Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 713727187946971649 5 Rover the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on May 17, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (150 turns). Rover the Apothecary (Octopode Alchemist) Turns: 150, Time: 00:00:16 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of noise {unknown} Potions g - 2 potions of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a jackal. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 club and quivering stones Poisonous fumes billow around the kobold! The kobold is poisoned. You feel a bit more experienced. The jackal bites you but does no damage. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal barks! You hear a shout! The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is heavily wounded. You constrict the jackal. You kill the jackal! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword Poisonous fumes billow around the kobold! The kobold is poisoned. The jackal stops to sniff the ground. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You kill the kobold! The jackal attacks as it pursues you! The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. You die... ... #.....# .. ###.....# .h ..#.....# . #. #.#.....# ... #. #.#.....# .##..#.##.#.....# .......†........+ .##..#.##.#.)...# # #. #.#..h@.# #. ..#.....# ##########.....# ....^.........†# ...###########.# ###### #.# ##..... #.# ##.##### #.# ##.##..#. #.# .#.##.##'# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rover the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 5 Tentacles || 2 Cast: Poisonous Vapours || 4 Armour: None || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 116 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 116 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+