RoMight Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -17, D:1) a merfolk skeleton (9, -23, D:1) a stone (11, -9, D:1) a bat corpse (skeletalised by now) (16, -17, D:1) a merfolk skeleton (22, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -15, D:1) a +0 leather armour (26, -21, D:1) a +0 sling (29, -4, D:1) a +0 club a gnoll corpse (skeletalised by now) (37, 1, D:1) a +0 short sword (40, -19, D:1) a +0 robe (42, -22, D:1) a +0 short sword (42, 0, D:1) a rat corpse (skeletalised by now) (49, -4, D:1) a +0 sling (55, -19, D:1) a +0 mace (55, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 1, D:2) a dart slug corpse (15, 10, D:2) a ribbon worm corpse (18, -8, D:2) a +0 leather armour (20, -1, D:2) a +0 whip (27, -22, D:2) a +0 dagger 2 stones (28, -23, D:2) a ball python corpse (skeletalised by now) (28, 18, D:2) a +0 dagger (31, 18, D:2) a dart slug corpse (34, 0, D:2) a +0 club (37, 2, D:2) a rat corpse (skeletalised by now) (48, 2, D:2) a +0 falchion (49, -9, D:2) a +0 dagger (50, -9, D:2) a hobgoblin corpse (skeletalised by now) (50, 3, D:2) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (51, 3, D:2) a +0 club (54, 1, D:2) 4 stones (58, 15, D:2) a +0 mace (62, 26, D:2) a +0 dagger (64, 19, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe an orc corpse (skeletalised by now) (6, 0, D:3) a +0 whip (8, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (8, 1, D:3) a +0 short sword (9, 1, D:3) a +0 dagger (10, 0, D:3) a +0 trident