Zot Defence DCSS version 0.14.3-3-g02348ce188 (webtiles) character file. 22 Saloth the Skirmisher (level 2, 0/9 (25) HPs) Began as a Merfolk Berserker on Dec 20, 2024. Was a Follower of Trog. Rotted away (a bat) ... in the Realm of Zot (Scenario I: Hall of Zot). The game lasted 00:11:44 (273 turns). Saloth the Skirmisher (Merfolk Berserker) Turns: 273, Time: 00:11:44 HP 0/9 (25) AC 2 Str 17 XL: 2 Next: 91% MP 2/2 EV 13 Int 6 God: Trog [*.....] Gold 0 SH 0 Dex 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 falchion rCold . . . Clarity . b - +0 animal skin rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: exhausted, slowed, very slow, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: Make dart trap, Make oklob sapling, Burn Spellbooks, Berserk, Renounce Religion You were in the Realm of Zot. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 falchion (weapon) j - a +0,+0 club Missiles d - a dart (quivered) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions c - 3 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 3.8 Fighting + Level 3.7 Long Blades + Level 1.4 Armour + Level 3.1 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. You feel a strong urge to attack something. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here the Orb of Zot. You see here the Orb of Zot. You see here a rat corpse. You step safely past the trap. There is a dart trap here. You see here a dart. d - a dart A bat comes into view. Your flesh rots away as the Orb of Zot is desecrated. * * * LOW HITPOINT WARNING * * * Your flesh rots away as the Orb of Zot is desecrated. You die... ▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓ ▓▓▓▓........ ...▓▓▓ ▓▓▓........... .....▓▓ ▓▓............. ......▓ ▓▓▓▓▓▓▓▓▓ ▓.............. ......▓▓▓.......▓▓▓.............. ......▓▓.........▓▓.............. ......▓....%......▓.............. ......^.....b...@.^.............. ......▓...........▓.............. ......▓▓.........▓▓.............. ......▓▓▓.......▓▓▓.............. ......# ▓▓▓▓▓▓▓▓▓ #.............. .....## ##............. ...### ###........... #### ####........ ##### ############# You could see a bat. Vanquished Creatures 2 oozes (Zot) 2 goblins (Zot) A hobgoblin (Zot) 2 bats (Zot) A rat (Zot) 8 creatures vanquished. Vanquished Creatures (others) A goblin (Zot) A rat (Zot) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | Saloth, the Merfolk Berserker, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 18/18 MP: 1/1 215 | Zot | Reached XP level 2. HP: 9/9 MP: 2/2 273 | Zot | Rotted away (a bat) Action || total -------------------------++------- Melee: Falchion || 22 Abil: Make dart trap || 2 Use: Potion || 1