Redee Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (11, 25, D:1) a +0 dagger (13, 55, D:1) a +0 dagger (15, 36, D:1) a +0 club a kobold skeleton (17, 15, D:1) a ball python skeleton (19, 35, D:1) a hobgoblin skeleton (21, 12, D:1) a hobgoblin skeleton (21, 45, D:1) a bat corpse (skeletalised by now) (23, 45, D:1) a quokka corpse (skeletalised by now) (26, 33, D:1) a +0 club a goblin skeleton (28, 45, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (31, 6, D:1) a +0 dagger (31, 39, D:1) a spore talisman (34, 32, D:1) a +0 club a goblin skeleton (35, 17, D:1) 6 boomerangs (35, 37, D:1) a +0 short sword (36, 17, D:1) a +0 mace (38, 18, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 24, D:2) an adder skeleton (1, 9, D:2) a +0 dagger a +0 sling (3, -5, D:2) a rat skeleton (4, -4, D:2) an adder skeleton (8, 28, D:2) 4 stones a +0 dagger (25, 28, D:2) 3 poisoned darts (29, 31, D:2) a +0 short sword (30, 23, D:2) 2 stones a +0 dagger a kobold skeleton (32, 8, D:2) a +0 dagger (35, 29, D:2) a +0 club (48, -3, D:2) a +0 ring mail (53, 40, D:2) a wellspring talisman Level 3 of the Dungeon [Shop] Duuhipp's One-of-a-Kind Rings a +3 ring of slaying (unknown) (294 gold) a +8 ring of intelligence (unknown) (770 gold) a +7 ring of protection (unknown) (1449 gold) a +3 ring of evasion (unknown) (140 gold) the ring of Vinuw {rElec rC++ Str-5 Slay+4 SInv} (856 gold) [ring of slaying] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a +8 ring of evasion (unknown) (1092 gold) the ring "Wuyt" {HP+12 Wiz Stlth+} (1027 gold) [ring of wizardry] HP+12: It affects your health (+12). Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. (0, 0, D:3) a +0 short sword a stone a kobold skeleton (5, 5, D:3) a +0 leather armour (5, 6, D:3) a +0 dagger (8, 11, D:3) 4 large rocks (15, -13, D:3) a quokka corpse (skeletalised by now) (19, -17, D:3) a +0 short sword of electrocution (19, 8, D:3) a +0 whip (21, 13, D:3) a rat skeleton (28, 9, D:3) a ball python skeleton (32, -9, D:3) a +0 mace (36, 13, D:3) a +0 mace a +1 scale mail of fire resistance the human corpse of Terence (skeletalised by now) (41, -13, D:3) 3 poisoned darts (45, 13, D:3) a +0 whip (47, 8, D:3) a +0 robe Level 4 of the Dungeon (2, -9, D:4) a +0 sling (19, -5, D:4) a quokka skeleton (22, 15, D:4) a +0 leather armour (29, -21, D:4) a +0 leather armour (33, 7, D:4) a +0 club a +0 chain mail (52, -18, D:4) a quill talisman (56, -30, D:4) a +0 scale mail (64, -1, D:4) a +0 plate armour Level 5 of the Dungeon (20, 15, D:5) a +0 club (22, 16, D:5) a +0 flail (48, 9, D:5) 4 poisoned darts (58, 4, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (1, 1, D:6) a +0 flail a gnoll corpse (skeletalised by now) (3, -26, D:6) a +0 club an orc corpse (skeletalised by now) (12, 12, D:6) a +0 spear (13, 9, D:6) a scroll of noise (14, -22, D:6) an adder corpse (skeletalised by now) (21, -2, D:6) a +0 mace (25, -1, D:6) an adder corpse (skeletalised by now) (50, -30, D:6) a dart of disjunction (53, -31, D:6) a scroll of butterflies (54, -30, D:6) a dart of disjunction (55, -30, D:6) a +0 trident a +0 chain mail