Redee Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (22, 2, D:1) a ball python skeleton (24, -3, D:1) a +0 robe (28, 14, D:1) a +0 trident (33, 13, D:1) a +0 club (34, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 4, D:1) a +0 whip (47, 26, D:1) a rat corpse (skeletalised by now) (48, -11, D:1) a frilled lizard corpse (skeletalised by now) (48, -8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) 6 poisoned darts (6, -1, D:2) a +0 flail (10, 12, D:2) a ball python corpse (skeletalised by now) (11, 32, D:2) a ball python skeleton (14, 15, D:2) a +0 dagger 4 stones (15, 27, D:2) a +0 hand axe (15, 32, D:2) a +0 dagger 2 stones a kobold skeleton (16, -3, D:2) a +0 short sword a stone (16, 30, D:2) 5 large rocks (21, 15, D:2) a jackal skeleton (28, 19, D:2) a +0 spear a gnoll corpse (skeletalised by now) (38, 5, D:2) a hobgoblin corpse (skeletalised by now) (38, 7, D:2) a +0 war axe (39, 2, D:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (52, 11, D:2) a +0 ring mail (58, -4, D:2) 2 poisoned darts Level 3 of the Dungeon [Shop] Xauculih's Antique Weapon Boutique the +8 flail "Ycux" {freeze, Stlth+} (1065 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 short sword of freezing (140 gold) a +0 battleaxe (190 gold) a +0 long sword (66 gold) a +0 orcbow (76 gold) a +0 vampiric partisan (437 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1951 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +5 great mace of Ukleaku {freeze, *Slow rPois Int+2} (1003 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +7 shortbow "Jith" {freeze, rElec Int-3 Dex+8} (1233 gold) rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (0, 0, D:3) a bat corpse (skeletalised by now) (3, -11, D:3) a +0 hand axe (4, -9, D:3) a +0 dagger of chaos a hobgoblin skeleton (7, -10, D:3) an adder skeleton (9, -9, D:3) a +0 hand axe (14, -20, D:3) a +0 sling (15, -2, D:3) a +0 helmet (20, -16, D:3) a potion of berserk rage (20, -15, D:3) a +0 helmet (21, 24, D:3) a +0 ring mail (23, 21, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (24, -3, D:3) a staff of conjuration (25, -9, D:3) a +0 leather armour (27, -16, D:3) 4 poisoned darts (32, -15, D:3) a +0 ring mail (32, -14, D:3) a parchment of Jinxbite (33, 3, D:3) a rat corpse (skeletalised by now) (34, -9, D:3) a +0 short sword (34, 3, D:3) a +0 short sword (49, -16, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -2, D:4) a +0 club (4, -5, D:4) a +0 chain mail (14, -5, D:4) a +0 giant club (14, -4, D:4) 14 gold pieces (46, -38, D:4) a potion of resistance (47, -34, D:4) a scroll of revelation (49, -40, D:4) a +0 club