Dungeon Crawl Stone Soup version 0.33-a0-1069-g13e890bdef (webtiles) character file. Game seed: 9099607181828993118 0 RememberNoOTab the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Mar 10, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (39 turns). RememberNoOTab the Vexing (Poltergeist Enchanter) Turns: 39, Time: 00:00:45 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of blinking {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, RememberNoOTab the Poltergeist Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You reach down and open the door. Found a buckler. There is an open door here. d - a scroll labelled HEASUURYPI Found a sling. Found 8 stones. A bat comes into view. Found a stone staircase leading down. You see here 8 stones. A quokka and a ball python come into view. The ball python hisses angrily. The ball python bites you. The bat closely misses you. The quokka attacks as it pursues you! The quokka bites you. The ball python attacks as it pursues you! The ball python barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat misses you. The bat hits you but does no damage. The quokka attacks as it pursues you! The quokka closely misses you. A hobgoblin comes into view. Found a stone staircase leading down. The bat attacks as it pursues you! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... .. # ♣#♣ ..♣~ ♣#.♣♣♣# ♣.#♣#.♣.#~♣#♣ #...........# ♣...........# ### #..#######..♣ #.# ##..#.....#..♣##.###.# #..[+[..P.#....♣...g># .#..#...<.#..#.#@# #...'....P#...#(b## ##..#.....#..♣#r..# #..#######..♣##S.# ♣.... ....~ #..# ♣....) ...!.♣♣#.$# #♣♣#♣.♣.♣#♣♣##...# #.♣ #...# #..># You could see a quokka, a hobgoblin (asleep), a bat and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RememberNoOTab the Poltergeist Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring Action || total ---------------------------++------- Armour: Skin || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 22 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 22 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts