Redee Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 16, D:1) a +0 spear (5, -4, D:1) a +0 leather armour (9, -11, D:1) a ball python corpse (skeletalised by now) (10, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 23, D:1) a staff of alchemy (14, 4, D:1) a +0 club (19, 23, D:1) a rat skeleton (21, 35, D:1) a staff of conjuration (22, -15, D:1) a +2 vampiric hand axe (24, 21, D:1) a +0 dagger (25, 0, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 26, D:1) a jackal skeleton (27, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 13, D:1) a +0 ring mail (33, -10, D:1) a hobgoblin corpse (skeletalised by now) (37, -4, D:1) a +0 dagger (38, 3, D:1) a +0 club (39, 15, D:1) a frilled lizard corpse (skeletalised by now) (39, 29, D:1) a +0 robe (40, 1, D:1) a +0 club (41, 21, D:1) a +0 whip of distortion a kobold corpse (skeletalised by now) (44, 9, D:1) a +0 whip Level 2 of the Dungeon [Shop] Vajiotzo's General Store a +0 buckler (45 gold) a lightning rod (4/4) (400 gold) a condenser vane (400 gold) a parchment of Brom's Barrelling Boulder (130 gold) a potion of haste (unknown) (100 gold) a condenser vane (400 gold) 2 potions of lignification (60 gold) [Shop] Pebitane's Antique Weapon Shoppe the +2 Maxwell's thermic engine {flame, freeze, rev} (1574 gold) It cannot be enchanted further. a +0 flail (84 gold) the +3 halberd of Fyrulued {speed, Int+6} (1118 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 short sword (72 gold) a +0 spear (72 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 spear of venom (134 gold) a +0 short sword (72 gold) [Shop] Fontiane's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of fog (unknown) (40 gold) 2 scrolls of enchant armour (unknown) (150 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) [Shop] Esaruuv's Magic Scroll Shop a scroll of identify (24 gold) a scroll of poison (unknown) (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) (0, 0, D:2) a +0 club a goblin skeleton (6, 4, D:2) a +0 spear a gnoll skeleton (10, 15, D:2) a rat skeleton (12, -16, D:2) an adder skeleton (13, 8, D:2) a +0 ring mail (14, 18, D:2) a +0 club a goblin skeleton (15, 8, D:2) an adder skeleton (19, 17, D:2) a hobgoblin skeleton (19, 18, D:2) a hobgoblin skeleton (20, -7, D:2) a frilled lizard skeleton (20, 18, D:2) a goblin skeleton (21, -16, D:2) a +0 dagger a goblin skeleton (21, 19, D:2) a +0 dagger a goblin skeleton (22, 19, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (24, 19, D:2) a +0 animal skin a +0 trident the hobgoblin skeleton of Robin (26, -2, D:2) a +0 club (26, 14, D:2) a +0 flail a +0 flail a gnoll skeleton (27, -13, D:2) a +0 spear (27, -3, D:2) a scroll of noise (28, 26, D:2) a +0 dagger a +0 robe (29, -20, D:2) a ball python skeleton (29, -5, D:2) a +0 flail a gnoll skeleton (35, 14, D:2) a hobgoblin skeleton (40, 9, D:2) a hobgoblin skeleton (42, 2, D:2) a +0 dagger a goblin skeleton (56, 10, D:2) a +0 long sword Level 3 of the Dungeon (0, 6, D:3) a lupine talisman (8, 2, D:3) a quokka skeleton (13, 14, D:3) a +0 ring mail (15, 10, D:3) a +0 giant spiked club (16, 15, D:3) a parchment of Hailstorm (17, 3, D:3) a +0 club (20, 26, D:3) a quokka corpse (skeletalised by now) (24, 19, D:3) a ball python corpse (skeletalised by now) (26, 25, D:3) a hobgoblin corpse (skeletalised by now) (27, 16, D:3) a +0 dagger a kobold corpse (skeletalised by now) (29, 12, D:3) a ring of flight (29, 23, D:3) a ring of wizardry (30, 19, D:3) an adder corpse (skeletalised by now) (31, 23, D:3) a +0 spear (32, 14, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (33, 24, D:3) an adder corpse (skeletalised by now) (34, 19, D:3) a hobgoblin corpse (skeletalised by now) (35, 24, D:3) a +0 flail (38, 10, D:3) a quokka skeleton (42, 12, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (9, 2, D:4) a +0 hand axe (25, 2, D:4) a +0 dagger a +0 robe (41, 31, D:4) a scroll of acquirement (43, 31, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (45, 31, D:4) a scroll of fog