Ruupert the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) a +0 long sword a +0 buckler a +0 scale mail the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (35, 1, D) a +0 arbalest a yaktaur corpse (35, 14, D) a staff of conjuration (unseen) (35, 15, D) a ring of flight (36, 1, D) a +0 shortbow (still there?) a +5 scimitar of holy wrath (still there?) a +2 flail of protection (still there?) (36, 2, D) a +0 orcbow (36, 15, D) a ring of poison resistance (37, 1, D) a +2 quarterstaff of speed (unseen) (37, 2, D) a +0 arbalest a yaktaur corpse (37, 14, D) a book of the Wilderness (37, 15, D) a +3 flail of venom (unseen) (38, 1, D) a +0 shortbow (still there?) a +2 troll leather armour (still there?) a +0 orcbow (still there?) the +2 triple sword of Wu Jian's Favour {freeze, ^Contam rCorr Int+2 Stlth+} (still there?) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Maxwell's Memoranda (still there?) a centaur corpse (still there?) (38, 2, D) a +2 antimagic spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +0 arbalest (still there?) a yaktaur corpse (still there?) (38, 14, D) an amulet of the acrobat (38, 15, D) a box of beasts (39, 1, D) an amulet of reflection the dreamdust necklace {Acrobat} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. a +4 ring of protection a centaur corpse (39, 2, D) a +0 arbalest a yaktaur corpse (39, 3, D) 4 large rocks (39, 14, D) the amulet "Xaas" {Reflect rF+ Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). (unseen) (39, 15, D) the maw talisman of Xusyat {Str+2} [maw talisman] Str+2: It affects your strength (+2). (unseen) (40, 0, D) a dragon-coil talisman (40, 1, D) a +0 spear of distortion (unseen) (40, 2, D) a +0 shortbow a centaur corpse (40, 14, D) a book of Frost (40, 15, D) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. (unseen) (41, 1, D) a +0 orcbow a Fen Folio (41, 2, D) a +0 shortbow (still there?) a +0 great mace of protection (still there?) (41, 14, D) a +0 scale mail of cold resistance (unseen) (41, 15, D) the +3 broad axe "Poutyufoo" {venom, *Slow rF+++ rCorr Dex-2} *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (unseen) (42, 1, D) a +0 longbow a +0 leather armour a book of Spatial Translocations an elf corpse (42, 14, D) a staff of death (unseen) (42, 15, D) a scroll of brand weapon (43, 14, D) +0 pearl dragon scales (43, 15, D) a +0 helmet of see invisible (unseen) (47, 8, D) a +1 long sword of draining (unseen) (48, 8, D) a +0 rapier a +0 rapier a +0 leather armour (48, 9, D) a +0 short sword a +0 short sword a +0 leather armour a ring of poison resistance (49, 0, D) a +0 long sword (49, 6, D) a +2 partisan of protection a +0 robe an elf corpse (49, 24, D) an amulet of reflection (49, 36, D) a staff of air (unseen) (49, 37, D) a +2 robe of willpower (unseen) (50, 0, D) a staff of death (unseen) (50, 5, D) a +0 shortbow a +0 vampiric dagger a +0 leather armour a +1 heavy battleaxe an elf corpse (50, 7, D) a +0 longbow a +0 leather armour a +0 long sword a +0 robe an elf corpse an elf corpse (50, 16, D) a +0 hand axe a +0 chain mail a ring of see invisible (50, 18, D) a +0 giant spiked club (50, 41, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (50, 43, D) a +0 orcbow a +0 halberd a +0 chain mail (51, 1, D) a +2 trident of protection (51, 6, D) a +0 rapier a +0 robe an elf corpse (51, 13, D) a +2 helmet of see invisible (unseen) (51, 16, D) a +0 giant club an ogre corpse (51, 18, D) a +0 long sword a +0 plate armour a +0 dagger a +0 robe an orc corpse (51, 19, D) a +1 great sword (still there?) a +0 plate armour (still there?) (51, 24, D) the staff of Mayhem {rPois rF- rN+ Dex+3 Summ Necro Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (51, 25, D) a book of the Wilderness (51, 31, D) a +0 battleaxe a +0 plate armour (51, 42, D) a +0 short sword (still there?) the +0 plate armour "Ebieg" {rElec Regen+ Str-2 Int+4} (still there?) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). a +0 dagger (still there?) a +0 robe (still there?) a +0 arbalest (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) a kobold corpse (skeletalised by now) (still there?) (51, 43, D) a +0 dagger a +0 robe (51, 44, D) a +0 giant club an ogre corpse (skeletalised by now) (52, 1, D) the +11 great sword "Undertaker" {freeze, rF+ rC++ Dex+3 SInv} rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (52, 6, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 heavy war axe (still there?) a +2 dire flail of draining (still there?) an elf corpse (still there?) (52, 12, D) a staff of air (52, 13, D) a staff of fire (still there?) a +0 robe (still there?) Vv's Dissertation on Burning and the Deep Freeze (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Ozocubu's Refrigeration Ice 7 an orc corpse (still there?) (52, 18, D) a +0 battleaxe a +8 plate armour of ponderousness (52, 25, D) a +0 spectral quarterstaff (52, 30, D) a +0 dagger a +0 robe a human corpse (52, 36, D) the +3 war axe "Ahoistrye" {heavy, rF- rC+ Dex+3} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (52, 37, D) a +0 mace of draining (52, 42, D) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (53, 12, D) a +0 dagger (53, 18, D) a +0 war axe a +0 arbalest a +0 plate armour (53, 19, D) a +1 great mace (still there?) a +0 plate armour of fire resistance (still there?) a +2 war axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (53, 24, D) a +8 giant spiked club (53, 26, D) a +0 dagger a +0 robe (53, 30, D) a +0 robe (53, 31, D) a +0 robe (53, 37, D) the +8 long sword of Death's Door {pain, rC+ Str+3 Dex+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (53, 43, D) a +0 arbalest a kobold corpse (skeletalised by now) (54, 0, D) a ring of flight the amulet of Quabumai {Rampage Acrobat rF- Will- SInv} [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. SInv: It lets you see invisible. a ring of resist corrosion the ring "Vokhol" {*Corrode ^Drain rN+++ Wiz Int+3} [ring of wizardry] *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (54, 13, D) a +0 giant club (still there?) the +6 scale mail of Icronoiz {*Slow +Blink rC+ Str+3} (still there?) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). an ogre corpse (still there?) (54, 36, D) a +0 robe (55, 1, D) a staff of air (unseen) (55, 12, D) a +0 plate armour (55, 13, D) a staff of death (unseen) (55, 24, D) the +2 great sword "Killer Bee's Regret" {freeze, rCorr Str+4 SInv} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (60, 37, D) a staff of cold (unseen) (60, 42, D) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (61, 0, D) the staff "Aseof" {rPois rN+ SInv Necro} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (unseen) (61, 8, D) a staff of alchemy (unseen) (61, 11, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (61, 19, D) a +0 short sword (61, 26, D) a staff of alchemy (unseen) (61, 36, D) a +0 long sword (61, 37, D) a +0 dagger of protection (unseen) (61, 42, D) a +0 battleaxe a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (61, 43, D) a +0 war axe a +0 arbalest a +0 plate armour a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (61, 44, D) a +3 great sword of holy wrath (still there?) a +0 chain mail of poison resistance (still there?) an orc corpse (skeletalised by now) (still there?) (62, 1, D) a staff of death (62, 8, D) the +0 leather armour "Busayrri" {Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (62, 18, D) a +0 club an orc corpse (skeletalised by now) (62, 19, D) a +0 dagger a +0 robe (62, 26, D) a staff of cold (unseen) (62, 27, D) a +2 short sword of speed (unseen) (62, 36, D) a +0 spectral giant club (62, 37, D) a +0 lajatang of venom (still there?) 2 boomerangs (still there?) a +0 plate armour (still there?) a +0 heavy broad axe (still there?) (63, 0, D) +1 fire dragon scales (unseen) (63, 16, D) an amulet of the acrobat an amulet of guardian spirit a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +6 ring of intelligence a +0 orcbow of freezing (63, 19, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 20, D) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (63, 26, D) the +0 scale mail of the Blessed Realm {rC++ rCorr Dex-5 SInv} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (63, 27, D) the +4 arbalest "Wecic" {elec, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (63, 37, D) a +4 heavy trident (unseen) (63, 39, D) a +0 arbalest a kobold corpse (skeletalised by now) (64, 16, D) a staff of fire (unseen) (64, 19, D) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (64, 27, D) a +4 shortbow of draining (unseen) (65, 26, D) a staff of earth (unseen) (68, 0, D) a +4 morningstar of holy wrath (unseen) (69, 0, D) a staff of air (unseen) (69, 36, D) a staff of fire (unseen) (70, 9, D) a staff of alchemy (unseen) (70, 31, D) a +0 whip a +0 leather armour a +0 long sword a +0 plate armour (70, 36, D) the staff of the Wasteland {rF+ rC+ rN+ Int-5 Hexes Necro} [staff of death] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (71, 20, D) a +0 orcbow a centaur corpse (skeletalised by now) (71, 26, D) a +2 arbalest of draining (unseen) (71, 31, D) a +0 dagger a +0 scale mail (71, 36, D) a staff of earth (72, 8, D) a +1 heavy flail (unseen) (72, 9, D) a maw talisman (72, 11, D) a +0 dagger a +0 robe (72, 16, D) the +2 hand axe of Cocytus {drain, *Corrode rPois rF+ Will+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. (72, 17, D) a +1 vampiric falchion (72, 21, D) a +0 orcbow (72, 22, D) 4 large rocks a +0 shortbow a centaur corpse (skeletalised by now) (72, 26, D) a staff of earth (72, 27, D) a staff of conjuration (unseen) (72, 31, D) a +0 whip (72, 32, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (72, 33, D) a +0 club (72, 36, D) a +1 chain mail of cold resistance (unseen) (72, 37, D) a +0 plate armour of cold resistance (unseen) (73, 16, D) the +1 great sword of the Evil Eye {freeze, Str+2} Str+2: It affects your strength (+2). (unseen) (73, 17, D) a +0 broad axe of flaming (73, 21, D) a +0 trident a boomerang (73, 26, D) a +3 arbalest of freezing (unseen) (73, 27, D) the +3 partisan of Orrashy {antimagic, *Rage rN++ Int+3 Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (73, 36, D) a staff of fire (unseen) (73, 37, D) a +2 great sword of flaming (unseen) (74, 3, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (74, 21, D) a +0 trident (75, 1, D) the staff "Duehi" {rN+ Str+4 Necro} [staff of death] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. (unseen) (75, 3, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now)