SIREGI Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -2, D:1) a +1 dagger of freezing (3, -33, D:1) a +0 dagger (4, -9, D:1) 6 stones (13, -15, D:1) a +0 falchion (15, 18, D:1) a hobgoblin skeleton (16, -1, D:1) a +0 spear (18, -4, D:1) a jackal skeleton (22, 5, D:1) a +0 flail (26, 2, D:1) a +0 sling (37, -23, D:1) a +0 dagger (44, -9, D:1) a flux talisman (49, -2, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon [Shop] Dirongal's Assorted Antiques a scroll of identify (58 gold) 3 scrolls of revelation (652 gold) a +0 robe (20 gold) a phantom mirror (1160 gold) a beast talisman (580 gold) the +4 scale mail of Calculation {Str+7} (1325 gold) Str+7: It affects your strength (+7). a +2 heavy hand axe (504 gold) a +1 mace of protection (307 gold) the +9 flail of Vufan {freeze, rElec rC- rN+ Str+3} (1995 gold) Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a scroll of enchant weapon (217 gold) a wand of acid (1) (121 gold) (0, 0, D:2) a +0 dagger (0, 4, D:2) a rat corpse (skeletalised by now) (8, 29, D:2) 5 stones (12, 6, D:2) a ball python skeleton (16, -9, D:2) a +0 club (21, 3, D:2) 5 stones (31, 31, D:2) a +0 club (31, 32, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, -3, D:2) a ball python skeleton (37, -4, D:2) a +0 scythe of venom a +0 robe (37, 13, D:2) a +0 dagger a +0 robe (40, 17, D:2) a +0 club (42, 26, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 4, D:3) a hobgoblin corpse (skeletalised by now) (5, 6, D:3) a +0 dagger (8, -11, D:3) a +0 dagger a goblin skeleton (9, -32, D:3) a +0 dagger a +0 dagger (10, -33, D:3) a jackal skeleton (10, -32, D:3) a hobgoblin skeleton (10, -15, D:3) a ball python skeleton (12, -6, D:3) a bat corpse (skeletalised by now) (15, -33, D:3) a +0 animal skin a +0 club an orc skeleton (15, -15, D:3) a +0 dagger (22, -11, D:3) a book of Fire (22, 3, D:3) a +0 war axe a +0 robe (27, -23, D:3) a flux talisman (31, -10, D:3) a +0 club a +0 leather armour a +0 club a +0 dagger of draining a +0 robe a +0 war axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (37, -43, D:3) a +2 hat (38, 3, D:3) a Codex of Conductivity (39, -35, D:3) an adder skeleton (41, -9, D:3) a +0 flail an adder corpse (skeletalised by now) (42, -9, D:3) a +0 hand axe a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (43, -9, D:3) a +0 mace an orc corpse (skeletalised by now) (51, -35, D:3) a +0 hand axe (55, -35, D:3) a +0 dagger a kobold skeleton (57, -36, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 2, D:4) a +0 orcbow a centaur corpse (skeletalised by now) (20, 14, D:4) an adder corpse (skeletalised by now) (26, 18, D:4) a +0 short sword a howler monkey corpse (skeletalised by now) (29, 28, D:4) a +2 short sword of venom a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (29, 29, D:4) a +0 dagger a +0 whip an orc corpse (skeletalised by now) (30, 29, D:4) a +0 flail (40, 1, D:4) a +0 dagger a stone (42, 19, D:4) a +0 short sword (42, 20, D:4) a +0 leather armour a +0 dagger an orc skeleton (43, 20, D:4) a +0 mace a +0 dagger an orc skeleton (43, 32, D:4) a +0 hand axe (48, 2, D:4) a hound skeleton (48, 51, D:4) a +0 club (52, 39, D:4) a +0 mace (65, 44, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 15, D:5) an adder corpse (skeletalised by now) (9, 7, D:5) a +0 whip a +0 chain mail (10, 7, D:5) a +0 dagger a +0 leather armour a +0 dagger a black bear skeleton an orc skeleton (11, 7, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (14, 13, D:5) a +0 ring mail (22, 13, D:5) a +0 club (25, 4, D:5) a +0 robe (26, 16, D:5) a +0 morningstar (30, 11, D:5) a +0 short sword a +0 leather armour an orc skeleton (32, 9, D:5) a +0 rapier a +0 leather armour the human skeleton of Eustachio (35, 31, D:5) 2 stones (50, 6, D:5) 4 stones (57, 13, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (5, -2, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 17, D:6) a +4 scimitar of freezing a +0 robe (6, 10, D:6) a +3 flail of venom a +0 ring mail the human skeleton of Edmund (7, 20, D:6) a +0 flail a +0 robe (7, 21, D:6) a +3 short sword a +0 robe (7, 22, D:6) a +3 hand axe a +0 robe a +0 war axe a +0 robe (14, 20, D:6) a black bear corpse (skeletalised by now) (18, 1, D:6) a +0 robe (24, -13, D:6) a +0 short sword (32, 21, D:6) a +0 pair of gloves (47, 2, D:6) Great Wizards, Vol. VII (49, 5, D:6) a +0 shortbow (49, 13, D:6) a +0 short sword (51, 35, D:6) a +0 dagger a +0 ring mail (52, -24, D:6) 4 datura-tipped darts (52, 3, D:6) a +0 dagger a +0 robe (52, 15, D:6) a +0 spear a +0 scale mail a +0 buckler (53, 19, D:6) an adder skeleton (54, 34, D:6) a +0 mace a +0 scale mail a +0 short sword an orc skeleton (54, 35, D:6) a +0 flail a +0 scale mail a +0 flail (55, -14, D:6) a +0 club a gnoll corpse (skeletalised by now) (55, -13, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (55, -12, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (56, -13, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (56, -12, D:6) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Tibis's Magical Supplies a manual of Spellcasting (1120 gold) the Papyrus of Lightning (280 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Vhi's Electric Charge Translocation/Air 4 Trog disapproves of the use of such an item. Leqedgh's Cyclopedia of Accompaniment and Frostbite (784 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Sculpt Simulacrum Ice/Alchemy 6 c - Haunt Necromancy/Summoning 7 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. a +1 hat (154 gold) the Monograph on Spatial Adjuration (588 gold) Spells Type Level a - Call Imp Summoning 2 b - Blink Translocation 2 c - Summon Cactus Giant Summoning 6 d - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. Sif Muna's Spellbook of the Shining Sun (532 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. [Shop] Uschoirut's Jewellery Shoppe a +5 ring of evasion (396 gold) a ring of protection from cold (275 gold) an amulet of faith (440 gold) a ring of flight (192 gold) a ring of protection from cold (275 gold) a granite talisman (660 gold) a ring of fire (275 gold) a ring of poison resistance (220 gold) (0, 0, D:7) a +0 bardiche (10, 15, D:7) 7 stones (11, 16, D:7) a +0 halberd (15, -17, D:7) a hound corpse (skeletalised by now) (28, -9, D:7) a +0 spear (33, -10, D:7) a +0 dagger 2 stones (33, -9, D:7) a +0 dagger (34, -10, D:7) a +2 short sword of protection 5 stones a +0 whip a kobold skeleton (34, -9, D:7) a +0 dagger a curare-tipped dart a +0 short sword 2 stones (34, -8, D:7) a +0 short sword 2 stones a +0 short sword a kobold corpse (skeletalised by now) (36, -17, D:7) a +0 short sword (38, -9, D:7) a +0 battleaxe a +0 robe (46, -4, D:7) a +0 short sword (49, 13, D:7) a +0 giant spiked club (59, -5, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (60, 3, D:7) an amulet of regeneration Level 8 of the Dungeon (0, 0, D:8) a +2 long sword of holy wrath (7, 24, D:8) a steam dragon corpse (skeletalised by now) (27, 25, D:8) a +0 dagger a +0 robe (28, 25, D:8) a +0 club a +0 scale mail an orc skeleton (28, 26, D:8) a +0 short sword a +0 scale mail a +0 club an orc skeleton an orc skeleton (36, 0, D:8) a +0 ring mail (42, 17, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 17, D:8) a +0 dagger a +0 robe a +1 whip of venom a +0 leather armour an orc corpse (skeletalised by now) (44, 19, D:8) a +0 dagger a +0 robe (44, 21, D:8) 5 large rocks (45, 28, D:8) a yak corpse (skeletalised by now) (45, 30, D:8) a yak corpse (skeletalised by now) (49, -3, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -3, D:8) a +0 club a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (54, 4, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Ullucara's Jewellery Shoppe the amulet of Dorches {Spirit rElec rPois Str+5 Int-2} (654 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. the ring of Tuchyapt {rF- rCorr EV+5 Str+2} (549 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a ring of protection from cold (300 gold) the amulet of Vyseulai {Spirit Rampage +Blink rF+ Dex+2} (662 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. a ring of wizardry (360 gold) a ring of ice (300 gold) a ring of positive energy (240 gold) a ring of protection from fire (300 gold) an amulet of regeneration (360 gold) (0, 0, D:9) a +2 ring mail of fire resistance (5, 15, D:9) an amulet of regeneration (6, -41, D:9) 6 stones (8, 6, D:9) a yak corpse (skeletalised by now) (21, -29, D:9) a book of Scorching (22, -29, D:9) a ring of wizardry (28, 10, D:9) 5 stones (32, -39, D:9) a +0 scale mail (34, 1, D:9) a +0 whip (34, 2, D:9) a +0 whip a +0 dagger a +0 robe (35, 1, D:9) a +0 club 5 stones (35, 2, D:9) a +0 club 2 stones a +0 whip a +0 short sword a kobold skeleton (35, 3, D:9) a +0 whip a +0 dagger a +0 robe (39, -37, D:9) a +0 mace (39, 6, D:9) a +0 falchion (48, -35, D:9) a +0 chain mail (48, 4, D:9) a +0 short sword a +0 club a +0 club 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, 4, D:9) a +0 whip a kobold corpse (skeletalised by now) (51, -37, D:9) a +0 buckler (54, -18, D:9) 2 stones a +0 dagger (54, -17, D:9) a +0 dagger a +0 club a +0 club (54, -16, D:9) a +0 shortbow a centaur skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (3, 3, D:10) a +0 morningstar (7, -44, D:10) a book of Debilitation (9, -51, D:10) a +0 war axe (26, -27, D:10) a yak skeleton an acid dragon skeleton (26, -26, D:10) a yak skeleton (28, -27, D:10) a +0 scale mail a +3 heavy battleaxe (42, -15, D:10) 3 stones a +0 dagger a +0 short sword a kobold skeleton (43, -21, D:10) a +0 plate armour (43, -15, D:10) a +0 short sword (46, -18, D:10) a +0 short sword (55, 1, D:10) a +0 heavy hand axe (56, 0, D:10) a +0 hand axe (57, 1, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (20, 24, D:11) a +0 halberd (22, 30, D:11) 5 stones (23, 43, D:11) 2 stones (29, 28, D:11) the +1 ring mail "Buigh" {MP-8 Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). MP-8: It affects your magic capacity (-8). (29, 32, D:11) a serpent talisman (33, -4, D:11) a +0 ring mail (33, 32, D:11) +0 acid dragon scales an acid dragon skeleton (36, 8, D:11) a yak skeleton (36, 10, D:11) a yak skeleton (44, 19, D:11) a manticore corpse (skeletalised by now) (46, 39, D:11) a +0 short sword a +0 cloak (47, 10, D:11) 2 stones Level 12 of the Dungeon (6, 20, D:12) a +0 mace (8, 20, D:12) a staff of air (10, 25, D:12) a +0 giant spiked club a +0 giant spiked club an ugly thing skeleton (21, 9, D:12) a +2 antimagic shortbow (22, 7, D:12) a +0 chain mail a +6 heavy battleaxe the human skeleton of Rupert (22, 9, D:12) a +0 shortbow (27, 5, D:12) a +0 dagger a +3 dagger of speed a +0 robe an elf skeleton (28, 5, D:12) a +0 long sword (28, 6, D:12) an ugly thing skeleton (29, -2, D:12) a howler monkey skeleton (31, -15, D:12) a +0 leather armour (33, 1, D:12) a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton (34, 1, D:12) a +0 leather armour a +0 club an orc skeleton (41, -8, D:12) a +0 battleaxe (48, 1, D:12) a +0 spear (48, 5, D:12) a +0 spear a goblin corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (4, -22, D:13) a +0 orcbow a centaur skeleton (4, -21, D:13) a +0 shortbow (5, -20, D:13) a +0 scimitar of flaming (10, -16, D:13) a +0 orcbow a centaur skeleton (15, -16, D:13) a +0 orcbow a centaur skeleton (18, -16, D:13) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (19, -16, D:13) a +2 long sword a +0 chain mail a human corpse (skeletalised by now) (25, -15, D:13) a +0 hand axe (26, -29, D:13) a +0 mace (26, 9, D:13) the +5 flail "Dithreado" {flame, *Rage rF+ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (26, 13, D:13) a +0 dagger (28, -9, D:13) a +0 orcbow a centaur skeleton (28, -8, D:13) 3 large rocks a cyclops skeleton (28, -7, D:13) 3 large rocks a cyclops skeleton (32, -32, D:13) a +0 leather armour (35, -39, D:13) a potion of brilliance (36, -5, D:13) 5 stones (36, 4, D:13) a +6 broad axe (36, 5, D:13) a tengu skeleton (43, -20, D:13) a +0 dire flail (53, -24, D:13) a +5 long sword (57, -24, D:13) 5 stones (64, -15, D:13) a basilisk skeleton (68, -19, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 7 stones (3, -36, D:14) a +0 scimitar of flaming (4, -16, D:14) a +0 leather armour (5, -46, D:14) a book of Dreams (7, -8, D:14) a +0 robe (14, -40, D:14) a shapeshifter skeleton (15, -39, D:14) a +0 leather armour a +0 short sword (22, -37, D:14) a +0 shortbow a centaur skeleton (33, -20, D:14) a +0 falchion (43, -39, D:14) a +2 scimitar of flaming a shapeshifter skeleton (49, -42, D:14) a +0 falchion Level 15 of the Dungeon (11, -9, D:15) a +0 giant spiked club (11, -8, D:15) a +0 spear a +0 robe (12, -8, D:15) a +0 giant club an ogre skeleton (12, -7, D:15) a +0 giant club a +0 giant club an ogre skeleton (19, -12, D:15) 5 stones (24, 10, D:15) a tengu skeleton (25, 10, D:15) a +0 great sword a +0 ring mail a tengu skeleton (27, 13, D:15) a +0 falchion (32, -12, D:15) a hell hound skeleton (33, -12, D:15) a +0 shortbow a centaur skeleton (33, -11, D:15) a +1 scimitar of flaming (39, -8, D:15) a +0 dagger a +0 robe an orc skeleton (39, -7, D:15) a +0 dagger a +0 robe Sif Muna's Tome of Shadows Spells Type Level a - Soul Splinter Necromancy 1 Trog disapproves of the use of such an item. (44, 19, D:15) a +0 battleaxe a +0 ring mail (44, 21, D:15) a +0 troll leather armour a deep troll skeleton (57, -9, D:15) a +0 orcbow a centaur corpse (skeletalised by now) Level 1 of the Lair of Beasts (5, 0, Lair:1) 5 scrolls of vulnerability (6, -14, Lair:1) a basilisk skeleton (12, 0, Lair:1) a yak skeleton (13, -26, Lair:1) a basilisk skeleton (22, -20, Lair:1) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (22, -19, Lair:1) a +0 dagger a +0 robe a +0 buckler (22, 15, Lair:1) a wyvern skeleton an elephant skeleton (23, 14, Lair:1) an elephant skeleton (26, -16, Lair:1) a yak skeleton (35, -2, Lair:1) a wolf skeleton a wolf skeleton (35, -1, Lair:1) a wolf corpse (skeletalised by now) (36, -3, Lair:1) a +0 leather armour (41, 11, Lair:1) a +0 pair of boots (50, 5, Lair:1) a +0 buckler (53, 3, Lair:1) a +0 hand axe a +0 leather armour (55, 11, Lair:1) a book of Displacement (59, -5, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (10, -3, Lair:2) a +0 robe (16, 13, Lair:2) a scarf of repulsion (20, 23, Lair:2) the +8 orcbow "Leak Qaanai" {heavy, Will++ Str+2} Str+2: It affects your strength (+2). Will++: It greatly increases your willpower. (27, 17, Lair:2) a water moccasin corpse (skeletalised by now) (27, 21, Lair:2) the +0 halberd "Edutyuh" {heavy, rF+ Str-3 Int+3} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (27, 22, Lair:2) a polar bear corpse (skeletalised by now) (28, 18, Lair:2) a water moccasin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (30, 51, Lair:2) a +0 falchion (31, 23, Lair:2) a bullfrog corpse (skeletalised by now) (31, 24, Lair:2) a bullfrog corpse (skeletalised by now) (41, 26, Lair:2) a +0 dagger (41, 53, Lair:2) 6 stones (42, 4, Lair:2) 2 stones (57, 0, Lair:2) a basilisk corpse (skeletalised by now) (58, 39, Lair:2) a +0 pair of boots (59, 50, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog skeleton (10, -33, Lair:3) a +0 ring mail (15, 16, Lair:3) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (16, -17, Lair:3) 6 stones (16, 16, Lair:3) a +3 executioner's axe (18, -27, Lair:3) an elephant skeleton (19, -27, Lair:3) an elephant skeleton (19, -26, Lair:3) an elephant skeleton (21, -26, Lair:3) an elephant skeleton (22, 1, Lair:3) a bullfrog skeleton a wolf skeleton (25, -30, Lair:3) 2 large rocks a cyclops skeleton (25, 13, Lair:3) 6 stones (31, 20, Lair:3) a wolf skeleton a wolf skeleton (35, 6, Lair:3) a blink frog corpse (skeletalised by now) (37, -16, Lair:3) 2 scrolls of amnesia (37, 9, Lair:3) a blink frog corpse (skeletalised by now) (44, 16, Lair:3) 9 stones (48, -27, Lair:3) a rime drake skeleton (51, -20, Lair:3) a cane toad corpse (skeletalised by now) (56, 3, Lair:3) a bullfrog skeleton (61, -3, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (7, -20, Lair:4) an elephant skeleton (8, -10, Lair:4) a +2 mace of draining (11, -11, Lair:4) 6 stones (11, 14, Lair:4) a +0 pair of gloves (17, 7, Lair:4) 5 stones a +0 club (21, 2, Lair:4) 5 stones (22, 6, Lair:4) a bullfrog skeleton (35, -23, Lair:4) a hydra skeleton (36, 22, Lair:4) a cane toad corpse (skeletalised by now) (37, 8, Lair:4) a +0 scimitar (39, 6, Lair:4) a +0 quarterstaff 2 stones (39, 23, Lair:4) a +0 dagger (42, 17, Lair:4) a blink frog corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (42, 18, Lair:4) a basilisk corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a hell rat corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (42, 19, Lair:4) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (43, 17, Lair:4) a catoblepas corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin skeleton (5, -21, Lair:5) a black mamba skeleton (15, 19, Lair:5) a yak corpse (skeletalised by now) (22, 4, Lair:5) a hell hound skeleton (25, 6, Lair:5) a +0 dire flail (26, 0, Lair:5) a +6 ring of intelligence (30, 7, Lair:5) a +0 flail (30, 8, Lair:5) +0 steam dragon scales a steam dragon skeleton (30, 9, Lair:5) a komodo dragon skeleton (30, 10, Lair:5) a basilisk corpse (skeletalised by now) a hydra corpse (skeletalised by now) (32, -1, Lair:5) a +0 falchion (32, 28, Lair:5) a maw talisman (33, -4, Lair:5) a lindwurm skeleton (36, -6, Lair:5) a +0 flail (36, -5, Lair:5) a komodo dragon skeleton a wyvern skeleton (36, 10, Lair:5) a black mamba corpse (skeletalised by now) (36, 23, Lair:5) the +5 ring mail of the Dice {-Cast rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. -Cast: It prevents spellcasting. (37, -12, Lair:5) a black mamba skeleton (44, -30, Lair:5) 7 stones (46, 9, Lair:5) a +0 ring mail (51, 5, Lair:5) a +0 rapier (53, -21, Lair:5) a rat skeleton (53, -20, Lair:5) a rat skeleton (53, 6, Lair:5) a river rat skeleton (54, -21, Lair:5) a hell rat skeleton (54, 8, Lair:5) a dream sheep skeleton (54, 9, Lair:5) a dream sheep skeleton (55, -2, Lair:5) a rat skeleton (55, 10, Lair:5) a dream sheep skeleton (56, -25, Lair:5) a rat skeleton (56, -2, Lair:5) a komodo dragon skeleton (56, -1, Lair:5) a water moccasin skeleton (56, 9, Lair:5) a dream sheep skeleton (58, -26, Lair:5) a rat skeleton (63, -16, Lair:5) a rat skeleton (65, -18, Lair:5) a rat skeleton (66, -20, Lair:5) a river rat skeleton (66, -8, Lair:5) a +0 scale mail (68, -22, Lair:5) a cane toad skeleton Level 1 of the Shoals [Shop] Miorig's Book Shoppe a manual of Axes (1280 gold) a book of Power (672 gold) the Folio of Planar Accomplices (416 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Apportation Translocation 1 c - Maxwell's Portable Piledriver Translocation 3 d - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. Great Wizards, Vol. II (608 gold) a book of Lightning (576 gold) a book of Power (672 gold) the Unrestrained Analects (704 gold) a book of Death (704 gold) (0, 0, Shoals:1) a +0 spear a +0 sling a faun skeleton (1, -2, Shoals:1) a +1 spear of freezing a +3 sling a faun skeleton (1, -1, Shoals:1) a +0 spear a +0 sling a faun skeleton (1, 0, Shoals:1) a +0 quarterstaff a +0 sling a faun skeleton (2, -7, Shoals:1) a manticore skeleton (2, -5, Shoals:1) a +0 spear (4, -1, Shoals:1) a +0 spear a merfolk skeleton (7, -5, Shoals:1) a +0 pair of gloves a +0 cloak a +3 rapier of electrocution (20, 20, Shoals:1) the +7 sling of Jukkostu {speed, Dex+4} Dex+4: It affects your dexterity (+4). (22, 27, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (23, -10, Shoals:1) 4 datura-tipped darts (23, 29, Shoals:1) a sea snake corpse (skeletalised by now) (24, 16, Shoals:1) a +0 scale mail (24, 28, Shoals:1) a +2 heavy trident (25, -12, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (26, 4, Shoals:1) 2 stones (27, 7, Shoals:1) a snapping turtle skeleton (28, 8, Shoals:1) a harpy skeleton (29, 9, Shoals:1) a harpy skeleton (31, -16, Shoals:1) a +0 chain mail (31, -12, Shoals:1) a +0 chain mail (37, -17, Shoals:1) a +0 spear a +0 sling (42, 14, Shoals:1) 5 curare-tipped darts (44, -16, Shoals:1) a +0 club (50, 14, Shoals:1) a +0 trident (58, -15, Shoals:1) a +0 orcbow a centaur corpse (skeletalised by now) Level 2 of the Shoals [Shop] Afeogeor's Weapon Shoppe 9 stones (13 gold) a +0 orcbow (52 gold) a +0 shortbow (45 gold) a +0 heavy mace (111 gold) a +0 orcbow (52 gold) [Shop] Dyequts's Antique Weapon Boutique a +0 glaive (175 gold) a +0 spear (81 gold) the +1 halberd "Xifefa" {venom, rCorr} (604 gold) rCorr: It protects you from acid and corrosion. the +10 rapier of Seithrukh {heavy, rF+ rN+ Str-2 Dex+2} (2035 gold) Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. a +1 war axe of venom (302 gold) the +1 short sword "Fyikysy" {protect, rC++} (893 gold) rC++: It greatly protects you from cold. a +0 trident (94 gold) a +0 battleaxe (175 gold) [Shop] Cipuit's Weapon Emporium a +0 longbow (104 gold) 6 boomerangs (192 gold) 2 poisoned darts (19 gold) a +0 long sword (56 gold) 4 large rocks (96 gold) the +1 scimitar "Donnuser" {flame, rPois Str+2 Int+6} (643 gold) Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). rPois: It protects you from poison. a +0 dagger (32 gold) [Shop] Epeegh's Antique Armour Shoppe a +0 ring mail (108 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +3 leather armour of cold resistance (648 gold) [Shop] Gipietak's Jewellery Emporium a ring of flight (227 gold) a +5 ring of evasion (468 gold) a +4 ring of protection (468 gold) a ring of resist corrosion (260 gold) the ring of Iteem {Ice +Blink Str+4} (616 gold) [ring of ice] Ice: It enhances your ice magic. Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. +Blink: It lets you blink. a ring of willpower (325 gold) the ring "Vih Udui" {Fly Stlth+} (354 gold) [ring of flight] Fly: It grants you flight. Stlth+: It makes you more stealthy. an amulet of magic regeneration (390 gold) (0, 0, Shoals:2) a +0 whip (5, 12, Shoals:2) a ring of magical power (11, 40, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (12, 41, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (17, 6, Shoals:2) 5 stones (29, 3, Shoals:2) a +0 rapier (31, 16, Shoals:2) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (32, 17, Shoals:2) a +0 spear a +0 sling a faun corpse (skeletalised by now) (33, 15, Shoals:2) a dream sheep skeleton (34, 13, Shoals:2) a +0 spear a +0 sling a faun skeleton (34, 14, Shoals:2) a dream sheep skeleton a dream sheep skeleton (34, 19, Shoals:2) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (35, 12, Shoals:2) a +0 quarterstaff a +0 sling a faun skeleton (37, 2, Shoals:2) a +0 long sword (38, 11, Shoals:2) a +0 quarterstaff a +0 sling (39, 7, Shoals:2) a snapping turtle skeleton (40, 2, Shoals:2) a +0 spear a +0 sling of flaming a faun skeleton (40, 8, Shoals:2) a +0 quarterstaff a +0 sling a faun skeleton (43, 36, Shoals:2) a +0 club a +0 sling a +0 spear a +0 sling a faun skeleton a faun skeleton (43, 37, Shoals:2) a +2 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (44, 36, Shoals:2) a +0 club a +0 sling a +0 quarterstaff a +0 sling a faun skeleton (44, 37, Shoals:2) the +7 executioner's axe of Misery {heavy, rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (45, 3, Shoals:2) a +1 spectral quarterstaff a +0 sling a faun skeleton (45, 36, Shoals:2) a +0 quarterstaff of draining a +0 longbow a satyr skeleton (46, 34, Shoals:2) a +0 long sword (53, 27, Shoals:2) a +0 trident (54, 34, Shoals:2) a +0 war axe (56, 28, Shoals:2) a +0 trident (59, 3, Shoals:2) a +0 shortbow (59, 14, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) Level 3 of the Shoals [Shop] Vis Viph's Visitors' Centre a potion of enlightenment (500 gold) a scroll of teleportation (300 gold) [Shop] Vis Viph's Merfolk Armours a +0 pair of boots (58 gold) a +0 buckler (58 gold) a scarf of harm (117 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 buckler (214 gold) a +0 pair of boots (58 gold) a +1 hat (143 gold) [Shop] Vis Viph's Merfolk Magic the Handbook of Command (1040 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Call Canine Familiar Summoning 3 c - Monstrous Menagerie Summoning 7 d - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. an amulet of reflection (600 gold) Sif Muna's Anthology of Support (520 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. a wand of flame (4) (56 gold) a ring of ice (500 gold) a +5 ring of evasion (720 gold) a ring of willpower (500 gold) the Vellum of the Gathering (640 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. a wand of acid (5) (420 gold) Pafychav's Catalogue of the Comitatus (880 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Cactus Giant Summoning 6 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. the Atlas of Azoth (840 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Irradiate Conjuration/Alchemy 5 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 Trog disapproves of the use of such an item. [Shop] Vis Viph's Merfolk Weapons a +0 dagger (36 gold) a +0 dagger of venom (79 gold) 5 javelins (270 gold) 4 curare-tipped darts (86 gold) a +1 demon trident of flaming (612 gold) a +0 trident (63 gold) a +0 halberd (72 gold) a +2 vampiric demon trident (1026 gold) 3 atropa-tipped darts (48 gold) (0, 0, Shoals:3) 4 potions of attraction (3, 7, Shoals:3) a book of Weapons (8, -12, Shoals:3) 3 scrolls of noise a ring of fire a +5 ring of evasion (8, 2, Shoals:3) a +0 robe (still there?) a +1 rapier of venom (still there?) (9, 4, Shoals:3) an amulet of magic regeneration a +0 trident (9, 13, Shoals:3) 5 curare-tipped darts (10, -11, Shoals:3) 4 scrolls of poison (11, -10, Shoals:3) a manticore corpse (skeletalised by now) (14, -10, Shoals:3) a +0 trident a merfolk skeleton (14, 3, Shoals:3) a sea snake skeleton (17, -13, Shoals:3) a book of Armaments (20, -2, Shoals:3) a +0 longbow a +0 spear (23, 17, Shoals:3) a book of Spatial Translocations (24, 7, Shoals:3) a +0 dagger a +0 dagger (28, 25, Shoals:3) a harpy corpse (skeletalised by now) (37, -13, Shoals:3) a +0 spear (39, -11, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (40, -11, Shoals:3) a +0 trident (40, -10, Shoals:3) a +1 trident of freezing a +0 robe the merfolk skeleton of Ilsuiw (47, 12, Shoals:3) a wind drake corpse (skeletalised by now) (48, 15, Shoals:3) a dream sheep corpse (skeletalised by now) (49, 15, Shoals:3) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (51, 15, Shoals:3) 6 large rocks a cyclops corpse (skeletalised by now) (53, -17, Shoals:3) a snapping turtle corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a harpy skeleton (11, -5, Shoals:4) a potion of ambrosia (12, -1, Shoals:4) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (13, -7, Shoals:4) a scroll of revelation (13, 2, Shoals:4) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (14, 2, Shoals:4) a manticore corpse (skeletalised by now)