Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 16597581775546493579 13 Redee the Shooter (level 2, -2/17 HPs) Began as a Deep Elf Hunter on Dec 26, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (716 turns). Redee the Shooter (Deep Elf Hunter) Turns: 716, Time: 00:00:32 Health: -2/17 AC: 3 Str: 8 XL: 2 Next: 24% Magic: 4/4 EV: 11 Int: 13 God: Gold: 36 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - an amulet of guardian spirit Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} i - 3 scrolls of identify Skills: + Level 1.8 Fighting + Level 5.5 Ranged Weapons + Level 2.7 Dodging + Level 1.8 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11276 Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! c - a scroll labelled MOFO JIUPSEEDUF Found a hand axe. Found a stone staircase leading down. No target in view! You now have 36 gold pieces (gained 8). You encounter a ribbon worm. The ribbon worm leaves your sight. No target in view! A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is moderately wounded. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is moderately wounded. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm barely misses you. You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm bites you. You took 6 damage! You shoot an arrow. The arrow hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You took 7 damage! You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... . #.)........# #. .## ###.######.#########. ... #.# #........... #.###.# ###########. ...#.# ## #.#.# #...# ##..## #..@# ##.w...# ##.##.# ... # ..#. ...##. ...# ## ....# You could see a ribbon worm. Vanquished Creatures 2 hobgoblins 2 quokkas 3 ball pythons (D:1) 2 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 716 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms D:2: layout_basic Action || total ---------------------------++------- Fire: Shortbow || 35 Read: Identify || 1 Fear || 1 Poison || 1 Armour: Leather armour || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 722 | 663 | 59 | 0 | 560 | 2 | 361.0 | Dungeon | 722 | 663 | 59 | 0 | 560 | 2 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 588 daAuts D:2: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+