Redee Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 20, D:1) an orb of glass (5, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, -3, D:1) a rat corpse (skeletalised by now) (14, 22, D:1) a +0 short sword (18, 32, D:1) a frilled lizard corpse (skeletalised by now) (25, 17, D:1) a medusa talisman (28, 5, D:1) a +0 hand axe (32, -6, D:1) a rat corpse (skeletalised by now) (42, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (2, -21, D:2) a quokka corpse (skeletalised by now) (3, 14, D:2) a quokka corpse (skeletalised by now) (5, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (14, 7, D:2) a +0 robe (16, -10, D:2) a +0 hand axe (25, -12, D:2) a +0 club (25, 1, D:2) a +2 leather armour of cold resistance (32, 25, D:2) a frilled lizard corpse (skeletalised by now) (35, 9, D:2) a +0 club (38, 25, D:2) a bat corpse (skeletalised by now) (54, 24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (0, 1, D:3) a +0 war axe a +0 club a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 16, D:3) a rat skeleton (8, 38, D:3) a bat corpse (skeletalised by now) (12, 39, D:3) a +0 flail a +0 hand axe a +0 hand axe a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (15, 16, D:3) an adder skeleton (16, -4, D:3) a +0 robe (21, -4, D:3) a +0 robe a bat corpse (skeletalised by now) (21, 33, D:3) a +0 leather armour a +0 flail (26, 10, D:3) a +1 dagger of venom (40, 32, D:3) a +0 chain mail (43, 18, D:3) an adder corpse (skeletalised by now) (44, 0, D:3) a +0 club an orc skeleton (44, 1, D:3) a +0 hand axe (44, 31, D:3) an adder skeleton (45, -6, D:3) a quokka skeleton (45, 1, D:3) a +4 flail an orc skeleton (51, 17, D:3) a rat corpse (skeletalised by now) (53, 0, D:3) a +0 ring mail Level 4 of the Dungeon (15, 3, D:4) a +0 falchion a +0 leather armour (16, 1, D:4) a +0 dagger a +0 chain mail (16, 2, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe of cold resistance a +0 flail a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (20, -6, D:4) a +0 war axe (24, 24, D:4) a +0 helmet (26, 29, D:4) a +0 club (28, 29, D:4) a +0 whip (32, 29, D:4) a +1 dagger of draining (34, 7, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a medusa talisman (1, 1, D:5) a +0 short sword (2, 1, D:5) a +0 club a +0 scale mail (2, 2, D:5) a +0 falchion (8, -9, D:5) an adder corpse (skeletalised by now) (9, -30, D:5) a human skeleton (14, -29, D:5) an iguana skeleton (24, -27, D:5) a +0 ring mail (25, -13, D:5) a +0 robe (42, 2, D:5) a +0 spear a gnoll skeleton (43, 2, D:5) a +0 leather armour a +0 club an orc skeleton (44, -13, D:5) a +0 giant club (45, -13, D:5) a ring of wizardry (45, -9, D:5) a +0 buckler (45, 2, D:5) a +0 whip a gnoll skeleton Level 6 of the Dungeon (11, -1, D:6) a hound corpse (skeletalised by now) (13, -3, D:6) a hound corpse (skeletalised by now) (13, -2, D:6) a potion of moonshine (15, 27, D:6) the +2 robe of Hubris {rPois Str+3 Int-5 Stlth+} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, -4, D:6) 5 large rocks (19, 10, D:6) a +0 sling (22, -11, D:6) the +0 ring mail "Miyxitt" {rC++ Dex+6} rC++: It greatly protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (23, 23, D:6) a hound skeleton (23, 32, D:6) a +0 quarterstaff (24, 16, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (33, 20, D:6) a +0 chain mail (34, 14, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (6, 1, D:7) a +0 hand axe a +0 leather armour a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 2, D:7) a +0 flail a +0 leather armour (6, 3, D:7) a +0 hand axe a +0 leather armour (6, 4, D:7) a +0 dagger a +0 scale mail (11, -29, D:7) a wyvern skeleton (13, -8, D:7) a +0 ring mail (18, -31, D:7) a +0 spear (20, 11, D:7) a bullfrog skeleton (25, -7, D:7) a +0 dagger (27, -9, D:7) a +0 short sword (28, -10, D:7) a +0 short sword (28, -9, D:7) a +0 short sword a kobold skeleton (30, -31, D:7) a +0 spear (30, 2, D:7) a +0 dagger a +0 robe (32, 2, D:7) a +0 short sword (33, 3, D:7) a +0 flail (39, -3, D:7) a +0 ring mail (41, -8, D:7) a +0 spear a goblin skeleton (41, -7, D:7) a +0 spear (41, -6, D:7) a +0 spear a +0 spear Level 8 of the Dungeon [Shop] Vanum's Neck Hole a +0 cloak of air (258 gold) a +0 cloak of stealth (138 gold) a scarf of harm (108 gold) an amulet of reflection (unknown) (360 gold) an amulet of alchemy (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) (14, 43, D:8) a +0 mace (17, 18, D:8) a +0 mace (18, 17, D:8) a +0 leather armour a +0 flail a +0 dagger (19, 14, D:8) 4 stones a +0 short sword a kobold skeleton (20, 15, D:8) a +0 dagger (20, 17, D:8) a +0 dagger (20, 19, D:8) a +0 short sword 2 stones a +0 orcbow a kobold skeleton a steam dragon skeleton a centaur skeleton (20, 21, D:8) a +0 dagger a stone a kobold skeleton (21, 6, D:8) a parchment of Soul Splinter (22, 7, D:8) a +0 flail (22, 19, D:8) a +0 dagger a kobold skeleton (28, 9, D:8) a yak skeleton (29, 8, D:8) a yak skeleton (29, 9, D:8) a yak skeleton (32, -7, D:8) a +0 ring mail (32, 38, D:8) a +0 cloak (33, 18, D:8) a +0 short sword (54, 2, D:8) a +0 orcbow (60, 18, D:8) a +0 quarterstaff (62, 9, D:8) a +0 mace Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 whip of the Hodge-Podge {flame, rElec rCorr Dex+2} (5830 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 robe of the Orb {*Slow Will+++ Regen+ Int-4} (2690 gold) *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +2 robe of Compassion {Dex+4 Slay+2} (3470 gold) Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the spider talisman "Xuusouw" {rF++ Int+2 Dex-5} (4370 gold) [spider talisman] rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). the sanguine talisman of Abstinence {Fly Str+2 Dex-5} (4200 gold) [sanguine talisman] Fly: It grants you flight. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). the +2 mace of the Sun {heavy, rElec Will+ Int+2} (3920 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the scarab talisman of the Apple {rF+ rC+ Dex+3 Stlth+} (6410 gold) [scarab talisman] rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +0 mace "Qoggu" {venom, rN++ Str+3 Int+2 Dex+3} (3790 gold) rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the -1 hat "Biosch" {Harm Ice} (1160 gold) Harm: It increases damage dealt and taken. Ice: It increases the power of your Ice spells. It cannot be enchanted further. the amulet "Yrrar" {Alch+ rF+ Dex+2 Stlth-} (4680 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. the amulet "Cofyzaf" {Dissipate Harm Regen+ Str+4} (4540 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). the cold staff of Cowardice {rF- rC+ Str+3 Dex+3 Hexes Ice} (4320 gold) [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. a +5 spectral giant club (3220 gold) the +3 robe of Card Tricks {Str-3 Int+3 Dex+2 Archmagi} (4110 gold) Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +2 ring mail "Dinuk" {*Slow rN+++ Int-4 SInv} (3220 gold) *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +3 dagger of Ashenzari's Generosity {holy, rCorr Dex+7} (4590 gold) rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +0 hand axe of Tythod {heavy, rN++} (2290 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +2 leather armour of Ru's Regard {Harm Dex+7} (3370 gold) Harm: It increases damage dealt and taken. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +7 short sword of the Final Decision {antimagic, Will+} (5660 gold) Will+: It increases your willpower. It cannot be enchanted further. the fire staff "Keraz" {rF+ Int+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. (0, 3, D:9) a +0 leather armour (2, 5, D:9) a +0 halberd (3, 4, D:9) a +0 dagger a +0 robe (4, 5, D:9) a +0 dagger a +0 robe (5, 6, D:9) a +3 flail of freezing a +0 robe (10, -1, D:9) a +0 quarterstaff (15, -10, D:9) a +0 trident (18, -8, D:9) a +0 robe a wyvern corpse (skeletalised by now) (19, 13, D:9) a +0 club (30, 9, D:9) a +0 whip a +0 short sword an orc corpse (skeletalised by now) an orc skeleton (31, 8, D:9) a +2 hand axe of venom a +0 plate armour an orc skeleton (32, 9, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (33, -14, D:9) a +0 orcbow a centaur skeleton (37, -34, D:9) a +0 club (38, -33, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (39, -33, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (40, -33, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (40, -31, D:9) a +0 whip 4 stones a +0 dagger a kobold corpse (skeletalised by now) (51, -19, D:9) a +0 shortbow (52, -18, D:9) a +0 plate armour a +0 mace an orc skeleton (54, -19, D:9) a +0 robe a +3 great sword (58, -18, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 spear a +0 scale mail a +0 kite shield a gnoll corpse (skeletalised by now) (1, -1, D:10) a +0 spear a gnoll corpse (skeletalised by now) (1, 0, D:10) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (9, -28, D:10) a +1 great mace of protection a +0 giant club (10, -42, D:10) a +0 dagger (10, -41, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -41, D:10) a +0 hand axe a +0 chain mail (15, -41, D:10) a +0 falchion (19, 1, D:10) a +0 scale mail (26, -14, D:10) a +0 leather armour a +0 whip (47, -45, D:10) a +0 club (48, 1, D:10) a +0 giant spiked club a +0 giant club (50, -43, D:10) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (52, -8, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (52, 7, D:10) a staff of cold (53, -10, D:10) a yak corpse (skeletalised by now) (53, 4, D:10) a manticore corpse (skeletalised by now) Level 11 of the Dungeon (24, 11, D:11) a +0 giant club a +0 giant club (25, 12, D:11) a manticore skeleton (25, 23, D:11) a +0 chain mail (26, 13, D:11) a +1 scimitar of flaming (29, 33, D:11) a +0 giant club a +0 giant spiked club (34, 40, D:11) a +0 rapier (38, 35, D:11) a +0 dagger (42, 30, D:11) a +0 whip (44, 11, D:11) a +0 rapier (45, 11, D:11) a +0 spear a +0 scale mail (45, 12, D:11) a +0 club (46, 5, D:11) a potion of moonshine (46, 12, D:11) a +0 whip a gnoll skeleton (47, 11, D:11) a +2 vampiric halberd (59, 16, D:11) the scarf "Vecwedik" {Shadows, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. Level 1 of the Lair of Beasts (9, 4, Lair:1) a +0 scale mail (10, 18, Lair:1) a wolf skeleton (10, 20, Lair:1) a water moccasin skeleton (11, 18, Lair:1) a wolf skeleton (11, 23, Lair:1) a +0 ring mail (12, 18, Lair:1) a wolf skeleton (13, 2, Lair:1) a water moccasin skeleton (14, 1, Lair:1) a basilisk skeleton (22, 1, Lair:1) a staff of alchemy (25, 16, Lair:1) a ring of wizardry (28, 42, Lair:1) a +0 robe (30, 13, Lair:1) a yak skeleton (30, 39, Lair:1) a +0 scale mail (31, 14, Lair:1) a bullfrog skeleton (31, 15, Lair:1) a dream sheep skeleton (34, 29, Lair:1) a yak skeleton (34, 30, Lair:1) a bullfrog skeleton (37, 16, Lair:1) a polar bear skeleton (50, -6, Lair:1) a water moccasin skeleton (52, 12, Lair:1) a yak skeleton (53, 14, Lair:1) a yak skeleton (54, 11, Lair:1) a water moccasin skeleton (54, 12, Lair:1) a yak skeleton (54, 13, Lair:1) a yak skeleton a yak skeleton (59, 4, Lair:1) a +0 mace (60, 43, Lair:1) a +6 ring of strength Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 broad axe a naga corpse (0, 2, Lair:2) a +0 long sword a naga corpse (1, 1, Lair:2) a +0 long sword a +0 robe a naga corpse (1, 2, Lair:2) a scroll of immolation (2, 1, Lair:2) a +0 halberd a naga corpse (2, 2, Lair:2) a +0 halberd a +0 robe a naga corpse (3, -2, Lair:2) a wand of quicksilver (1) (6, 4, Lair:2) a wolf corpse (7, 4, Lair:2) a wolf corpse (7, 5, Lair:2) a wolf corpse (13, -3, Lair:2) a yak corpse (14, -3, Lair:2) a yak corpse (15, -3, Lair:2) a yak corpse (17, -19, Lair:2) a yak corpse (skeletalised by now) (18, -19, Lair:2) a yak corpse (skeletalised by now) (29, -24, Lair:2) a +0 partisan +0 acid dragon scales