Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 17052824654926351000 350 Redee the Skirmisher (level 6, -5/35 HPs) Began as a Deep Elf Hunter on Feb 3, 2026. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:02:41 (1861 turns). Redee the Skirmisher (Deep Elf Hunter) Turns: 1861, Time: 00:02:42 Health: -5/35 AC: 4 Str: 8 XL: 6 Next: 33% Magic: 8/8 EV: 12 Int: 17 God: Gold: 119 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow (elec) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: hasted, slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 shortbow of electrocution (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet of intelligence (worn) Jewellery d - a ring of see invisible Wands p - a wand of polymorph (7) Scrolls i - a scroll of identify W - a scroll of brand weapon Potions d - a potion of attraction {unknown} j - 2 potions of magic {unknown} b - 2 potions of brilliance c - a potion of curing h - a potion of haste k - 2 potions of enlightenment {unknown} l - a potion of heal wounds {unknown} n - 2 potions of mutation {unknown} Skills: - Level 2.0 Fighting + Level 8.4 Ranged Weapons - Level 4.0 Dodging - Level 4.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 34% 1 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Leda's Liquefaction Alch/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16293 Sewer (1/1) Zot: 5787 Altars: Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, wandering, hasn't noticed you, 62% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is lightly wounded. Fire: a) +0 shortbow (elec) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, lightly wounded, 62% to hit) You shoot an arrow. The arrow barely misses the crocodile. Fire: a) +0 shortbow (elec) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, lightly wounded, 62% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. You recovered 1 HP! Fire: a) +0 shortbow (elec) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, 62% to hit) You shoot an arrow. The arrow barely misses the crocodile. Fire: a) +0 shortbow (elec) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, 62% to hit) You shoot an arrow. The arrow closely misses the crocodile. The crocodile bites you! The crocodile drags you backwards! You took 8 damage! You shoot an arrow. The arrow misses the crocodile. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You enter the shallow water. Moving in this stuff is going to be slow. You took 6 damage! You shoot an arrow. The arrow hits the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. You recovered 1 HP! You shoot an arrow. The arrow misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You took 9 damage! It was a potion of haste. You feel yourself speed up. f -> h - a potion of haste The crocodile bites you! You die... #≈≈≈≈≈≈≈≈~†.## #≈≈≈≈≈≈≈~#### *#≈≈≈≈≈≈~## *≈≈≈≈≈≈≈~## ##### *#≈≈≈≈≈≈..# ######...##### *≈≈≈≈≈≈≈~### ######.∩.##### *#≈≈≈≈≈≈≈†.# ######.~.##### #≈≈≈≈≈≈≈≈.# #######.###### *#≈≈≈≈≈≈≈≈@#########~###### *≈≈≈≈≈≈≈≈≈l~.#######~###### *#≈≈≈≈≈≈≈≈≈≈~#######§#####. ##≈≈≈≈≈≈≈≈≈.#######§F####~ **≈≈≈≈≈≈≈≈≈≈.#.#####§#####~ *≈#≈≈≈≈≈≈≈≈≈≈~~.##§#§####~≈ ***#≈≈≈≈≈≈≈≈≈≈≈.##§§§§~..≈≈ ###≈≈≈≈≈≈≈≈≈≈~.§§≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈ You could see a crocodile. Vanquished Creatures 2 brain worms (Sewer) A sleepcap (D:3) Terence (D:2) An orc wizard (D:3) Natasha (D:3) Robin (D:2) 2 adders A river rat (D:3) 3 dart slugs 2 ribbon worms (D:3) 8 endoplasms 8 hobgoblins 3 jackals (D:2) 5 orcs (D:3) 10 ball pythons 4 bats 8 frilled lizards 13 goblins 5 kobolds (D:2) 11 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redee the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 604 | D:2 | Encountered Terence 694 | D:2 | Found a faded altar of an unknown god. 701 | D:2 | Reached XP level 3. HP: 16/21 MP: 5/5 785 | D:2 | Encountered Robin 800 | D:2 | Killed Robin 804 | D:2 | HP: 1/21 [hobgoblin[Robin] (2)] 885 | D:2 | Reached skill level 6 in Ranged Weapons 1084 | D:2 | Reached XP level 4. HP: 21/26 MP: 6/6 1189 | D:2 | Killed Terence 1347 | D:3 | Encountered Pargi 1413 | D:3 | Encountered Natasha 1417 | D:3 | Killed Natasha 1499 | D:3 | Reached XP level 5. HP: 27/30 MP: 7/7 1654 | D:3 | Reached skill level 7 in Ranged Weapons 1666 | D:3 | Found a glowing drain. 1674 | Sewer | Entered a sewer 1684 | Sewer | Reached XP level 6. HP: 30/35 MP: 6/8 1717 | Sewer | Reached skill level 8 in Ranged Weapons 1861 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar, uniq_terence, uniq_robin D:3: layout_rooms, portal_sewer_entry_b, uniq_natasha, uniq_pargi Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 3 4 | 4.0 Fighting | 2 | 2.0 Ranged Weapons | 6 7 8 | 8.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 130 | 92 || 222 Drink: Curing | 1 | || 1 Resistance | 1 | || 1 Lignification | 1 | || 1 Haste | | 1 || 1 Read: Identify | 1 | || 1 Butterflies | 1 | || 1 Immolation | | 1 || 1 Brand weapon | | 1 || 1 Teleportation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Armour: Leather armour | 22 | 28 || 50 None | 15 | || 15 Dodge: Dodged | 16 | 20 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1918 | 1817 | 101 | 62 | 1248 | 4 | 479.5 | Dungeon | 1706 | 1605 | 101 | 13 | 1160 | 3 | 568.7 | Sewer | 211 | 211 | 0 | 49 | 88 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 783 daAuts D:1: 547 daAuts D:3: 375 daAuts Sewer: 211 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+