Redee Level 1 of the Dungeon (0, 2, D:1) a jackal corpse (skeletalised by now) (2, 0, D:1) a jackal corpse (skeletalised by now) (3, 10, D:1) a +0 club (4, -2, D:1) a +0 short sword (5, -10, D:1) a +0 morningstar (9, 31, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) a +0 club (14, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 15, D:1) a rat corpse (skeletalised by now) (18, 28, D:1) 17 gold pieces (18, 29, D:1) 3 poisoned darts (18, 30, D:1) 7 gold pieces (19, 0, D:1) a rat skeleton (19, 28, D:1) a scroll of acquirement (19, 29, D:1) a scroll of revelation (19, 30, D:1) 11 gold pieces (20, 10, D:1) 4 poisoned darts (20, 28, D:1) a +0 mace (20, 29, D:1) 7 gold pieces (20, 30, D:1) a scroll of brand weapon (23, 25, D:1) a rat corpse (skeletalised by now) (34, 16, D:1) 6 stones (40, 17, D:1) 5 poisoned darts (43, 16, D:1) a +0 spear (45, -5, D:1) a +0 short sword (47, 4, D:1) a +0 short sword a kobold skeleton (53, 23, D:1) a ball python skeleton (57, -8, D:1) a +0 club Level 2 of the Dungeon [Shop] Maffof's Antique Weapon Shoppe a +0 mace (69 gold) a +0 spear (69 gold) a +0 trident (80 gold) a +0 club (11 gold) a +1 dagger of venom (216 gold) a +0 sling (34 gold) a +0 dagger (46 gold) a +0 trident (80 gold) (2, 12, D:2) a rat corpse (skeletalised by now) (2, 17, D:2) a quokka corpse (skeletalised by now) (3, 11, D:2) a +0 leather armour (3, 22, D:2) a jackal corpse (skeletalised by now) (13, 31, D:2) a +0 short sword (15, 37, D:2) a +0 whip 3 stones a +0 scale mail (17, 43, D:2) the alchemy staff of the Wraith {rPois rCorr Int+6 Stlth- Air Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (22, 39, D:2) 2 atropa-tipped darts (27, 42, D:2) a +0 dagger (29, 16, D:2) a quokka skeleton (30, -3, D:2) a +0 sling a +0 club (30, 27, D:2) 6 atropa-tipped darts (32, 19, D:2) an adder corpse (skeletalised by now) (36, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 27, D:2) a hobgoblin skeleton (40, 29, D:2) a +0 leather armour (44, 8, D:2) a +0 quarterstaff (44, 19, D:2) a bat skeleton (44, 37, D:2) the +0 plate armour of the Arena {rC- Int+4 Dex-5 Slay+4} rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (50, 13, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Cunurag's Assorted Antiques the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3471 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a potion of curing (78 gold) a +0 plate armour (468 gold) the +10 plate armour "Ojipn" {rPois Regen+ Int+2} (2168 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a phantom mirror (1040 gold) a potion of curing (78 gold) a +6 ring of dexterity (936 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (8, -15, D:3) a +0 ring mail (12, -8, D:3) a +0 spear (12, 1, D:3) an adder corpse (skeletalised by now) (31, -18, D:3) a +0 scimitar (35, -4, D:3) a +0 whip (35, 39, D:3) a +0 leather armour (37, -14, D:3) a +0 short sword (42, 9, D:3) a quokka corpse (skeletalised by now) (44, -18, D:3) a +0 dagger (46, 2, D:3) a +0 leather armour (50, 31, D:3) 6 poisoned darts (54, 8, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Nurhetejoe's Neck Hole a +0 cloak of corrosion resistance (138 gold) the +1 cloak of the Enchanted Forest {rElec rPois Str-4 Stlth+} (265 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a scarf of resistance (384 gold) a scarf of harm (108 gold) an amulet of wildshape (unknown) (360 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of faith (unknown) (480 gold) (0, 26, D:4) a +0 scale mail (6, 1, D:4) a staff of fire (8, 24, D:4) a +0 short sword (11, 1, D:4) a +0 great mace (39, 5, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (39, 36, D:4) a +0 club (40, 36, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (42, 36, D:4) a +0 flail a +0 leather armour (43, 36, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (48, 3, D:4) 5 atropa-tipped darts a +0 leather armour (49, -4, D:4) an adder corpse (skeletalised by now) (53, 10, D:4) a +0 whip a kobold corpse (skeletalised by now)