Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 10029238769038209168 15 Rover the Apothecary (level 2, -1/20 HPs) Began as a Draconian Alchemist on May 18, 2026. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:58 (970 turns). Rover the Apothecary (Draconian Alchemist) Turns: 970, Time: 00:00:58 Health: -1/20 AC: 4 Str: 10 XL: 2 Next: 34% Magic: 5/5 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 buckler Scrolls c - a scroll of noise {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} j - a scroll of torment {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 b - Mercury Arrow Conj/Alch 16% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 17% 1 Momentum Strike Conj/Tloc 6% 3d8 26% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Poisonous fumes billow around the rat! You kill the rat! Magic restored. You now have 26 gold pieces (gained 4). You encounter a water moccasin. Found 2 blue potions. The water moccasin hisses angrily. A water moccasin is nearby! It was a potion of curing. You feel better. The water moccasin bites you! It was a potion of heal wounds. You feel much better. The water moccasin bites you. The water moccasin closely misses you. You miss the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin barely misses you. x2 You closely miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. The water moccasin barely misses you. You miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #### ### ### ##!... ..#.... ...#.####....### ⌠.#........... #.#S#.##....### #.∩@.# #.#.# #.#.#.# .# # ⌠.#†.# . ...# ### .. #.#.# .? # #. ..# # You could see a water moccasin. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 5 goblins (D:1) 3 kobolds (D:1) A rat (D:3) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rover the Draconian Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 385 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 515 | D:1 | Learned a level 2 spell: Mercury Arrow 945 | D:2 | You fall into a shaft and drop 1 floor! 946 | D:3 | Found Fyq Igi's Weapon Emporium. 960 | D:3 | Encountered a water moccasin 970 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, minivault_11, kennysheep_flooded_box D:2: layout_loops_corners, basic_altar, darby_gloom_lake, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 20 Punch || 1 Cast: Poisonous Vapours || 27 Drink: Curing || 1 Heal wounds || 1 Armour: None || 17 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 971 | 0 | 0 | 834 | 3 | 323.7 | Dungeon | 971 | 971 | 0 | 0 | 834 | 3 | 323.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:3: 25 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+