Redee Level 1 of the Dungeon [Shop] Vioblan's General Store a +1 demon blade of pain (903 gold) a scroll of teleportation (39 gold) an amulet of dissipation (unknown) (390 gold) a parchment of Construct Spike Launcher (79 gold) a potion of ambrosia (unknown) (104 gold) a condenser vane (520 gold) a serpent talisman (195 gold) a scroll of blinking (123 gold) a scroll of fog (52 gold) (8, 26, D:1) a hobgoblin corpse (skeletalised by now) (10, -8, D:1) 2 stones (13, 8, D:1) a hobgoblin skeleton (18, -12, D:1) a hobgoblin corpse (skeletalised by now) (19, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 13, D:1) a hobgoblin corpse (skeletalised by now) (25, 14, D:1) a +0 dagger (41, 1, D:1) a bat corpse (skeletalised by now) (42, 8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 33, D:2) an adder corpse (skeletalised by now) (8, 9, D:2) a +0 helmet (11, 5, D:2) a +0 dagger (11, 39, D:2) a +0 club (13, 37, D:2) a +0 scale mail (22, 12, D:2) a +0 dagger (35, 15, D:2) a +0 sling (39, 4, D:2) a +0 dagger a kobold skeleton (42, 38, D:2) 2 stones a +0 short sword (43, 39, D:2) a hobgoblin skeleton (44, 7, D:2) a rat skeleton (45, 18, D:2) a ball python skeleton (45, 49, D:2) a +0 dagger (51, -4, D:2) a quokka corpse (skeletalised by now) (60, 37, D:2) the +4 ring mail of the Necropolis {rElec Str+3 Dex-5 Slay+5} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc skeleton (1, -1, D:3) a +0 dagger (2, 3, D:3) a +0 robe a +0 dagger 4 stones a +0 short sword an orc skeleton (2, 4, D:3) a +0 hand axe of sundering (3, 8, D:3) a +2 hand axe of flaming (10, 18, D:3) a +1 dagger of venom a +0 sling an adder skeleton a hobgoblin skeleton (18, 18, D:3) a rat corpse (skeletalised by now) (30, 8, D:3) a +0 robe (31, 18, D:3) 2 flux baubles (31, 30, D:3) a rat corpse (skeletalised by now) (32, 25, D:3) a +0 club a +0 sling a +0 dagger a hobgoblin corpse (skeletalised by now) (32, 26, D:3) a +1 helmet a +0 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (33, 24, D:3) a +2 dagger of protection a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, 25, D:3) a +0 club a +0 dagger a goblin skeleton (34, 24, D:3) a +0 dagger a +0 dagger (34, 27, D:3) a +0 helmet (36, 29, D:3) a +0 robe (39, 33, D:3) a hobgoblin corpse (skeletalised by now) (49, 16, D:3) a +0 leather armour (50, 5, D:3) a +2 war axe of electrocution a +0 leather armour (50, 39, D:3) a rat corpse (skeletalised by now) (51, 4, D:3) a +0 flail a +0 leather armour a quokka skeleton a frilled lizard skeleton (51, 6, D:3) a +0 club a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 7, D:3) a +0 dagger a +0 robe a +0 war axe an orc corpse (skeletalised by now) (52, 6, D:3) a +0 flail a +0 leather armour (52, 7, D:3) a +0 short sword 3 boomerangs a +0 ring mail (53, 27, D:3) a bat corpse (skeletalised by now) (55, 0, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -39, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (2, -24, D:4) a +0 mace (3, -24, D:4) a +0 leather armour (10, -11, D:4) a +0 short sword 3 stones (15, -37, D:4) a +0 dagger (17, -36, D:4) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (17, -35, D:4) a +0 flail (18, -9, D:4) a +0 sling (24, -20, D:4) a bat skeleton (30, -24, D:4) a bat skeleton (30, -23, D:4) a bat skeleton (31, -25, D:4) a bat skeleton (33, -26, D:4) a +0 club a goblin skeleton (39, -19, D:4) a +0 short sword 2 stones (42, -22, D:4) a +0 hand axe (46, -29, D:4) 4 boomerangs Level 5 of the Dungeon (2, -7, D:5) a +0 short sword (22, -11, D:5) an adder skeleton (24, -14, D:5) a +0 long sword (25, 5, D:5) an adder skeleton (27, -6, D:5) a +0 pair of gloves (34, 11, D:5) a black bear skeleton (37, -6, D:5) a +0 plate armour (54, 2, D:5) an adder skeleton (54, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 3 boomerangs (8, 6, D:6) a hound skeleton (9, -6, D:6) a +0 leather armour a +0 rapier (10, 6, D:6) the +0 ring mail "Pumuil" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (12, -7, D:6) a +0 mace (14, 19, D:6) a lupine talisman (15, 3, D:6) a +0 mace (16, -10, D:6) +0 acid dragon scales an acid dragon skeleton (18, 1, D:6) 3 large rocks (23, 0, D:6) a +0 dagger (26, -13, D:6) a ring of magical power a +0 leather armour (32, 14, D:6) a +0 helmet (37, 3, D:6) a +6 dagger of chaos a +0 long sword a +0 leather armour an orc skeleton (38, -5, D:6) a +0 flail an orc skeleton (38, -4, D:6) a +0 leather armour a +0 hand axe of freezing an orc skeleton (39, -5, D:6) a +0 war axe (42, -10, D:6) a +0 rapier an orc skeleton (44, -5, D:6) a +0 falchion a +0 ring mail (44, 20, D:6) a +0 sling (44, 23, D:6) a +0 short sword (45, -5, D:6) a +0 robe a +0 dagger (46, -11, D:6) a +0 dagger (49, 24, D:6) a +0 leather armour (57, 6, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 8, D:7) a +0 pair of boots (7, 5, D:7) the +6 great sword of Lisoyple {freeze, *Corrode Int+7} *Corrode: It may corrode you when you take damage. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (10, 15, D:7) a +0 scale mail (12, -7, D:7) a parchment of Stone Arrow (14, 27, D:7) a +0 hand axe an orc corpse (skeletalised by now) (14, 28, D:7) a +0 hand axe an orc corpse (skeletalised by now) (15, 29, D:7) a +0 flail a boomerang an orc corpse (skeletalised by now) (22, 17, D:7) a +0 arbalest (23, -9, D:7) a +0 robe (27, 18, D:7) an inkwell talisman (28, 27, D:7) an amulet of the acrobat (33, -1, D:7) a +0 lajatang (42, -6, D:7) a +0 club (44, 5, D:7) a +0 leather armour a +2 flail of protection a +0 plate armour a +0 battleaxe an orc skeleton an orc skeleton (44, 6, D:7) a +0 hand axe a +0 ring mail a +0 dagger an orc skeleton (45, 5, D:7) a +0 hand axe Level 8 of the Dungeon (10, 6, D:8) a +3 flail a +0 robe (10, 7, D:8) a +1 heavy flail a +0 robe (10, 14, D:8) a +2 great sword a +0 robe (12, 0, D:8) the +3 short sword of Animal Spirits {spect, Fly rElec Str+4 Dex-3} Fly: It grants you flight. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (19, 6, D:8) a +0 helmet (20, -2, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, -4, D:8) a bullfrog corpse (skeletalised by now) (25, 20, D:8) a +0 dagger 3 stones a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (25, 21, D:8) a +0 whip (30, 5, D:8) a +0 orcbow (30, 9, D:8) a +6 ring of strength (37, 14, D:8) a +0 hand axe (43, 21, D:8) a yak skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 club (10, 36, D:9) a +0 whip of flaming a +0 robe (14, 23, D:9) the human skeleton of Prince Ribbit (16, 26, D:9) a +0 short sword (24, 14, D:9) a +2 flail of concussion a +0 robe (25, 13, D:9) a +0 mace a +0 robe (25, 14, D:9) a +0 mace a +0 robe (26, 13, D:9) a rime drake skeleton a wolf skeleton (26, 14, D:9) a +6 short sword a +0 robe (26, 15, D:9) a +0 spear a +0 robe (37, 46, D:9) a +0 scimitar of freezing a +0 scale mail the human skeleton of Harold (43, 22, D:9) a yak skeleton (44, 23, D:9) a yak skeleton (45, 22, D:9) a yak skeleton (45, 23, D:9) a yak skeleton (47, 13, D:9) a +0 short sword (50, 48, D:9) a +1 long sword of freezing a +0 robe (50, 49, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, 20, D:9) a +0 chain mail a +0 battleaxe (53, 22, D:9) a +2 morningstar of holy wrath an orc skeleton (54, 20, D:9) a +0 club an orc skeleton (54, 22, D:9) a +0 robe a +0 dagger (55, 21, D:9) a +0 dagger an orc skeleton (55, 22, D:9) a +0 dagger an orc skeleton (57, 47, D:9) a +2 falchion a +0 robe (58, 20, D:9) a +0 kite shield a +0 ring mail a +0 trident of flaming a gnoll skeleton (58, 21, D:9) a +2 whip of pain a gnoll skeleton (59, 20, D:9) a +0 spear a gnoll skeleton (59, 21, D:9) a +0 club (59, 22, D:9) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (62, 51, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +2 rapier of venom (1, 4, D:10) a +0 robe (2, 10, D:10) a +0 robe a +0 dagger a +0 club (2, 11, D:10) a +0 robe a +0 dagger (3, 8, D:10) a +0 ring mail (3, 10, D:10) a +0 robe a +0 dagger a +0 chain mail a boomerang a +0 dagger an orc skeleton an orc skeleton (3, 11, D:10) a +0 chain mail a +0 broad axe an orc skeleton (3, 13, D:10) a +0 dagger a +0 robe (10, 3, D:10) a +0 spear (29, 1, D:10) a +0 hand axe a goblin skeleton (30, 1, D:10) a +0 hand axe a goblin skeleton (31, 3, D:10) a +0 hand axe (31, 4, D:10) a +0 hand axe (38, -10, D:10) a yak skeleton (39, 23, D:10) a +0 club a gnoll skeleton (40, -11, D:10) a yak skeleton (40, 23, D:10) a +0 whip a +0 spear a gnoll skeleton (41, 23, D:10) a +0 whip a +0 robe a gnoll skeleton (42, 22, D:10) a howler monkey skeleton (45, 3, D:10) a +0 hand axe (47, -11, D:10) a ring of poison resistance (47, -10, D:10) a +4 giant club (48, -11, D:10) a +1 glaive of venom (48, -9, D:10) the quill talisman of Lifelessness {rPois Str+3 Slay+3} [quill talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (49, -11, D:10) a +1 leather armour of willpower (49, -9, D:10) a +4 great sword of protection Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +2 dagger of flaming (0, 1, D:11) a +0 whip a +0 robe a +0 dagger of holy wrath a +0 giant club a +0 giant club a kobold skeleton (0, 2, D:11) a +0 short sword a kobold skeleton (2, 27, D:11) a +0 orcbow (4, 33, D:11) a +0 flail (5, 33, D:11) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (6, 33, D:11) a +0 whip a gnoll corpse (skeletalised by now) (7, 33, D:11) a +0 spear a gnoll corpse (skeletalised by now) (8, 33, D:11) a +0 halberd (10, 9, D:11) a +0 rapier (18, 11, D:11) a +0 orcbow a yak skeleton a centaur skeleton a yak skeleton a yak skeleton (26, 44, D:11) a +0 mace a +0 hand axe an orc skeleton (26, 45, D:11) 2 boomerangs a +0 war axe a +0 robe a +0 dagger (27, 28, D:11) a ring of see invisible (31, 30, D:11) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. (33, 49, D:11) a +0 scale mail (39, 12, D:11) a +0 leather armour (43, 13, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (44, 12, D:11) a howler monkey corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +4 shortbow (still there?) a +0 orcbow (still there?) a +0 shortbow (still there?) a centaur corpse (still there?) a centaur corpse (still there?) (0, 2, D:12) a +0 shortbow a centaur corpse (0, 3, D:12) a +0 orcbow a centaur corpse (23, -18, D:12) a +0 giant club a +0 giant club (34, -13, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (40, -16, D:12) a +0 chain mail (43, -14, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (45, 20, D:12) 6 boomerangs the Ecumenical Temple