Redee Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 5, D:1) a ball python skeleton (2, 13, D:1) a jackal corpse (skeletalised by now) (4, -3, D:1) a +0 dagger a goblin skeleton (16, 10, D:1) a dwarf skeleton (16, 14, D:1) a dwarf skeleton (19, 17, D:1) 4 large rocks (21, 4, D:1) a +0 club a goblin skeleton (23, 16, D:1) a dwarf skeleton (25, 2, D:1) a jackal corpse (skeletalised by now) (26, 13, D:1) a dwarf skeleton (27, 5, D:1) 6 stones (28, 13, D:1) a dwarf skeleton (29, 3, D:1) a jackal corpse (skeletalised by now) (33, 10, D:1) a +0 club a gnoll skeleton (37, 23, D:1) a +0 club (38, -2, D:1) a frilled lizard skeleton (40, 0, D:1) a +0 club (40, 1, D:1) a +0 spear (47, 8, D:1) a +0 ring mail (51, 8, D:1) a +0 short sword a stone (55, 3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 5, D:2) a +0 dagger (6, -13, D:2) a +0 whip (14, 4, D:2) 6 poisoned darts (20, -15, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (21, -15, D:2) a ball python corpse (skeletalised by now) (23, -6, D:2) a +0 hand axe (24, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, -25, D:2) a +0 cloak (36, -12, D:2) 3 stones (38, -7, D:2) a rat corpse (skeletalised by now) (41, -11, D:2) the +8 dagger "Kaxzey" {flame, rPois rN+ Int-3 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Level 3 of the Dungeon [Shop] Feafy's Distillery a potion of enlightenment (70 gold) 2 potions of brilliance (unknown) (112 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of ambrosia (unknown) (224 gold) a potion of attraction (unknown) (42 gold) (0, 0, D:3) a +0 club a +0 leather armour a +0 dagger a +0 club 4 stones a +0 flail a +0 scale mail a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 0, D:3) a +0 club a +0 leather armour (2, -24, D:3) a +0 whip (2, 0, D:3) a +0 short sword 4 stones (2, 19, D:3) a jackal skeleton a jackal skeleton (3, -17, D:3) an amulet of magic regeneration (5, 0, D:3) a +0 dagger a +0 chain mail (7, -24, D:3) a +0 ring mail (8, -19, D:3) a +0 scythe a +0 robe (13, -10, D:3) a +0 flail (13, 25, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (18, 9, D:3) a potion of moonshine (19, 14, D:3) a +0 robe (24, -12, D:3) a +0 rapier (28, -18, D:3) 3 poisoned darts (32, 8, D:3) a +0 dagger of venom a goblin skeleton (34, -9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -4, D:3) a +0 long sword (36, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -25, D:3) the +7 quarterstaff "Rumiy" {speed, Int+3} Int+3: It affects your intelligence (+3). (39, 21, D:3) 4 datura-tipped darts (41, -29, D:3) an adder corpse (skeletalised by now) (42, -29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 4, D:3) a +0 mace of holy wrath a ball python skeleton (42, 9, D:3) 5 stones (48, 20, D:3) a +0 whip (55, 11, D:3) a +0 trident Level 4 of the Dungeon (2, 11, D:4) 2 stones (2, 20, D:4) a +0 mace a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 17, D:4) a +0 hand axe (4, 6, D:4) a +0 leather armour (4, 29, D:4) a maw talisman (7, 22, D:4) an adder corpse (skeletalised by now) (20, 18, D:4) a +0 leather armour (25, 24, D:4) a potion of heal wounds (25, 26, D:4) a scroll of identify (27, 23, D:4) a potion of moonshine (27, 25, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, 27, D:4) a scroll of teleportation (30, 2, D:4) 2 scrolls of brand weapon (32, 5, D:4) a +0 dagger (42, 7, D:4) 7 stones (43, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -17, D:5) a +0 dire flail of protection a +4 chain mail of poison resistance the human skeleton of Edmund (2, -10, D:5) a +0 club (7, 1, D:5) a +0 pair of gloves (9, 12, D:5) a +0 scale mail (11, 9, D:5) a +0 leather armour (19, -18, D:5) an adder skeleton (23, -27, D:5) 6 stones (28, 2, D:5) a +0 trident (30, -13, D:5) 3 stones (36, -16, D:5) a +1 vampiric dagger a +0 robe an orc skeleton (36, -15, D:5) a +0 dagger a +0 hand axe an orc skeleton (37, 16, D:5) a beast talisman (39, 25, D:5) a howler monkey corpse (skeletalised by now) (48, 9, D:5) an adder skeleton (53, -16, D:5) a +0 flail a gnoll skeleton (53, -15, D:5) a +0 flail (53, -13, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, 1, D:6) a +0 long sword (14, 4, D:6) a +0 leather armour (25, 34, D:6) a +0 dagger (26, 7, D:6) a +0 dagger (27, 31, D:6) an iguana skeleton (34, 6, D:6) a scroll of teleportation (34, 8, D:6) an amulet of reflection (34, 11, D:6) a +0 chain mail (35, 7, D:6) a scroll of identify (36, 6, D:6) 11 gold pieces (36, 8, D:6) 16 gold pieces (36, 11, D:6) 18 gold pieces (41, 7, D:6) a +0 scale mail (47, 6, D:6) a scroll of identify