Dungeon Crawl Stone Soup version 0.33-a0-304-gf801aa8b2f (webtiles) character file. Game seed: 2638020444238758535 2 SUHO the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on Nov 9, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (30 turns). SUHO the Chiller (Merfolk Ice Elementalist) Turns: 30, Time: 00:00:23 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded) You freeze the goblin. You kill the goblin! Items here: $ ) ? †. Okay, then. You see here a frilled lizard corpse. You see here a frilled lizard corpse. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is almost dead. The goblin closely misses you. You barely miss the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the goblin. The goblin is almost dead. The goblin barely misses you. You miss the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You die... #.# .## #.# >.. ##.###.# #...##.# #...##.############ ##...##............. ###.....#............. #....<..@g..†.$....... #..#.....#............. ##...##.........)... #...#.............. #...#.............. ##.##.............. #.##.............. #.##.............. You could see a goblin. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SUHO the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, chequers_decorated_corner, moated_statue Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 4 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 1 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 1 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts