Runa Level 1 of the Dungeon [Shop] Juts's Assorted Antiques a scroll of poison (120 gold) a lightning rod (4/4) (1200 gold) a +0 heavy great sword (600 gold) a staff of alchemy (750 gold) a phantom mirror (1200 gold) a +1 plate armour of fire resistance (900 gold) a potion of attraction (90 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (10, 30, D:1) a +3 dagger of speed (11, 14, D:1) a ball python skeleton (18, 27, D:1) a +0 robe (20, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 28, D:1) a +0 whip (25, -10, D:1) a +0 sling (29, 26, D:1) a +0 dagger (35, 32, D:1) a +0 whip (35, 34, D:1) a +0 flail (39, 4, D:1) a rat skeleton (43, 4, D:1) a bat skeleton (47, 20, D:1) a hobgoblin skeleton (47, 27, D:1) a +0 dagger (48, 2, D:1) a bat corpse (skeletalised by now) (48, 19, D:1) a jackal skeleton (48, 20, D:1) a ball python skeleton (52, 12, D:1) a jackal skeleton (53, 12, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, 2, D:2) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (5, 4, D:2) a +0 short sword (7, 4, D:2) a hobgoblin corpse (skeletalised by now) (7, 26, D:2) a +0 leather armour (12, 13, D:2) a +0 mace (14, 8, D:2) a bat skeleton (14, 34, D:2) a ball python corpse (skeletalised by now) (15, 34, D:2) a +0 club (17, 29, D:2) a rat skeleton (18, 1, D:2) a +0 dagger a +0 sling a goblin skeleton (31, 14, D:2) a +0 whip a ball python skeleton a kobold skeleton (33, 19, D:2) a bat skeleton (36, 29, D:2) a bat corpse (skeletalised by now) (37, 33, D:2) a +0 robe (39, 29, D:2) a hobgoblin corpse (skeletalised by now) (48, 1, D:2) a +0 leather armour (52, 8, D:2) a +0 club (58, 4, D:2) the inkwell talisman of the Turtle {rN+ rCorr Str+6 Int-4} [inkwell talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). (61, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, -21, D:3) a hobgoblin corpse (skeletalised by now) (2, 6, D:3) a +0 falchion an orc corpse (skeletalised by now) (4, -21, D:3) a hobgoblin corpse (skeletalised by now) (5, 16, D:3) a parchment of Stone Arrow (8, -4, D:3) a rat skeleton (9, -4, D:3) a river rat skeleton (10, -4, D:3) a ball python skeleton a ball python skeleton (14, -17, D:3) a bat corpse (skeletalised by now) (22, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -6, D:3) a +0 dagger (22, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, -7, D:3) a +0 club a +2 dagger of venom a goblin corpse (skeletalised by now) (24, -7, D:3) a +0 club a +0 club a +0 animal skin a +1 helmet of intelligence the hobgoblin corpse of Robin (skeletalised by now) (24, -6, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (26, -22, D:3) a +0 short sword (29, -31, D:3) a +0 robe Level 4 of the Dungeon [Shop] Woicwo's Assorted Antiques a scarab talisman (287 gold) a +0 broad axe (207 gold) a +0 war axe (80 gold) a wand of mindburst (9) (289 gold) a scroll of immolation (92 gold) a +1 falchion of protection (243 gold) a potion of haste (230 gold) (0, 0, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (2, -17, D:4) a +0 leather armour (3, 33, D:4) a +0 falchion (9, 39, D:4) the inkwell talisman of Indestructible Liberty {Rampage rN+ Str-5 Int+6} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). (10, 13, D:4) a +0 spear (13, -8, D:4) a +0 club (18, -21, D:4) a +0 hand axe (18, -20, D:4) a +0 leather armour a +0 short sword a +0 ring mail a +0 falchion an orc skeleton (30, 28, D:4) a spore talisman (44, 1, D:4) a ball python skeleton (57, 18, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Qotet's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) a parchment of Animate Dead (156 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) (10, -44, D:5) a +0 spear (12, -19, D:5) a +0 trident (13, 3, D:5) a lupine talisman (16, -33, D:5) a hound skeleton (16, 2, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (18, -33, D:5) a +0 club an orc skeleton (32, -6, D:5) a +0 dagger (46, -26, D:5) a +0 club (46, -25, D:5) a +0 whip a gnoll skeleton (47, -25, D:5) a +0 halberd (47, -24, D:5) a +0 spear a gnoll skeleton Level 6 of the Dungeon (6, 14, D:6) a +0 rapier a +2 leather armour of cold resistance (9, -9, D:6) a parchment of Summon Forest (17, 4, D:6) a +0 ring mail (31, -7, D:6) a +0 quarterstaff a +0 ring mail (42, 14, D:6) a +0 leather armour (44, 14, D:6) a hound corpse (skeletalised by now) (45, -27, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) the +2 ring mail "Panik" {Int+8} Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 scale mail (14, -19, D:7) a +0 chain mail (17, -33, D:7) a +2 dagger of venom (19, -30, D:7) a +0 robe (25, 0, D:7) a +0 robe (39, -34, D:7) a +0 sling (39, 5, D:7) a staff of earth (40, -39, D:7) a +0 short sword (42, -5, D:7) a +0 robe (46, -9, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (49, -30, D:7) a medusa talisman (50, -33, D:7) a +0 trident (57, -9, D:7) a +0 orcbow (59, -39, D:7) a +0 giant club an ogre skeleton (67, -2, D:7) a +0 robe Level 8 of the Dungeon (12, -10, D:8) a +0 robe (16, -5, D:8) a +0 short sword an orc skeleton (16, -3, D:8) a +0 club a +0 whip an orc skeleton an orc skeleton (16, -1, D:8) the human skeleton of Prince Ribbit (17, -3, D:8) a +0 great sword an orc skeleton (18, -19, D:8) a +2 dagger of venom (27, -14, D:8) a yak skeleton a yak skeleton (28, -14, D:8) a yak skeleton a yak skeleton (29, -12, D:8) a +0 hand axe a gnoll skeleton (29, -2, D:8) a parchment of Summon Ice Beast (37, -22, D:8) a spore talisman (44, -1, D:8) a +0 club a gnoll skeleton (45, -17, D:8) a +0 spear (45, 0, D:8) a +0 whip a gnoll skeleton (47, 0, D:8) a +0 flail a gnoll skeleton (47, 16, D:8) 2 large rocks (48, -1, D:8) a +0 scale mail a +3 spear of venom (48, 0, D:8) a +0 spear a gnoll skeleton (52, 19, D:8) a +0 club (56, 20, D:8) a +0 trident a +0 chain mail an orc skeleton (56, 21, D:8) a +0 morningstar a +0 scale mail a +0 dagger a +0 ring mail an orc skeleton Level 9 of the Dungeon [Shop] Quacvuum's Weapon Shop 4 silver javelins (540 gold) 3 boomerangs (90 gold) a +0 club (7 gold) a +0 falchion (45 gold) the +2 great sword "Mel Wiank" {protect, rElec Stlth+} (582 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 poisoned darts (45 gold) a +0 hand axe (45 gold) a +0 short sword (45 gold) a +0 war axe (52 gold) a +0 great sword (150 gold) (11, -2, D:9) a +0 robe (13, -3, D:9) a +0 flail (17, 10, D:9) an orb of mayhem (30, 24, D:9) a +0 leather armour (44, -4, D:9) a +0 short sword a +0 robe (44, 15, D:9) a +0 flail (44, 32, D:9) a parchment of Summon Forest (45, -4, D:9) a +4 great sword a +0 robe (45, -3, D:9) a +0 great sword of freezing a +0 robe (55, -6, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a parchment of Grave Claw (3, 1, D:10) a scroll of amnesia (4, 23, D:10) a +0 short sword (4, 25, D:10) a +0 dagger a stone a +0 club a kobold skeleton (4, 27, D:10) a +0 robe a +4 morningstar a +0 robe a +2 mace (5, 9, D:10) a +0 dagger a +0 robe (5, 23, D:10) a +0 dagger a +0 club a kobold skeleton a kobold skeleton (5, 24, D:10) 5 stones a +0 whip a +0 whip a kobold skeleton a kobold skeleton (5, 25, D:10) a +0 whip a kobold skeleton (5, 26, D:10) a +0 robe a +0 hand axe (5, 27, D:10) a +0 robe a +5 mace of freezing the Ecumenical Temple