Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 2895357516771211727 109 Redee the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on Feb 2, 2025. Constricted to death by Ijyb (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (2211 turns). Redee the Vexing (Barachi Hexslinger) Turns: 2211, Time: 00:02:00 Health: -1/32 AC: 2 Str: 8 XL: 4 Next: 90% Magic: 3/7 EV: 1 Int: 18 God: Gold: 62 SH: 0 Dex: 15 Spells: 2/7 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of the acrobat Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: acrobat, clarity @: weak-willed, grasped by roots, constricted, slow A: amphibious, slowness 1, strong legs 1, +LOS, clarity, clever 1 a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery j - an amulet of the acrobat (worn) l - a ring of flight Scrolls b - 3 scrolls of poison d - a scroll of fog {unknown} f - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} i - a scroll of identify {unknown} Potions e - a potion of mutation g - a potion of might {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.2 Fighting + Level 3.7 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 2.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 5% 2 b - Sigil of Binding Hex 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Cause Fear Hex 8% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15509 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is lightly wounded. A giggling sprite leaps out and smacks Ijyb with her own hand. Ijyb is lightly wounded. The jinxing sprites lose interest in you. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb hits you with a +2 vampiric dagger. Ijyb draws strength from your wounds! The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You hear a shout! The roots' grasp on you weakens, but your attempt to escape fails. Ijyb hits you with a +2 vampiric dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel clever. Ijyb seems less drained. Ijyb screams, "They call me mad!" Ijyb hits you with a +2 vampiric dagger. * * * LOW HITPOINT WARNING * * * Ijyb draws strength from your wounds! The grasping roots constrict you. You die... Ijyb moans, "Good help so hard to find!" #..........<#.# #.>...g.......# #...?)######### #...#..) .... #.. #.... ... #. #....g .. # #..###. #.### #..# #.###g#<# #..# #.....@.# #..# #####.#.# #.#... #.#.#.# #.#.#.# ..... . ....# .# ....# . .....# ## You could see Ijyb. Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 dart slugs A ribbon worm (D:2) 8 orcs 8 ball pythons 7 bats 4 endoplasms 2 giant cockroaches (D:2) 6 goblins A hobgoblin (D:1) 7 jackals (D:1) 9 kobolds 2 quokkas 2 frilled lizards (D:2) 10 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 37 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 40 | D:1 | Learned a level 2 spell: Jinxbite 415 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/5 998 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 1158 | D:2 | Reached skill level 4 in Hexes 2077 | D:2 | Learned a level 3 spell: Sigil of Binding 2128 | D:3 | Noticed Ijyb 2211 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2211 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2211 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, chequers_serial_rivers_marsh D:2: layout_basic D:3: layout_basic, okawaru_trees_1, nicolae_overflow_hidden_temple, chequers_ecumenical_altar_simple, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_window_2, aquarium_window_fake, aquarium_view_2b, aquarium_view_2c, aquarium_balcony_5b, aquarium_pool_2, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 | 2.0 Spellcasting | 2 | 2.0 Hexes | 4 | 4.0 Ranged Weapons | 3 | 3.7 Fighting | | 1.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 86 | 67 || 153 Cast: Jinxbite | 20 | 23 || 43 Ability: Hop | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 9 | 26 || 35 Dodge: Dodged | 20 | 5 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2489 | 2362 | 127 | 9 | 1998 | 3 | 829.7 | Dungeon | 2489 | 2362 | 127 | 9 | 1998 | 3 | 829.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1342 daAuts D:1: 1092 daAuts D:3: 54 daAuts