Ruupert Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 5, D:1) a +0 club (4, 31, D:1) a +0 dagger (8, 20, D:1) a jackal skeleton (10, -5, D:1) a +0 scale mail (10, 17, D:1) a jackal skeleton a jackal skeleton (10, 19, D:1) a rat skeleton (10, 25, D:1) a +0 dagger a ring of positive energy (13, 3, D:1) a +0 dagger 5 stones (13, 41, D:1) a +0 spear (14, 10, D:1) a rat skeleton (17, 31, D:1) a ball python skeleton (22, 28, D:1) a +0 whip (26, 34, D:1) a +0 spear (27, 28, D:1) a rat skeleton (29, 5, D:1) a +0 ring mail (34, 19, D:1) a +1 dagger of venom a stone (44, 34, D:1) a +0 whip (47, -1, D:1) a +2 mace of holy wrath (47, 0, D:1) a +0 club (47, 9, D:1) a rat skeleton (53, -2, D:1) a ring of poison resistance Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 7, D:2) 6 boomerangs (22, -24, D:2) a +0 ring mail (41, -18, D:2) a +0 short sword 5 stones a kobold skeleton (49, -18, D:2) a ball python skeleton (54, 0, D:2) a +0 robe Level 3 of the Dungeon (5, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, -3, D:3) an orb of stardust (16, 7, D:3) a +0 ring mail (18, 10, D:3) a rat skeleton (20, -1, D:3) a +0 dagger (22, 32, D:3) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (28, 13, D:3) a +0 sling {Fubuki} (30, -13, D:3) a hobgoblin skeleton (32, 25, D:3) a bat skeleton (35, 36, D:3) a +0 scale mail (41, -9, D:3) a frilled lizard skeleton (42, 22, D:3) a +0 spear (50, -22, D:3) 2 poisoned darts (57, 29, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of protection a +0 leather armour an orc skeleton (0, 2, D:4) an iguana skeleton (6, 10, D:4) a +2 hand axe of electrocution a +0 club a +0 leather armour an orc skeleton (6, 13, D:4) a +0 whip a +0 club an orc skeleton (6, 14, D:4) a +0 club a +0 leather armour (8, 26, D:4) a +0 dagger a goblin skeleton (15, -1, D:4) 2 poisoned darts (17, 30, D:4) a +0 leather armour (23, 15, D:4) a +2 dagger of venom (23, 16, D:4) a +0 club (24, 4, D:4) a +0 leather armour (24, 17, D:4) a +0 club a hobgoblin skeleton a goblin skeleton (24, 18, D:4) a +0 club (24, 19, D:4) a +0 club a goblin skeleton (24, 20, D:4) a +2 vampiric dagger (28, 14, D:4) a +0 club an orc corpse (skeletalised by now) (37, 15, D:4) a +0 short sword a +0 ring mail a +0 flail a +0 leather armour a +4 ring of slaying an orc skeleton (38, 16, D:4) a +0 sling (39, 17, D:4) a +0 dagger a +0 robe (41, 16, D:4) a +0 club (44, -3, D:4) a +0 club a +0 ring mail an orc skeleton (45, 16, D:4) an adder skeleton (48, 34, D:4) a +0 whip (50, 0, D:4) a hobgoblin corpse (skeletalised by now) (51, -1, D:4) a +0 morningstar of protection a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Samiveg's Antique Armour Shop the +4 robe of Teicigaz {Bane rF+ Int+3 Dex+5} (1085 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 scale mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) an orb of attunement (546 gold) an orb of stardust (546 gold) [Shop] Wettef's Antique Armour Boutique a +0 robe (18 gold) a +0 robe (18 gold) a +0 pair of boots (94 gold) a +0 robe (18 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) (1, -16, D:5) a +0 whip (4, -29, D:5) a +2 rapier of speed (4, -26, D:5) a +0 chain mail (28, -11, D:5) a quokka skeleton Level 6 of the Dungeon (2, 3, D:6) a +0 helmet (5, 6, D:6) 3 boomerangs (6, 2, D:6) a +0 ring mail (22, 39, D:6) a +0 dagger (25, 14, D:6) a water moccasin corpse (skeletalised by now) (25, 34, D:6) a +0 ring mail (30, -2, D:6) a black bear corpse (skeletalised by now) (35, 31, D:6) a +0 robe (50, 25, D:6) a +0 rapier (51, 24, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 1, D:7) a ring of see invisible (3, 0, D:7) a +0 club a +0 ring mail (5, 0, D:7) a +2 halberd of protection a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) (8, 8, D:7) a +0 robe (10, 3, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -8, D:7) a +0 robe (18, 17, D:7) a +0 sling (19, 17, D:7) a +2 heavy halberd (20, 3, D:7) a +0 flail (20, 27, D:7) a +0 leather armour (23, 7, D:7) a +0 hand axe an orc skeleton (26, 9, D:7) a +0 ring mail (29, 10, D:7) 3 boomerangs a +0 falchion an orc skeleton (32, 10, D:7) a +0 giant club (35, 3, D:7) a +0 dagger an orc skeleton (36, 5, D:7) a +0 chain mail a +0 long sword an orc skeleton (36, 7, D:7) a wyvern corpse (skeletalised by now) (39, -4, D:7) a +0 helmet a +0 leather armour (39, 2, D:7) a +0 robe a +0 dagger an orc skeleton (39, 5, D:7) a +0 dagger a +0 robe (40, 2, D:7) a +0 robe a +0 dagger (40, 5, D:7) a +0 hand axe (40, 6, D:7) a +0 dagger of freezing a +0 robe (41, -4, D:7) a +0 flail a +0 spear (41, 5, D:7) a +0 dagger a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -6, D:7) a +0 flail a gnoll corpse (skeletalised by now) (42, -5, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (5, -48, D:8) a +0 flail a +0 scale mail a +0 dagger (7, -47, D:8) a +0 flail (10, -44, D:8) a +0 club a +0 ring mail (25, -44, D:8) a +0 ring mail (27, -20, D:8) 5 large rocks (33, -24, D:8) a +0 robe a +0 flail (35, -20, D:8) a +0 scale mail (38, -31, D:8) the +3 shortbow of Harmony {heavy, ^Fragile Int+7} ^Fragile: It will be destroyed if unequipped. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 robe a +0 short sword a +0 heavy hand axe (38, -30, D:8) a +4 long sword a +0 robe a +0 robe a +0 short sword a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger a +0 club (38, -28, D:8) a +0 robe a +0 scimitar (47, -46, D:8) a +0 sling of freezing (49, -33, D:8) a +0 mace Level 9 of the Dungeon [Shop] Pacam's General Store a phantom mirror (520 gold) a +0 great mace (130 gold) a +0 halberd (52 gold) a potion of curing (39 gold) a rimehorn talisman (162 gold) a ring of see invisible (195 gold) a parchment of Inner Flame (114 gold) a scroll of revelation (97 gold) a sack of spiders (520 gold) a book of Air (265 gold) (0, 0, D:9) a +0 dagger a +0 robe (2, 6, D:9) a +0 rapier (4, 22, D:9) a +0 hand axe (6, 17, D:9) a +0 shortbow (7, 4, D:9) a +0 helmet (14, -3, D:9) a +0 falchion (16, -16, D:9) a +0 robe a +0 dagger (16, -8, D:9) the scarab talisman of the Valley {rElec Int+3 SInv} [scarab talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (20, 2, D:9) a +0 dagger (21, 3, D:9) a +0 glaive of flaming a +0 trident a +0 ring mail +0 steam dragon scales (21, 4, D:9) a +0 hand axe a +0 shortbow a +0 war axe a +0 chain mail (23, 14, D:9) a +0 dagger a +0 robe (24, -11, D:9) a +0 ring mail (26, 13, D:9) a +0 hat (28, -14, D:9) a +0 falchion (37, 14, D:9) a +0 giant club a +0 giant spiked club (43, 12, D:9) 4 javelins Level 10 of the Dungeon (6, 35, D:10) a +0 short sword a +0 short sword a +0 leather armour (8, 18, D:10) a +0 scale mail (9, 31, D:10) a +0 short sword a +0 leather armour (9, 32, D:10) a +0 dagger a +0 robe (12, 32, D:10) a +0 mace a +0 leather armour (15, 35, D:10) a +0 hand axe (20, -5, D:10) a +0 leather armour (20, -4, D:10) a +0 sling (35, -7, D:10) a +0 robe (36, 6, D:10) a +0 executioner's axe of freezing (37, 30, D:10) a +0 leather armour a +0 flail (37, 31, D:10) a +0 robe a +0 dagger (37, 32, D:10) a +0 chain mail a +0 battleaxe (38, 31, D:10) a +0 dagger (38, 34, D:10) a +0 whip (41, 2, D:10) a +0 spear a +0 spear (42, 4, D:10) a +0 spear a +0 spear a +0 spear Level 11 of the Dungeon [Shop] Xyrepn's Weapon Emporium a +0 partisan (84 gold) a +0 flail (42 gold) 5 javelins (180 gold) a +0 flail (42 gold) a +0 rapier (66 gold) a +0 falchion (36 gold) the +1 dagger of Mayhem {freeze, Stlth+} (220 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 rapier (66 gold) [Shop] Woseemir's General Store a wand of roots (4) (189 gold) a parchment of Eringya's Noxious Bog (450 gold) a +1 falchion of holy wrath (223 gold) a potion of lignification (59 gold) a parchment of Sculpt Simulacrum (450 gold) the +1 robe of the Sky {Int+6} (459 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a phantom mirror (720 gold) a tin of tremorstones (2/2) (720 gold) [Shop] Nemuipnie's Antique Armour Emporium the +1 tower shield "Vorphoom" {Harm} (460 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +2 crystal plate armour (1656 gold) a +1 troll leather armour (506 gold) a +0 pair of gloves of parrying (264 gold) [Shop] Ocsay's Antique Armour Boutique the +0 plate armour of the Elephantaur {Int+4} (601 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. +0 shadow dragon scales (1035 gold) a +0 plate armour of poison resistance (396 gold) a +2 plate armour of cold resistance (630 gold) a +0 leather armour of cold resistance (162 gold) [Shop] Emomebyk's Assorted Antiques 2 potions of curing (84 gold) a potion of lignification (42 gold) a +2 plate armour of fire resistance (490 gold) a scroll of identify (28 gold) a potion of lignification (42 gold) a tin of tremorstones (2/2) (560 gold) a scroll of revelation (105 gold) (0, 0, D:11) a +0 mace (5, -11, D:11) a +0 dagger (6, 0, D:11) a +0 giant spiked club a +0 giant club (9, 2, D:11) a +0 whip a +0 leather armour (16, 4, D:11) a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 dagger (16, 5, D:11) a +0 long sword a +0 chain mail (17, 3, D:11) a +0 whip a +0 leather armour (19, 2, D:11) a +0 club (20, 2, D:11) a +0 robe a +0 dagger (20, 3, D:11) a +0 plate armour a +0 trident a +0 orcbow a +0 club a +0 leather armour a +0 hand axe (21, 1, D:11) a +0 trident (21, 4, D:11) a +0 robe a +0 dagger (22, 4, D:11) a +0 war axe (22, 5, D:11) a +0 robe a +0 dagger (23, 5, D:11) a +0 leather armour a +0 mace a +0 whip a +0 dagger (24, -5, D:11) a +0 mace (24, 6, D:11) a +0 leather armour a +0 club (24, 12, D:11) 3 boomerangs a +0 hand axe (24, 13, D:11) a +0 plate armour 3 boomerangs a +0 dire flail (24, 14, D:11) a +2 dagger of venom a +0 robe a +0 war axe (25, 11, D:11) a +0 mace a +0 plate armour a +0 great sword (25, 12, D:11) a +0 hand axe a +0 leather armour a +0 whip (25, 14, D:11) a +0 hand axe (26, 8, D:11) the +0 leather armour of the Blessed Realm {rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +0 plate armour "Xeagykk" {Str+2 Slay+5 Stlth-} Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 ring mail "Denogoiw" {rElec Int+3 Dex-3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 pair of boots the +0 leather armour "Gaatun" {rC+ MP+5} rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +5 leather armour of the Five Knives {Str+4 Int+4 Dex-2} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (26, 12, D:11) a +2 hand axe of flaming a +0 dagger (26, 13, D:11) a +0 short sword a +0 flail (26, 14, D:11) a +0 chain mail a +0 scimitar a +0 short sword a +0 club a +0 giant spiked club (29, 20, D:11) a +1 hat of intelligence (29, 22, D:11) a +0 spear (31, 19, D:11) a human corpse (skeletalised by now) (40, -18, D:11) a +0 flail a +0 broad axe a +0 scale mail (46, -11, D:11) the +0 robe of Torarghihius {Int+6 Archmagi} Int+6: It affects your intelligence (+6). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +1 robe of the Moon {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 scale mail "Jiom" {Rampage Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. It cannot be enchanted further. (48, 1, D:11) a +1 ring mail of cold resistance (53, 3, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (3, -20, D:12) a +0 buckler (4, -22, D:12) a +0 club (7, 10, D:12) a +0 glaive of venom a +0 ring mail (8, 4, D:12) a +0 battleaxe a +0 ring mail (13, -6, D:12) a +0 hand axe (14, -3, D:12) 2 atropa-tipped darts (15, 8, D:12) a +1 dagger of speed a +0 robe (15, 14, D:12) 5 large rocks (17, 4, D:12) a +0 orcbow (19, 10, D:12) a +0 short sword (27, -4, D:12) a +0 scale mail a +0 dagger (27, 4, D:12) a +0 dagger a +0 robe (34, -7, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 spear (2, 12, D:13) a +0 leather armour (3, 14, D:13) a +0 short sword (6, 22, D:13) the +2 flail of Turmoil {drain, rN+ Str-5 Int+3} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, 20, D:13) a +0 dagger (22, 6, D:13) a +0 quarterstaff (30, 4, D:13) a parchment of Passwall (31, 26, D:13) a +0 giant club a +0 giant spiked club (35, 21, D:13) a +0 dire flail (36, 22, D:13) a +0 halberd (38, 4, D:13) a +0 ring mail (39, -12, D:13) a +0 arbalest (41, -17, D:13) a +0 dagger a +0 robe (42, -16, D:13) a +0 dagger a +0 robe a +0 great sword a +0 plate armour (43, -16, D:13) a +0 dire flail of protection a +0 chain mail (46, 3, D:13) the spore talisman of Ocillaf {Rampage Fly Int-5 Dex+3} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (47, -17, D:13) a potion of moonshine (47, -13, D:13) 2 poisoned darts (48, -11, D:13) a ring of see invisible (48, 13, D:13) 5 large rocks (51, 2, D:13) the +3 spear of the Smoking Big Fish {freeze, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (56, 1, D:13) 3 curare-tipped darts Level 14 of the Dungeon [Shop] Emmyir's Assorted Antiques a phantom mirror (920 gold) a lightning rod (4/4) (920 gold) a lightning rod (4/4) (920 gold) a potion of brilliance (92 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) a phial of floods (920 gold) a +0 leather armour (46 gold) a phial of floods (920 gold) (0, 8, D:14) a +0 orcbow (1, 13, D:14) a +0 giant club a +0 giant club (15, 51, D:14) a +2 antimagic great sword (19, 2, D:14) 5 large rocks (36, 25, D:14) a +2 buckler of cold resistance a +0 war axe a +0 leather armour (43, 5, D:14) a ring of magical power (44, 46, D:14) a +0 scale mail (47, 5, D:14) a +0 mace (47, 9, D:14) a +0 heavy battleaxe a +0 leather armour (52, 35, D:14) an amulet of the acrobat (58, 8, D:14) a +0 pair of boots Level 15 of the Dungeon (12, 18, D:15) a wellspring talisman (14, -25, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club (15, -25, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (15, 16, D:15) a +0 trident (16, -25, D:15) a +0 spear a +0 robe (17, -25, D:15) the +1 pair of gloves of Zin's Inspiration {rF- rN+ Int+2} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dire flail a +0 giant spiked club (18, 17, D:15) a +0 whip (18, 19, D:15) a +0 whip a boomerang a +0 battleaxe a +0 chain mail (19, 20, D:15) a +0 orcbow a +0 battleaxe a +0 chain mail (23, -22, D:15) a +0 short sword a +0 robe (23, -10, D:15) a +0 helmet (24, 22, D:15) a +0 tower shield (32, 11, D:15) 4 large rocks (41, -13, D:15) a +4 scimitar of flaming (41, -4, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 chain mail (8, -7, Orc:1) a +0 giant club (8, -1, Orc:1) a +0 club a +0 leather armour (9, -5, Orc:1) a +0 giant club (9, -3, Orc:1) a +0 dagger (10, -5, Orc:1) a +0 battleaxe a +0 chain mail (14, -3, Orc:1) a +0 giant club (26, -40, Orc:1) a +0 heavy quarterstaff a +0 robe (27, -11, Orc:1) a +0 chain mail a +0 flail (28, -12, Orc:1) a +0 dagger of venom a +0 leather armour (29, -13, Orc:1) a +0 scale mail a +0 dagger a +0 scale mail a +0 club (29, -12, Orc:1) a +2 morningstar of concussion (30, -14, Orc:1) a +0 robe a +0 dagger (30, -11, Orc:1) a +0 scale mail a +0 hand axe (31, -36, Orc:1) a +0 plate armour a +0 halberd (31, -13, Orc:1) a +0 plate armour a +0 glaive (32, -35, Orc:1) a +0 flail (32, -15, Orc:1) a +0 chain mail a +0 halberd (33, -33, Orc:1) a +0 robe a +0 dagger (33, -14, Orc:1) a +0 leather armour a +0 dagger (34, -36, Orc:1) a +0 plate armour a +0 glaive (34, -35, Orc:1) a +0 robe a +0 dagger (34, -32, Orc:1) a +0 trident (34, -15, Orc:1) a +0 whip (34, -14, Orc:1) a +0 chain mail a +0 short sword (34, -12, Orc:1) a +0 ring mail a +0 dagger a +0 chain mail a +0 whip a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Guhoideu's Armour Emporium a +0 chain mail (126 gold) a +0 leather armour (42 gold) a +3 scale mail of death (514 gold) a +0 ring mail (84 gold) a +0 robe of willpower (165 gold) a +1 scale mail of archery (273 gold) a +2 scale mail of willpower (441 gold) a +0 scale mail (84 gold) a +0 chain mail (126 gold) a +0 robe (18 gold) [Shop] Geraoq's Antique Armour Shop a +0 plate armour (522 gold) a +0 chain mail (174 gold) a +0 robe (26 gold) a +0 plate armour (522 gold) a +2 chain mail of poison resistance (580 gold) a +2 cloak of air (913 gold) [Shop] Osmiliel's General Store a +0 hand axe (42 gold) a parchment of Dispersal (350 gold) a +2 heavy hand axe (243 gold) a parchment of Silence (257 gold) a manual of Stealth (1120 gold) a phial of floods (560 gold) a parchment of Cause Fear (182 gold) [Shop] Balem's General Store a potion of moonshine (21 gold) a +0 chain mail (114 gold) a tin of tremorstones (2/2) (760 gold) a +0 leather armour (38 gold) a +0 arbalest (142 gold) a potion of brilliance (86 gold) a parchment of Enfeeble (623 gold) a scroll of identify (43 gold) a parchment of Lesser Beckoning (110 gold) a manual of Throwing (1520 gold) [Shop] Gubes's Armour Shop a +2 scale mail of command (253 gold) a +2 tower shield of protection (325 gold) a +0 pair of boots of stealth (149 gold) a +2 ring mail of cold resistance (273 gold) the +0 pair of boots of Hole {+Blink Stlth+} (276 gold) +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of willpower (232 gold) the +0 ring mail "Echuxki Qeuq" {Harm rF+ Str-4 Int+3} (206 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 plate armour of command (500 gold) [Shop] Zoil's Antique Armour Boutique a +3 chain mail of poison resistance (600 gold) a +2 robe of positive energy (357 gold) the +2 chain mail of the Skiapode {Str+4} (753 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 crystal plate armour (1608 gold) a +1 plate armour of fire resistance (720 gold) +2 fire dragon scales (1488 gold) a +1 plate armour of cold resistance (720 gold) the +0 chain mail "Xuefatu" {Resonance, Str+6} (698 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a +2 chain mail of fire resistance (552 gold) (12, 0, Orc:2) a boomerang a +0 club a +0 club (12, 1, Orc:2) a +0 club (12, 3, Orc:2) a +0 flail (12, 11, Orc:2) a +0 dagger a +0 robe (12, 12, Orc:2) a +0 short sword (13, 9, Orc:2) a +0 hand axe a +0 leather armour (13, 11, Orc:2) a +1 flail of protection a +0 club a +0 short sword a +0 plate armour (13, 13, Orc:2) a +0 whip (14, 13, Orc:2) a +0 hand axe a +0 leather armour (26, -12, Orc:2) a +3 dagger a +0 robe (29, -12, Orc:2) a +0 partisan a +0 chain mail (29, -11, Orc:2) a +0 hand axe a +0 chain mail (30, -12, Orc:2) a +0 war axe a +0 dire flail a +0 chain mail a +0 hand axe a +0 leather armour (31, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (31, -10, Orc:2) a +0 trident a +0 leather armour (32, -13, Orc:2) a +2 flail of holy wrath a +0 trident (32, -12, Orc:2) a +0 whip a +0 mace 3 boomerangs a +0 chain mail (33, -14, Orc:2) a +0 whip a +0 leather armour (33, -13, Orc:2) a +0 hand cannon of freezing a +0 dagger a +0 robe (33, 11, Orc:2) a +0 robe a +0 dagger (34, 2, Orc:2) the +0 scale mail of the Dwarven Hall {rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (34, 9, Orc:2) a +0 short sword (35, -11, Orc:2) a +0 short sword (35, -10, Orc:2) a +0 flail (35, 9, Orc:2) a boomerang a +0 mace (37, 7, Orc:2) a +0 chain mail a +0 flail (37, 8, Orc:2) a +0 club (38, 7, Orc:2) a +0 ring mail a +0 dagger (39, 5, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 chain mail a +0 mace (39, 6, Orc:2) a +0 leather armour a +0 hand axe a +0 giant club a +0 giant club a +0 robe a +0 dagger (39, 7, Orc:2) a +0 club (39, 8, Orc:2) a +0 robe a +0 dagger (40, -15, Orc:2) a wyvern skeleton (40, -13, Orc:2) a wyvern skeleton (40, -9, Orc:2) a +2 dagger of protection a +0 robe a +0 long sword a +0 chain mail a +0 war axe 3 boomerangs a +0 plate armour (40, -8, Orc:2) a +0 dire flail a +0 robe (40, 8, Orc:2) a +0 plate armour a +0 glaive (41, -17, Orc:2) a wyvern skeleton (41, -13, Orc:2) a yak skeleton (41, -10, Orc:2) a +1 great sword of pain a +0 arbalest a +0 plate armour a +0 whip a +0 robe a +0 dagger a +2 robe of fire resistance (41, -9, Orc:2) a wyvern skeleton (41, 3, Orc:2) a +0 leather armour a +0 short sword (41, 9, Orc:2) a +0 ring mail a boomerang a +0 club a +0 hand axe (42, -16, Orc:2) a wyvern skeleton (42, -13, Orc:2) a wyvern skeleton (42, -12, Orc:2) a +0 glaive a +0 scale mail (43, -15, Orc:2) 6 gold pieces a +0 dagger a +0 robe (43, -12, Orc:2) a +0 heavy flail a +0 whip a +0 leather armour a +0 robe a +1 heavy arbalest a +0 orcbow a +0 halberd a +0 chain mail a wyvern skeleton (43, -11, Orc:2) a +0 dagger a +0 robe (43, -10, Orc:2) a wyvern skeleton (43, 4, Orc:2) a +0 leather armour a +0 hand axe (44, -17, Orc:2) a wyvern skeleton (44, -13, Orc:2) a yak skeleton (44, 11, Orc:2) a +0 chain mail a +0 hand axe (45, -14, Orc:2) a +0 dagger (45, -13, Orc:2) a wyvern skeleton (45, -12, Orc:2) a +0 arbalest a +0 battleaxe a +0 chain mail (47, -13, Orc:2) a wyvern skeleton Level 1 of the Elven Halls (0, 35, Elf:1) a +1 rapier of draining (1, 35, Elf:1) a +0 long sword a +0 robe (2, 39, Elf:1) a +0 long sword a +0 leather armour (7, 2, Elf:1) a +0 robe (9, 1, Elf:1) a +0 ring mail (11, 17, Elf:1) a +0 rapier a +0 leather armour (17, -8, Elf:1) a +3 athame a +0 leather armour (17, -5, Elf:1) a +2 leather armour of poison resistance a +0 longbow a +0 dagger (17, -4, Elf:1) a +0 rapier a +0 robe a +0 dagger a +0 leather armour (17, -3, Elf:1) a +0 rapier a +0 robe (18, 35, Elf:1) a ring of magical power (20, 17, Elf:1) a +1 dagger of holy wrath a +0 robe (28, -8, Elf:1) a +0 rapier a +0 ring mail (29, -8, Elf:1) a +0 short sword a +0 scale mail a +0 short sword a +0 robe a +0 longbow a +0 leather armour (30, -9, Elf:1) a +4 longbow a +0 dagger a +0 leather armour (30, -8, Elf:1) a +0 long sword a +0 robe (30, 28, Elf:1) a +0 glaive (31, -8, Elf:1) a +0 rapier a +0 ring mail (31, 30, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (33, 20, Elf:1) a +0 rapier a +0 robe (33, 28, Elf:1) a +2 short sword of draining a +0 shortbow a +0 leather armour (34, 26, Elf:1) a +0 long sword a +0 robe (34, 38, Elf:1) a +0 short sword a +0 robe (35, 26, Elf:1) a +0 rapier a +0 robe (35, 28, Elf:1) a +0 long sword a +0 ring mail (35, 36, Elf:1) 23 gold pieces (37, 38, Elf:1) the +8 morningstar "Giorghaust" {concuss, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (38, 38, Elf:1) a +0 long sword a +0 robe (39, 3, Elf:1) a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 buckler (39, 4, Elf:1) a +0 dagger a +0 robe (39, 5, Elf:1) a +0 long sword a +0 robe a +0 shortbow a +0 short sword a +0 leather armour (40, 4, Elf:1) a +0 dagger a +0 scale mail a +6 ring of dexterity (48, -7, Elf:1) a +0 rapier a +0 leather armour (49, 20, Elf:1) a +0 hand axe (55, -5, Elf:1) a +1 rapier of venom a +0 robe (55, -2, Elf:1) a +0 long sword a +0 robe (63, 17, Elf:1) a +0 kite shield Level 2 of the Elven Halls (0, 0, Elf:2) a +0 cloak of cold resistance (2, -22, Elf:2) a +0 sling (2, 1, Elf:2) a +0 heavy shortbow a +0 leather armour a +0 short sword (3, 0, Elf:2) a +0 robe a +0 rapier (3, 1, Elf:2) a +1 short sword of flaming a +0 leather armour a +0 leather armour a +0 dagger a +0 longbow (3, 2, Elf:2) a +0 robe a +0 scimitar (5, -45, Elf:2) a +0 dagger a +0 robe (6, -45, Elf:2) a +2 shortbow of electrocution a +0 dagger a +0 leather armour (7, -45, Elf:2) a +0 dagger a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (7, -31, Elf:2) a parchment of Fortress Blast (8, -45, Elf:2) a +2 heavy long sword a +0 long sword a +0 leather armour a +0 robe a +0 buckler (10, -27, Elf:2) a +0 long sword a +0 leather armour (12, -31, Elf:2) a +0 rapier a +0 robe (13, -30, Elf:2) a +0 short sword a +0 shortbow a +0 robe (14, -31, Elf:2) a +0 dagger a +0 robe (16, -35, Elf:2) a +0 rapier a +0 robe (17, -3, Elf:2) a +2 dagger of speed a +0 shortbow a +0 leather armour (37, -21, Elf:2) 5 gold pieces a +0 long sword a +0 robe (38, -23, Elf:2) 12 gold pieces a +0 long sword a +0 robe (42, -25, Elf:2) 5 gold pieces a +0 long sword a +0 robe Level 1 of the Lair of Beasts (20, -46, Lair:1) a +0 scale mail (20, -18, Lair:1) a +0 quick blade (21, -41, Lair:1) a +0 spear (33, -29, Lair:1) a +0 rapier (34, -39, Lair:1) a +0 hand axe (36, -41, Lair:1) a parchment of Slow (43, 5, Lair:1) a +0 leather armour (45, 6, Lair:1) a +0 scale mail (50, -26, Lair:1) a parchment of Kiss of Death (59, -7, Lair:1) a staff of cold a +1 robe of cold resistance a ring of protection from cold Level 2 of the Lair of Beasts (7, -23, Lair:2) a +0 helmet (10, -18, Lair:2) a +0 hand axe (13, 28, Lair:2) an amulet of faith (17, -1, Lair:2) a quill talisman (18, -22, Lair:2) a +0 falchion (22, -31, Lair:2) an orb of glass (26, -3, Lair:2) a +0 falchion (28, 12, Lair:2) a +0 spear (49, -30, Lair:2) a +0 ring mail (58, 17, Lair:2) a parchment of Animate Dead Level 3 of the Lair of Beasts (0, 0, Lair:3) a rimehorn talisman (10, 41, Lair:3) an orb of pyromania (18, 40, Lair:3) a +0 plate armour (53, 40, Lair:3) a +0 tower shield (56, 27, Lair:3) a +0 mace (73, 27, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a black bear skeleton (2, 2, Lair:4) a hive talisman (4, 1, Lair:4) a black bear skeleton (5, -46, Lair:4) 2 atropa-tipped darts (6, -2, Lair:4) a black bear skeleton (6, -1, Lair:4) a black bear skeleton (7, -39, Lair:4) a ring of protection from fire (7, -19, Lair:4) a ring of protection from cold (7, -7, Lair:4) a +0 robe a +0 war axe (8, -15, Lair:4) the +11 hand axe "Zolem" {holy, Fly rF+ Int+3 Dex-3} Fly: It grants you flight. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (8, -8, Lair:4) a +2 hand axe of flaming a +0 robe (8, -6, Lair:4) a +0 robe a +0 war axe (9, -2, Lair:4) a black bear skeleton (14, -7, Lair:4) an amulet of reflection (20, -37, Lair:4) a +0 chain mail (24, -29, Lair:4) a +0 quarterstaff (30, 1, Lair:4) a parchment of Animate Dead (41, 2, Lair:4) 6 poisoned darts (47, -28, Lair:4) a +0 rapier (48, -4, Lair:4) a +0 leather armour (52, -21, Lair:4) 3 potions of moonshine Level 5 of the Lair of Beasts (0, 0, Lair:5) an orb of attunement (10, 45, Lair:5) a +0 club (21, 22, Lair:5) a +0 club (21, 23, Lair:5) the ring "Xumn" {^Contam Str+6 Dex+3 Slay+3 SInv} [ring of see invisible] ^Contam: It causes magical contamination when unequipped. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (24, -1, Lair:5) a +0 leather armour (34, 0, Lair:5) a +0 scale mail (38, 8, Lair:5) a +0 great sword (54, 33, Lair:5) a +0 leather armour (57, 21, Lair:5) a +0 scale mail (69, -2, Lair:5) a +0 whip Level 1 of the Swamp (5, -34, Swamp:1) the +3 swamp dragon scales of a Labyrinth {Bane Harm rPois Dex+2} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 golden dragon scales of Daring {rPois rF+ rC+ Will- Dex+5 SInv} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +0 fire dragon scales of the Volcano {Harm rF++ rC- Str+2 Int+3 Dex-2} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +6 acid dragon scales of the Nexus {^Contam Harm rCorr SInv} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +2 helmet (9, -8, Swamp:1) a +2 vampiric short sword a +0 ring mail (15, -10, Swamp:1) a +0 club (35, 11, Swamp:1) 3 boomerangs (46, 6, Swamp:1) an elf skeleton (48, 0, Swamp:1) an elf skeleton (50, 18, Swamp:1) a +0 scale mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 short sword (2, 8, Swamp:2) a +0 robe (7, -1, Swamp:2) a +0 spear (8, -1, Swamp:2) a +0 spear (20, 15, Swamp:2) a +0 plate armour (23, 22, Swamp:2) a +0 robe (30, 12, Swamp:2) a +0 buckler a +0 robe a +0 dagger (31, 12, Swamp:2) a +0 robe a +0 quarterstaff (32, 12, Swamp:2) a +0 robe a +0 short sword (32, 25, Swamp:2) a +1 dagger of venom (45, 6, Swamp:2) a +0 chain mail (62, 14, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 spectral quarterstaff a +0 robe (1, -22, Swamp:3) a +0 robe a +0 quarterstaff (2, -37, Swamp:3) a scarf of repulsion (5, -15, Swamp:3) a +0 chain mail (5, -14, Swamp:3) 6 poisoned darts (7, -9, Swamp:3) a human skeleton (9, -9, Swamp:3) a +0 long sword (32, -23, Swamp:3) a +0 spear (34, -25, Swamp:3) a +0 spear (36, -30, Swamp:3) a +0 rapier Level 4 of the Swamp (0, 0, Swamp:4) a parchment of Rending Blade (0, 2, Swamp:4) a hydra corpse (skeletalised by now) (0, 4, Swamp:4) a hydra corpse (skeletalised by now) (2, 4, Swamp:4) a parchment of Inner Flame (11, 7, Swamp:4) a +0 robe a +0 quarterstaff (11, 25, Swamp:4) a +0 buckler a +0 spear (14, 6, Swamp:4) a +0 robe a +0 quarterstaff (15, -5, Swamp:4) 2 poisoned darts (17, 23, Swamp:4) a granite talisman (20, 16, Swamp:4) a +0 partisan (24, 25, Swamp:4) a +0 mace (25, 30, Swamp:4) an amulet of faith (27, 25, Swamp:4) a +0 scimitar (28, 25, Swamp:4) a +0 scimitar (28, 33, Swamp:4) a +6 ring of strength (30, 24, Swamp:4) an amulet of magic regeneration (30, 25, Swamp:4) an amulet of dissipation (30, 26, Swamp:4) a +4 ring of protection (31, 24, Swamp:4) a bog body skeleton (31, 25, Swamp:4) a spriggan skeleton (31, 26, Swamp:4) a ring of poison resistance (32, 26, Swamp:4) a spriggan skeleton (32, 27, Swamp:4) a +5 ring of evasion (33, 27, Swamp:4) an alligator skeleton (33, 28, Swamp:4) a ring of flight (34, 27, Swamp:4) a hydra skeleton (34, 28, Swamp:4) an amulet of regeneration (35, 28, Swamp:4) a bunyip skeleton (38, 18, Swamp:4) a +0 dagger (39, 21, Swamp:4) a +0 mace (43, 8, Swamp:4) a +0 trident (43, 11, Swamp:4) a parchment of Iskenderun's Mystic Blast Level 1 of the Spider Nest (14, 13, Spider:1) a +0 long sword (35, -19, Spider:1) a +0 scale mail (35, -17, Spider:1) a +0 leather armour (35, -16, Spider:1) a +0 plate armour (36, -18, Spider:1) a +0 hand axe (44, 2, Spider:1) a parchment of Maxwell's Portable Piledriver (46, 8, Spider:1) a +0 club Level 2 of the Spider Nest (6, -16, Spider:2) a +0 leather armour (14, 27, Spider:2) a +0 orcbow (55, 24, Spider:2) a +0 trident of venom a +0 tower shield a +0 plate armour (58, -7, Spider:2) a +0 long sword (63, 43, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 pair of gloves (1, 26, Spider:3) an orc skeleton (3, 30, Spider:3) an orc skeleton (4, 26, Spider:3) an orc skeleton (4, 31, Spider:3) a +0 glaive (4, 32, Spider:3) a +0 rapier (5, 27, Spider:3) a +0 club (5, 32, Spider:3) an orc skeleton (6, 0, Spider:3) 5 gold pieces (7, 33, Spider:3) an orc skeleton (8, 29, Spider:3) a +0 hand axe (9, 29, Spider:3) a +0 giant club (9, 33, Spider:3) an orc skeleton (11, 24, Spider:3) a +0 short sword (11, 25, Spider:3) a +0 glaive (11, 29, Spider:3) a +0 ring mail (12, 6, Spider:3) a +0 leather armour (12, 22, Spider:3) an orc skeleton (12, 25, Spider:3) a +0 robe (12, 29, Spider:3) a +0 long sword (13, 24, Spider:3) a +0 robe (13, 25, Spider:3) a +0 robe (13, 27, Spider:3) an orc skeleton (14, 30, Spider:3) a +0 hand axe a +0 leather armour (17, -8, Spider:3) 19 gold pieces (18, -9, Spider:3) 40 gold pieces (18, -7, Spider:3) 14 gold pieces (18, 8, Spider:3) 5 gold pieces (19, -7, Spider:3) 7 gold pieces (19, 10, Spider:3) 21 gold pieces (22, -17, Spider:3) 24 gold pieces (22, -16, Spider:3) 6 gold pieces (25, 16, Spider:3) a +0 pair of boots of flying a +0 war axe a +0 plate armour (26, 17, Spider:3) a +2 robe of cold resistance a +0 war axe (31, -4, Spider:3) a +0 flail (38, 11, Spider:3) a +0 ring mail (43, -6, Spider:3) 11 gold pieces (43, -5, Spider:3) 13 gold pieces (44, -6, Spider:3) 5 gold pieces (45, -6, Spider:3) 7 gold pieces (45, -5, Spider:3) 7 gold pieces (52, 0, Spider:3) the blade talisman "Disaeh" {rElec Will+ Slay+2 Stlth+} [blade talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (54, -4, Spider:3) a spider talisman (57, -5, Spider:3) a +0 flail Level 4 of the Spider Nest (0, 0, Spider:4) a sanguine talisman (2, 0, Spider:4) a parchment of Hoarfrost Cannonade (25, 26, Spider:4) a scarf of invisibility (27, -12, Spider:4) a ring of protection from cold (30, 25, Spider:4) an orb of mayhem (31, 26, Spider:4) a +1 hat of ice (31, 28, Spider:4) a parchment of Gloom (32, 26, Spider:4) a scarf of repulsion (33, 9, Spider:4) a +0 kite shield (37, 4, Spider:4) a +0 dagger (40, -10, Spider:4) an amulet of magic regeneration (48, 8, Spider:4) a ring of willpower