Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 4527989413879003968 10 Redee the Grave Robber (level 2, 0/20 HPs) Began as a Human Necromancer on May 7, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (360 turns). Redee the Grave Robber (Human Necromancer) Turns: 360, Time: 00:00:40 Health: 0/20 AC: 4 Str: 8 XL: 2 Next: 20% Magic: 3/4 EV: 11 Int: 15 God: Gold: 41 SH: 5 Dex: 13 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: reflection @: attractive A: explore regen, iridescent scales 1, poor constitution 1, low MP 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an amulet of reflection (worn) Potions c - a potion of magic Skills: + Level 0.9 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5640 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are partially covered in iridescent scales. (AC +2) Your body sometimes grows weak upon taking damage. Your magical capacity is low. (-10% MP) Message History Your soul wisp barely misses the bat. You took 3 damage! You closely miss the jackal. The jackal is heavily wounded. The bat completely misses you. The jackal bites you. The bat hits your soul wisp but does no damage. Your soul wisp barely misses the bat. You took 2 damage! You hit the bat. The bat is severely wounded. You block the bat's attack. The bat barely misses your soul wisp. The jackal barely misses you. The bat barely misses your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the bat. You took 3 damage! You closely miss the bat. The bat is severely wounded. You block the bat's attack. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the bat. The bat dies! You took 2 damage! You recovered 1 MP! You barely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. You took 2 damage! It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel your constitution weaken. You feel less energetic. The jackal bites you but does no damage. The jackal closely misses you. x2; Your soul wisp misses the jackal. It was a potion of attraction. You feel attractive to monsters. The jackal bites you but does no damage. The jackal bites you. You die... #....###..# #........## ####### #..##.....# #...... #..##...h.###.##.##### #...†g..†.....##...... #.###hh.).######..###. #.###h###.######..# #. #..*hh# #.....##..# ## #####@# #.###.##..#### #.......#......... #######.####...... ##.#### .# .# .# ## You could see 5 jackals, a goblin and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 13/20 MP: 3/5 305 | D:1 | Learned a level 2 spell: Grave Claw 358 | D:1 | HP: 1/20 [jackal (2)] 359 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 359 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 359 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 360 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 30 Cast: Soul Splinter || 9 Use: Potion || 2 Armour: Robe || 30 Dodge: Dodged || 35 Block: Other || 9