Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 16510213055748167521 134 Redee the Slasher (level 4, 0/36 HPs) Began as a Draconian Gladiator on June 8, 2025. Slain by a water moccasin zombie (5 damage) ... in an ossuary. The game lasted 00:01:47 (1516 turns). Redee the Slasher (Draconian Gladiator) Turns: 1516, Time: 00:01:48 Health: 0/36 AC: 7 Str: 17 XL: 4 Next: 95% Magic: 4/4 EV: 11 Int: 8 God: Gold: 109 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +2 hat rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: mighty A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 145 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +2 hat (worn) Scrolls g - a scroll of identify {unknown} h - 2 scrolls of teleportation k - a scroll of enchant armour l - a scroll of summoning {unknown} m - a scroll of revelation {unknown} n - a scroll of fog {unknown} o - a scroll of acquirement {unknown} Potions f - 2 potions of curing i - a potion of attraction {unknown} j - a potion of mutation {unknown} p - a potion of cancellation Skills: - Level 2.1 Fighting + Level 5.7 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 41% 1 Kinetic Grapnel Frge 0% 1d4 41% 1 Poisonous Vapours Alch/Air 0% 1d1 41% 1 Summon Small Mammal Summ 0% N/A 41% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 22484 Ossuary (1/1) Zot: 5958 Altars: Makhleb Shops: D:1 ? D:2 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You took 6 damage! You hit the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte recites a funeral chant. The water moccasin zombie is empowered. The orc zombie is empowered. The burial acolyte completely misses you. You hit the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte barely misses you. You recovered 1 HP! You hit the burial acolyte. The burial acolyte is almost dead. The burial acolyte hits you but does no damage. You slash the burial acolyte! You kill the burial acolyte! The water moccasin zombie no longer looks unusually strong. The water moccasin zombie is no longer moving quickly. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You took 4 damage! You closely miss the water moccasin zombie. The gnoll zombie no longer looks unusually strong. The gnoll zombie is no longer moving quickly. The orc zombie no longer looks unusually strong. The orc zombie is no longer moving quickly. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You took 1 damage! You slash the water moccasin zombie! You tail-slap the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You took 3 damage! It was a potion of might. You feel very mighty all of a sudden. The water moccasin zombie bites you. You die... ##+## #...# #...# #Z.. #ZZ #Z### #@..# #...# #...# #...# ##'## #...# ### #####...# #!???#...#...# +!:%!#.∩.'...# You could see a water moccasin zombie, a crocodile zombie and 2 orc zombies. Vanquished Creatures A burial acolyte (Ossuary) Robin (D:2) 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) A gnoll zombie (Ossuary) 4 endoplasms 3 giant cockroaches 6 hobgoblins 8 jackals 4 ball pythons A bat (D:2) 2 frilled lizards (D:1) 12 goblins A jackal zombie (Ossuary) 6 kobolds 2 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Draconian Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 318 | D:1 | Found The Oracle's Delphic Readings. 322 | D:1 | Bought a scroll of teleportation for 36 gold pieces 447 | D:1 | Reached skill level 4 in Long Blades 646 | D:2 | Found a burning altar of Makhleb. 647 | D:2 | Found Ipsynav's Magic Scroll Shop. 716 | D:2 | Reached XP level 3. HP: 20/29 MP: 3/3 935 | D:2 | Found a faded altar of an unknown god. 1027 | D:2 | Noticed Robin 1129 | D:3 | Reached XP level 4. HP: 20/36 MP: 4/4 1195 | D:2 | Killed Robin 1196 | D:2 | Reached skill level 5 in Long Blades 1445 | D:2 | You fall into a shaft and drop 2 floors! 1470 | D:4 | Found a sand-covered staircase. 1478 | Ossuary | Entered an ossuary 1516 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, eino_curves_01, nicolae_nh_oracle_at_delphi D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, serial_shops, nicolae_shop_hallway_stairs, basic_altar, minmay_fractal_squares_5, uniq_robin D:3: layout_rooms, kennysheep_generic_room_2, uniq_sigmund D:4: layout_basic, grunt_temple_overflow_growth_and_decay, makhleb_heckhound_becter, nicolae_ossuary_entry_plus Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.7 Fighting | | 2.1 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 126 | 34 || 160 Tailslap | 14 | 4 || 18 Use: Scroll | 2 | || 2 Potion | | 3 || 3 Armour: Skin | 107 | 18 || 125 Dodge: Dodged | 101 | 16 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1556 | 1496 | 60 | 110 | 1000 | 5 | 311.2 | Dungeon | 1515 | 1455 | 60 | 110 | 990 | 4 | 378.8 | Ossuary | 40 | 40 | 0 | 0 | 10 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 698 daAuts D:1: 651 daAuts D:3: 132 daAuts Ossuary: 40 daAuts D:4: 33 daAuts