 3 stones (31, -7, D:3) a +0 dagger (34, -25, D:3) a rat skeleton (35, 17, D:3) a +0 whip a +0 robe (38, -33, D:3) 5 stones (42, 16, D:3) a +0 whip (44, -6, D:3) a wand of iceblast (7) (46, -27, D:3) a +0 short sword 2 stones (47, -7, D:3) a +0 falchion (50, 15, D:3) a +0 ring mail Level 4 of the Dungeon (3, 5, D:4) a +0 short sword 7 poisoned darts (3, 19, D:4) 3 stones (7, -9, D:4) a +0 hammer (8, -10, D:4) a +2 quarterstaff of chaos (12, 18, D:4) a +0 morningstar (17, -11, D:4) the +6 hammer "Orchewk" {heavy, rPois Will+ Dex+2} rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (18, -12, D:4) a +0 hammer (19, -12, D:4) a +0 hammer (28, 9, D:4) a +0 giant club (28, 14, D:4) an adder skeleton (29, 12, D:4) a +2 dagger of venom (30, -6, D:4) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (31, -17, D:4) 5 stones (31, -13, D:4) a +0 whip 3 stones (32, -13, D:4) 7 stones (35, -13, D:4) a +0 short sword (35, 0, D:4) 7 stones (36, 18, D:4) a +0 robe (39, -12, D:4) 5 stones (43, 10, D:4) a bullfrog skeleton (57, 2, D:4) a +1 flail of holy wrath a +0 leather armour the human corpse of Edmund (skeletalised by now) (57, 17, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 12, D:5) a hound skeleton (11, -3, D:5) a +0 scale mail (12, 0, D:5) a +0 giant club (29, 32, D:5) an iguana skeleton (51, 6, D:5) a +0 halberd (54, 4, D:5) a +0 spear (55, 12, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (2, 1, D:6) a +2 spear of flaming (3, -5, D:6) a potion of moonshine (5, -2, D:6) a +2 whip of flaming a +0 robe (5, 26, D:6) a +0 club a +0 dagger a +0 ring mail (5, 28, D:6) a +0 dagger (6, 24, D:6) a +0 dagger a +0 robe (8, 24, D:6) a +0 short sword (13, -11, D:6) a +0 robe (15, -2, D:6) a +0 war axe (15, 3, D:6) 2 potions of mutation (19, 12, D:6) 3 stones (22, 0, D:6) 4 stones (22, 3, D:6) a maw talisman (26, 4, D:6) a +0 dagger (31, 19, D:6) a +0 halberd a +0 robe (32, 38, D:6) a +0 falchion a +0 robe (32, 39, D:6) a +0 falchion a +0 robe (33, -9, D:6) 4 stones (33, 38, D:6) a +0 halberd a +0 robe (34, 22, D:6) a +3 falchion a +0 robe (44, 17, D:6) a +0 whip (44, 19, D:6) a +0 club (46, 16, D:6) a +0 trident a +0 ring mail (46, 17, D:6) a +0 flail (46, 20, D:6) a +0 plate armour (55, 28, D:6) a +2 falchion of freezing a +0 robe (56, 29, D:6) a +0 falchion a +0 robe (56, 31, D:6) a +0 plate armour Level 7 of the Dungeon (5, 22, D:7) 2 potions of berserk rage (6, 0, D:7) a +0 falchion a +0 robe (7, 3, D:7) a +2 falchion a +0 robe (12, -8, D:7) a +2 morningstar a +0 robe (12, -7, D:7) a +3 spear a +0 robe (36, 31, D:7) a +0 whip a +0 ring mail (36, 35, D:7) a +0 short sword 8 poisoned darts (37, 30, D:7) a +0 trident a +0 chain mail a +2 heavy war axe a +0 ring mail (38, 29, D:7) a +0 short sword a +0 short sword (42, 41, D:7) a +0 flail (44, -11, D:7) a +1 whip of draining (46, 15, D:7) a +1 short sword of holy wrath a stone a +0 dagger (47, -12, D:7) a +0 club a +0 falchion (47, 16, D:7) a +0 dagger (47, 19, D:7) a +0 dagger 5 poisoned darts (52, -13, D:7) a +0 sling (56, 15, D:7) a +0 robe Level 8 of the Dungeon [Shop] Keorr's Weapon Shop the +7 orcbow of Biuw {elec, rC+ Str+5} (1159 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). the +4 morningstar "Cyakkow" {spect, Str+2} (700 gold) Str+2: It affects your strength (+2). 2 boomerangs (68 gold) a +1 mace of distortion (246 gold) a +3 heavy hand axe (380 gold) the +4 short sword "Makkiot" {venom, rElec rC+} (758 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. the +8 dagger of Urgency {antimagic, rC+ Dex+4} (1162 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the +3 falchion "Rurr" {spect, *Corrode +Blink rC+ Dex+3} (751 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +2 trident of the Final Xenophobes {flame, rC+ Dex+4 SInv} (729 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (2, 0, D:8) a +0 dagger (2, 2, D:8) a +0 dagger a +0 robe a +0 dagger (2, 24, D:8) a +0 hand axe (3, 0, D:8) a +0 dagger (9, 28, D:8) a +0 spear (10, -9, D:8) a +0 flail (10, 27, D:8) 4 poisoned darts (11, 13, D:8) 5 stones (11, 26, D:8) a +0 flail (13, 24, D:8) a +0 ring mail a +4 trident of protection (15, 23, D:8) a +0 club (16, 8, D:8) quicksilver dragon scales (20, 15, D:8) a staff of earth (23, 29, D:8) 6 stones (25, 7, D:8) a +0 long sword (26, 8, D:8) a +0 trident (27, 10, D:8) a +0 hand axe (28, 10, D:8) a +0 flail (28, 11, D:8) a +0 flail (31, 40, D:8) a +3 falchion a +0 robe (31, 41, D:8) a +0 morningstar a +0 robe (32, 44, D:8) a +2 battleaxe a +0 robe (33, 38, D:8) a +0 dagger a +0 robe (35, 12, D:8) a +0 hand axe a +0 leather armour (37, -9, D:8) a serpent talisman Level 9 of the Dungeon (6, 7, D:9) a curare-tipped dart (unseen) (7, 4, D:9) a curare-tipped dart (unseen) (13, 3, D:9) a +0 long sword (21, -1, D:9) a +0 short sword (23, -2, D:9) a +0 whip 8 poisoned darts (24, -7, D:9) a stone (24, -2, D:9) the +2 great mace of Unreason {reap, rF++ Int+6} rF++: It greatly protects you from fire. Int+6: It affects your intelligence (+6). (25, -2, D:9) a +0 war axe a +0 robe a +0 dagger a +0 short sword (31, -9, D:9) a +0 ring mail (36, -6, D:9) a +0 robe