Dungeon Crawl Stone Soup version 0.33-a0-1406-gd7f1c8f71e (webtiles) character file. Game seed: 14322372555312316140 135 RememberNoOTab the Shooter (level 5, -1/41 HPs) Began as a Formicid Hunter on Apr 16, 2025. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (1535 turns). RememberNoOTab the Shooter (Formicid Hunter) Turns: 1535, Time: 00:01:10 Health: -1/41 AC: 3 Str: 15 XL: 5 Next: 41% Magic: 5/5 EV: 12 Int: 9 God: Gold: 122 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Wands h - a wand of charming (13) Scrolls c - a scroll of butterflies d - a scroll of brand weapon {unknown} e - 5 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} j - a scroll of teleportation {unknown} Potions f - a potion of haste {unknown} k - a potion of invisibility {unknown} l - a potion of curing Skills: + Level 3.3 Fighting * Level 5.2 Ranged Weapons + Level 2.7 Dodging - Level 1.3 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. It was a potion of curing. You feel better. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Okay, then. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin bites you but does no damage. You shoot an arrow. The arrow barely misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You shoot an arrow. The arrow closely misses the water moccasin. The water moccasin closely misses you. You shoot an arrow. The arrow closely misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you. You die... #...# ##########...##### #................. #.################ #.# #.# #.# #.# #@# #.S...... ######### You could see a water moccasin. Vanquished Creatures An ogre (D:2) 3 adders 3 endoplasms A giant cockroach (D:3) 3 hobgoblins (D:1) 2 quokkas 4 ball pythons 2 bats 4 goblins 5 kobolds 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RememberNoOTab the Formicid Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 250 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 495 | D:2 | Found a faded altar of an unknown god. 817 | D:2 | Noticed an ogre 827 | D:2 | Killed an ogre 828 | D:2 | Reached skill level 5 in Ranged Weapons 828 | D:2 | Reached XP level 3. HP: 11/29 MP: 3/3 828 | D:2 | Reached XP level 4. HP: 14/35 MP: 4/4 828 | D:2 | Reached XP level 5. HP: 16/41 MP: 5/5 1522 | D:3 | Noticed a water moccasin 1535 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, feat_on_display, amcnicky_mini_pool_small D:2: layout_basic, ebering_ecumenical_altar_webs, minivault_25, hangedman_decor_slide_cut D:3: layout_basic, led_xom_imps Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.7 Fighting | 3 | 3.3 Ranged Weapons | 5 | 5.2 Stealth | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 56 | 42 || 98 Ability: Dig | 3 | || 3 Use: Potion | | 1 || 1 Armour: Leather armour | 13 | 12 || 25 Dodge: Dodged | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1540 | 1489 | 51 | 0 | 1281 | 3 | 513.3 | Dungeon | 1540 | 1489 | 51 | 0 | 1281 | 3 | 513.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 713 daAuts D:1: 471 daAuts D:3: 355 daAuts