Redee Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 13, D:1) a +0 short sword 4 stones (11, 12, D:1) a quokka skeleton (13, 22, D:1) a +0 short sword a kobold skeleton (16, 8, D:1) a +0 cloak (17, 26, D:1) a bat skeleton (17, 28, D:1) a +0 short sword (18, 26, D:1) a +0 club (22, 26, D:1) a +0 whip (32, 24, D:1) a hobgoblin corpse (skeletalised by now) (33, 17, D:1) a frilled lizard skeleton (36, 19, D:1) a +0 robe (38, 18, D:1) a staff of necromancy (38, 40, D:1) a frilled lizard corpse (skeletalised by now) (40, 18, D:1) a +0 short sword 3 stones (43, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 32, D:1) a +0 leather armour (47, 26, D:1) a +0 short sword a rat corpse (skeletalised by now) (48, 28, D:1) a bat corpse (skeletalised by now) (49, 28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 14, D:2) a +0 ring mail (8, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 17, D:2) a +0 hand axe (12, -16, D:2) a +0 hand axe (13, 5, D:2) 4 poisoned darts (14, 10, D:2) a +0 hand axe (15, -2, D:2) a +0 ring mail (16, -13, D:2) a hobgoblin skeleton (16, -12, D:2) a +0 dagger (17, -30, D:2) a bat skeleton (17, 23, D:2) an adder corpse (skeletalised by now) (18, 6, D:2) a rat skeleton (20, -21, D:2) a +0 leather armour (27, -11, D:2) a +0 sling (28, 18, D:2) a +0 dagger (29, -11, D:2) a frilled lizard corpse (skeletalised by now) (31, 12, D:2) a +0 whip (33, 13, D:2) a +0 leather armour (34, -15, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +2 robe a jackal skeleton the human skeleton of Sigmund (4, -37, D:3) a +3 dagger a +2 robe of positive energy (6, -27, D:3) a hobgoblin skeleton (9, -24, D:3) the felid corpse of Natasha (skeletalised by now) (13, -9, D:3) a +0 plate armour (17, -27, D:3) a +0 whip 2 poisoned darts (24, -56, D:3) a +0 robe (24, -24, D:3) a +0 spear (30, -18, D:3) a +0 dagger (35, -30, D:3) 2 poisoned darts (39, -20, D:3) a +0 dagger (39, -10, D:3) a +0 pair of gloves (46, -34, D:3) a ball python skeleton Level 4 of the Dungeon [Shop] Igeatweyt's Self-Published Books Eustachio's Incunable of Magnificence (176 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Blink Translocation 2 the Incunable of Standing By (798 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 2 d - Vampiric Draining Necromancy 3 e - Sticky Flame Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Eringya's Surprising Crocodile Summoning 4 h - Irradiate Conjuration/Alchemy 5 Sif Muna's Encyclopedia of Greater Frost (660 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Permafrost Eruption Ice/Earth 6 c - Splinterfrost Shell Ice/Forgecraft 7 Sif Muna's Papyrus of the Vowels, Vol. 2 (1344 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Lee's Rapid Deconstruction Earth 5 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Permafrost Eruption Ice/Earth 6 g - Fulsome Fusillade Conjuration/Alchemy 8 Veonolih's Directory of the Full Count (704 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Airstrike Air 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Conjure Ball Lightning Conjuration/Air 6 the Anthology of Enchanting Elements (430 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Silence Hexes/Air 5 Acanthus's Elucidation of the Lunargent Thorn (1028 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Dragon's Call Summoning 9 (0, 0, D:4) a +0 rapier (0, 7, D:4) a +0 orcbow (3, 2, D:4) a +0 short sword a kobold corpse (skeletalised by now) (4, 2, D:4) an adder corpse (skeletalised by now) (5, 40, D:4) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (8, 41, D:4) a +0 hammer of protection (10, 25, D:4) a +0 club (11, 24, D:4) a +0 halberd (17, 25, D:4) a parchment of Sublimation of Blood (19, 22, D:4) a +1 flail of draining a +0 club a +0 whip a +2 whip of draining a +0 leather armour a gnoll skeleton (24, 13, D:4) a +0 dagger (25, 20, D:4) a +1 whip of freezing a +0 robe (26, -7, D:4) a +0 mace an orc corpse (skeletalised by now) (26, -6, D:4) a +0 short sword a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 37, D:4) a black bear corpse (skeletalised by now) (34, 38, D:4) a +0 ring mail (43, 21, D:4) a +0 spear (43, 22, D:4) a +0 flail a +0 whip a gnoll skeleton (43, 23, D:4) a +0 club a +0 dagger a gnoll skeleton a kobold skeleton (44, -7, D:4) the +0 leather armour of the Gravedigger {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -4, D:5) 3 poisoned darts (5, 12, D:5) an amulet of magic regeneration (20, 22, D:5) a +0 hand axe an orc skeleton (21, 37, D:5) a +0 plate armour (25, 8, D:5) a +0 leather armour (28, 24, D:5) a +0 short sword a +0 club an orc skeleton an orc skeleton (29, 19, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, 7, D:6) a +0 orcbow (16, -24, D:6) a +0 club (30, -10, D:6) a +0 spear (38, -24, D:6) a +0 dagger a +0 whip (40, -24, D:6) a +0 dagger a +0 robe (40, -19, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, -17, D:7) a +0 sling (5, -12, D:7) a rimehorn talisman (17, -7, D:7) 15 gold pieces (27, 2, D:7) a +0 whip a +0 robe (27, 3, D:7) a +0 club a +0 robe Level 8 of the Dungeon [Shop] Soin's Jewellery Emporium a +5 ring of evasion (unknown) (540 gold) a ring of willpower (unknown) (375 gold) a wellspring talisman (187 gold) a +6 ring of strength (unknown) (540 gold) the amulet of Vael {Spirit rF+ rCorr} (744 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +4 ring of protection (540 gold) (0, 1, D:8) a +0 shortbow (6, -7, D:8) a +2 vampiric morningstar (23, -10, D:8) a +0 whip a +0 whip (24, -10, D:8) a +0 club 5 stones (25, -10, D:8) a +0 short sword a +0 dagger a +0 short sword 4 stones (27, -13, D:8) a +0 short sword (28, -13, D:8) a +0 whip (29, -8, D:8) a +0 pair of gloves (34, 1, D:8) 3 boomerangs (37, -37, D:8) a +0 short sword (42, 2, D:8) a +1 chain mail of poison resistance (55, -18, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 scale mail (1, -2, D:9) a +0 hand axe a +0 dagger a +0 robe (2, -2, D:9) a +2 short sword of freezing (10, -5, D:9) a +0 orcbow (10, 18, D:9) a +0 morningstar a +0 robe the +0 shortbow "Kewodur" {flame, ^Contam rN+ Will+ Dex+2} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (12, -4, D:9) a +0 whip (12, 14, D:9) a +0 helmet (29, -14, D:9) a +3 flail of freezing a +0 robe (32, -13, D:9) a +4 spear of freezing a +0 robe (32, -11, D:9) a +1 mace of freezing a +0 robe (33, -13, D:9) a +0 trident a +0 robe (35, 0, D:9) an inkwell talisman (35, 14, D:9) a +0 ring mail (38, 17, D:9) a +0 great sword of holy wrath (39, 13, D:9) a +0 flail a +0 plate armour a +0 spear of venom a +0 ring mail (40, 7, D:9) a +0 dagger (40, 15, D:9) a +0 flail (43, -16, D:9) a +0 trident (45, 3, D:9) a +0 mace (57, -8, D:9) the +5 pair of gloves of Duck's Teeth {Harm MP+6 Stlth+} Harm: It increases damage dealt and taken. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (60, -5, D:9) a +0 tower shield Level 10 of the Dungeon [Shop] Ufulet's Distillery a potion of enlightenment (82 gold) a potion of lignification (49 gold) a potion of curing (49 gold) a potion of lignification (49 gold) a potion of attraction (49 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of brilliance (66 gold) a potion of lignification (49 gold) a potion of curing (49 gold) (0, 0, D:10) a +0 war axe +0 swamp dragon scales (3, -13, D:10) a +0 war axe (6, -14, D:10) a +4 mace a +0 robe (9, -24, D:10) a +0 flail of venom (10, 3, D:10) a +1 scimitar 4 javelins a +0 ring mail (11, -32, D:10) a +4 morningstar of freezing a +0 robe (11, -31, D:10) a +0 giant club a +0 giant club (11, -16, D:10) a +0 short sword 2 poisoned darts (12, -16, D:10) a +0 whip 4 poisoned darts (12, -14, D:10) a +0 whip (12, -2, D:10) a +2 dagger of distortion (13, -13, D:10) a +0 club 4 poisoned darts (17, -30, D:10) a +0 rapier (19, -36, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (26, -10, D:10) a +0 orcbow (34, -33, D:10) a +0 short sword a +0 spear a +0 leather armour (35, -36, D:10) a +0 spear (39, -36, D:10) a +0 ring mail (41, 1, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Ynedas's Assorted Antiques a wand of mindburst (6) (226 gold) a +2 glaive of flaming (810 gold) a +2 leather armour of fire resistance (513 gold) a +0 chain mail (162 gold) 3 scrolls of enchant armour (607 gold) a condenser vane (1080 gold) a condenser vane (1080 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (2430 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a scroll of noise (27 gold) (0, 0, D:11) a +0 dagger a +0 robe (9, -8, D:11) a +0 long sword (16, -7, D:11) a +3 battleaxe a +0 ring mail (18, 6, D:11) a parchment of Forge Blazeheart Golem (20, 6, D:11) a +0 robe a +0 dagger (20, 7, D:11) a +0 flail a +0 ring mail a +0 mace (20, 8, D:11) a +0 plate armour a +0 war axe a +0 arbalest (25, -5, D:11) a +0 orcbow (26, -6, D:11) a +1 falchion of flaming (26, -5, D:11) a staff of fire (27, -16, D:11) a +0 short sword a +0 cloak (27, -7, D:11) a +1 falchion of protection (27, -4, D:11) 4 large rocks (28, -8, D:11) a staff of cold (29, -9, D:11) a +1 ring mail of cold resistance (29, 15, D:11) a parchment of Fugue of the Fallen (32, 13, D:11) a +0 giant club a +0 giant club (36, 7, D:11) a +0 shortbow (38, 8, D:11) a +0 trident a +0 chain mail (39, -10, D:11) a +0 leather armour (42, -4, D:11) 5 large rocks (43, -10, D:11) a scarf of invisibility (45, 31, D:11) a +2 robe of cold resistance (47, 35, D:11) a +0 dagger (50, -2, D:11) a +1 dagger of freezing a +0 robe (51, -4, D:11) a +0 dire flail (51, -1, D:11) a +0 giant club a +0 giant spiked club (52, -1, D:11) a +0 giant club a +0 dire flail (58, 29, D:11) 3 large rocks (61, -14, D:11) 5 large rocks (61, 30, D:11) a +0 dagger a +0 robe (61, 32, D:11) a +0 dagger 4 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (23, 11, Lair:1) a +0 leather armour (55, 10, Lair:1) a +1 falchion of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe a +0 leather armour (21, 28, Lair:2) a +0 plate armour (36, 14, Lair:2) a +0 hand axe (40, -3, Lair:2) a +0 dagger a +0 robe (41, -3, Lair:2) a +0 short sword (42, 27, Lair:2) a potion of moonshine (51, -15, Lair:2) 4 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (1, -9, Lair:3) a +0 robe (10, -9, Lair:3) a +0 ring mail (12, 43, Lair:3) a +0 robe (40, 9, Lair:3) a +0 leather armour (48, 21, Lair:3) a +0 trident (60, 32, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse (skeletalised by now) (1, 1, Lair:4) a yak corpse (skeletalised by now) (11, -56, Lair:4) a +0 falchion (47, -21, Lair:4) a +0 robe (62, -58, Lair:4) 3 atropa-tipped darts Level 5 of the Lair of Beasts (4, -7, Lair:5) a scroll of teleportation (4, 8, Lair:5) a +0 pair of gloves of dexterity (9, -16, Lair:5) a +0 cloak (9, 1, Lair:5) 18 gold pieces (10, -9, Lair:5) a potion of lignification (10, 5, Lair:5) 15 gold pieces (12, -7, Lair:5) a +0 leather armour (13, -9, Lair:5) a scroll of teleportation (23, -19, Lair:5) 4 javelins (30, 35, Lair:5) a +0 spear (34, 35, Lair:5) a parchment of Sublimation of Blood (54, -8, Lair:5) a +0 mace