Ruupert the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 falchion a +0 animal skin an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a ring of protection from cold (49, 37, D) a +4 spear of venom (unseen) (50, 36, D) a +7 orcbow of flaming (unseen) (50, 37, D) a +3 trident of venom (unseen) (51, 36, D) a staff of fire (unseen) (51, 37, D) a fortress talisman (52, 36, D) a staff of conjuration (unseen) (52, 37, D) a staff of alchemy (unseen) (53, 36, D) a +0 scale mail of fire resistance (unseen) (53, 37, D) the +4 mace of Liefel {freeze, rF- rN+ Str+4 Int+2} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (unseen) (54, 36, D) Umumuil's Precepts of Doom Spells Type Level a - Jinxbite Hexes 2 b - Dazzling Flash Hexes/Fire 3 c - Sigil of Binding Hexes 3 Trog disapproves of the use of such an item. (unseen) (59, 36, D) a +5 ring of evasion a +6 ring of intelligence an amulet of magic regeneration a ring of flight a +4 ring of slaying (59, 37, D) a book of the Warp (60, 37, D) the +0 arbalest "Adibrygo" {freeze, rElec MP+5 Str-4 Dex+3} rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). (60, 42, D) a +2 trident of freezing (unseen) (60, 43, D) a +0 dagger a +0 robe (61, 0, D) a staff of cold (61, 10, D) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, 16, D) a staff of cold (unseen) (61, 23, D) a +3 demon blade (61, 26, D) a +2 sling of flaming (unseen) (61, 31, D) a +0 morningstar a +0 hand axe (61, 32, D) a +0 mace (61, 36, D) a +0 trident of freezing (61, 44, D) a +3 heavy battleaxe (62, 0, D) the staff of the Inferno {rF+ Str-5 Int+7 Fire Alch} [staff of fire] rF+: It protects you from fire. Str-5: It affects your strength (-5). Int+7: It affects your intelligence (+7). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (62, 1, D) a book of the Tundra (62, 8, D) a +2 plate armour of fire resistance (unseen) (62, 9, D) Xestruol's Vellum of the Mortar Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Fulsome Fusillade Conjuration/Alchemy 8 Trog disapproves of the use of such an item. (62, 10, D) a +0 dagger a +0 robe (62, 16, D) a +2 leather armour of positive energy (unseen) (62, 26, D) an amulet of reflection (62, 30, D) a +0 short sword (62, 31, D) a +0 scimitar a green draconian corpse (skeletalised by now) (62, 32, D) a +7 quarterstaff (62, 37, D) a +0 leather armour of cold resistance (63, 0, D) a +2 scale mail of cold resistance (unseen) (63, 8, D) the Atlas of Relocation and the Nimbus Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. (unseen) (63, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 16, D) the +4 shortbow of Sudden Death {heavy, rN+ Will- Int-4 Dex+4} rN+: It protects you from negative energy. Will-: It decreases your willpower. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). (unseen) (63, 26, D) a +3 mace of draining (unseen) (63, 27, D) the +2 spear "Cutug" {heavy, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (63, 28, D) a +0 flail (63, 31, D) a +0 scimitar of protection (unseen) (63, 32, D) a +0 whip a draconian corpse (skeletalised by now) (63, 36, D) the +8 flail "Niczuinewe" {flame, rCorr Int+4} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (64, 16, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (64, 26, D) a +2 leather armour of fire resistance (unseen) (64, 27, D) the +10 spear "Fuppae Kesu" {drain, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (65, 26, D) the Incunabulum of Gases Spells Type Level a - Static Discharge Conjuration/Air 2 b - Forge Lightning Spire Air/Forgecraft 4 c - Magnavolt Earth/Air 7 Trog disapproves of the use of such an item. (unseen) (67, 0, D) the Textbook on Fever Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 Trog disapproves of the use of such an item. (68, 0, D) the +7 chain mail of the Hunter {Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (69, 0, D) a +1 short sword of freezing (unseen) (70, 9, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (70, 36, D) a staff of conjuration (71, 12, D) a +4 antimagic scimitar (71, 17, D) the +3 scale mail of Dacol {Str+2} Str+2: It affects your strength (+2). (unseen) (71, 19, D) a +0 spear a +0 robe (71, 27, D) a +2 great sword of venom (71, 36, D) a +1 falchion of draining (71, 37, D) a ring of wizardry (71, 41, D) a +2 great sword of flaming (72, 8, D) a +3 double sword of holy wrath (unseen) (72, 16, D) a staff of air (72, 17, D) a ring of fire a +6 ring of dexterity (72, 20, D) a +6 dire flail a +0 robe (72, 26, D) a book of Debilitation (72, 27, D) the Compilation of the Unstable Volcano Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 Trog disapproves of the use of such an item. (unseen) (72, 29, D) a jackal corpse (skeletalised by now) (72, 31, D) a +2 antimagic triple sword (72, 36, D) a +1 heavy hand axe (72, 37, D) a ring of wizardry (73, 1, D) the +2 robe of Gehenna {rElec rF- rN+++ Str+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). (unseen) (73, 3, D) a +0 rapier (still there?) a +2 ring mail of fire resistance (still there?) (73, 16, D) the +2 giant club "Demonbane" {heavy, *Slow Str+3 Dex+4 SInv} *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (73, 17, D) a staff of earth (unseen) (73, 26, D) a book of Iron (73, 27, D) a +4 dagger of protection (unseen) (73, 30, D) a water moccasin corpse (skeletalised by now) (73, 37, D) a +2 rapier of venom (75, 1, D) a staff of conjuration (unseen)