SIREGI Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -42, D:1) a ball python skeleton (7, -21, D:1) a +0 short sword a kobold skeleton (7, -18, D:1) a +0 leather armour (8, -22, D:1) a bat skeleton (13, -23, D:1) a +0 hand axe (16, -41, D:1) a +0 animal skin (20, -8, D:1) a +0 ring mail (28, -14, D:1) 5 stones (36, -22, D:1) 8 stones (36, -15, D:1) a +0 mace (44, -1, D:1) a +0 whip a gnoll corpse (skeletalised by now) (46, -39, D:1) a flux talisman (46, -21, D:1) a +0 club (47, -4, D:1) a +0 dagger (60, -11, D:1) a +0 whip (66, -33, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (0, 7, D:2) a +0 dagger (18, -7, D:2) a book of the Tundra (19, 24, D:2) a +0 cloak (22, -8, D:2) a +0 dagger a goblin skeleton (26, -8, D:2) a +0 short sword a hobgoblin skeleton an adder skeleton (26, 22, D:2) a bat skeleton (28, 11, D:2) 8 stones (32, 16, D:2) a +0 whip (32, 32, D:2) a +0 ring mail (35, 30, D:2) a +0 short sword (38, 8, D:2) a +0 club (45, -5, D:2) a +0 ring mail (47, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, -28, D:3) an adder skeleton (7, -13, D:3) a bat corpse (skeletalised by now) (8, 1, D:3) an adder skeleton (11, -24, D:3) a +0 hand axe (12, -22, D:3) a +0 spear (15, 8, D:3) a +0 morningstar a +0 scale mail an orc corpse (skeletalised by now) (16, -14, D:3) a rat skeleton (16, 8, D:3) a +0 hand axe a +0 ring mail (19, -25, D:3) a frilled lizard skeleton (26, -12, D:3) 6 stones (27, -34, D:3) a ball python corpse (skeletalised by now) (39, 3, D:3) a +0 dagger (47, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (48, -6, D:3) 7 stones (61, -27, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Jifenaph's Assorted Antiques a potion of experience (1100 gold) the +4 long sword "Tadiq" {drain, Fly Int+5 Dex-5} (778 gold) Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Fly: It grants you flight. a potion of curing (66 gold) the +0 toga "Victory" {*Victory Clar} (1320 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +1 long sword of flaming (292 gold) a potion of brilliance (88 gold) (0, 0, D:4) a +0 long sword (18, 8, D:4) a +0 club a goblin corpse (skeletalised by now) (23, -5, D:4) 4 stones (28, -1, D:4) a beast talisman (29, -15, D:4) a hound corpse (skeletalised by now) (36, 32, D:4) a scorpion corpse (37, 6, D:4) a +0 mace of protection (38, 31, D:4) a potion of invisibility (39, -15, D:4) a +0 scale mail (39, 32, D:4) a scroll of revelation (39, 33, D:4) 8 gold pieces (40, 31, D:4) a +0 leather armour (40, 32, D:4) a scroll of brand weapon (41, 17, D:4) a hobgoblin skeleton (42, 27, D:4) a maw talisman (43, 15, D:4) a +0 dagger (43, 30, D:4) a +0 dagger 2 stones a kobold corpse a hobgoblin corpse (43, 34, D:4) a jackal corpse (44, -11, D:4) a +0 spear a gnoll skeleton (44, -10, D:4) a +0 spear of distortion (44, -9, D:4) a +0 spear (46, 32, D:4) a scroll of amnesia (47, 34, D:4) 4 stones (51, 40, D:4) a book of Hexes (53, 3, D:4) a +0 short sword