Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1221842633183941360 56 S2OOS2 the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Aug 21, 2026. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:08:31 (2755 turns). S2OOS2 the Conjurer (Draconian Conjurer) Turns: 2755, Time: 00:08:31 Health: 0/26 AC: 9 Str: 9 XL: 3 Next: 69% Magic: 8/8 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 9 Spells: 6/9 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - +2 cloak {rCorr} rElec . (100%) a - +0 pair of gloves rCorr + (50%) (no boots) SInv . (no amulet) Will ..... d - ring of protection from fire Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: confused A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 pair of gloves (worn) b - a +0 cloak c - a +2 cloak of corrosion resistance (worn) Jewellery d - a ring of protection from fire (worn) Scrolls i - a scroll of identify h - a scroll of enchant armour (quivered) {unknown} w - a scroll of enchant weapon Potions k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.8 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 6% 2d5 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 2% 1 Searing Ray Conj 38% 2d5 3% 2 Stone Arrow Conj/Erth 22% 3d8 17% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Sticky Flame Fire/Alch 3% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your will is overpowered! You are more confused. There is a stone staircase leading down here. Ijyb closely misses you. Ijyb closely misses you. You're too confused to move! Ijyb hits you but does no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb attacks as she pursues you! Ijyb closely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. You struggle to resist. Ijyb zaps a wand. Your will is overpowered! You are more confused. You're too confused to move! Ijyb closely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb closely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb hits you but does no damage. Ijyb attacks as she pursues you! Ijyb hits you but does no damage. Ijyb attacks as she pursues you! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hear the quick rusting of a drain nearby. Ijyb zaps a wand. You struggle to resist. You bump into the rock wall. You're too confused to move! Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb hits you but does no damage. You bump into the rock wall. Ijyb barely misses you. You miss Ijyb. Ijyb zaps a wand. You struggle to resist. You bump into the rock wall. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" #......#..# #........# ###......### #........# #.#......# ######.#......# ##...##.$.#.#### ##...........#######.## #...>.........g@....... #.............######.## #..............# . ##..........##.# .# ##...##...###.####.# #######...........#### ##................ #...............## #...............# You could see Ijyb. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs 5 endoplasms 6 hobgoblins A jackal (D:3) A quokka (D:2) 2 ball pythons 6 bats 7 frilled lizards 4 goblins 7 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | S2OOS2 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1325 | D:2 | Learned a level 2 spell: Scorch 1327 | D:2 | Found Sujywn's Armour Emporium. 1626 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 2444 | D:3 | Encountered Ijyb 2447 | D:3 | Learned a level 1 spell: Foxfire 2747 | D:3 | HP: 1/26 [Ijyb/+0 dagger (5)] 2755 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_pentomino_o4 D:2: layout_loops_ring, serial_shops, nicolae_shop_stone D:3: layout_rooms, gup_sewer_entry_spiral, minmay_quantized, uniq_ijyb D:4: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 196 Melee: Unarmed || 196 Tailslap || 18 Punch || 1 Cast: Magic Dart || 55 Scorch || 16 Foxfire || 4 Drink: Magic || 1 Curing || 1 Haste || 1 Attraction || 1 Lignification || 1 Read: Identify || 1 Amnesia || 1 Stab: Sleeping || 4 Armour: None || 185 Dodge: Dodged || 157