Satan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (5, 0, D:1) a +0 club (7, 19, D:1) a +0 sling (11, 13, D:1) a +0 sling (11, 19, D:1) a bat skeleton (17, -5, D:1) a bat corpse (skeletalised by now) (17, 17, D:1) a ball python skeleton (19, 16, D:1) a ball python skeleton (19, 25, D:1) a +0 club (20, 16, D:1) a +0 short sword a kobold skeleton (20, 25, D:1) a hobgoblin corpse (skeletalised by now) (26, 6, D:1) a frilled lizard skeleton (27, 6, D:1) a hobgoblin skeleton (30, -4, D:1) a +0 whip 5 stones (31, -4, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 16, D:1) a bat corpse (skeletalised by now) (41, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wiusapong's Jewellery Shop a +6 ring of strength (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) the ring "Zomaff" {rN+ Str+6 Int+2} (565 gold) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the amulet of the Singing Gods {RegenMP+ Str+4} (499 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). the amulet of the Air {Inacc Fly rElec RMsl Air} (475 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a ring of flight (unknown) (192 gold) a ring of positive energy (unknown) (220 gold) an amulet of dissipation (unknown) (330 gold) [Shop] Caur Sof's Weapon Boutique a +0 flail (42 gold) a +2 mace of venom (187 gold) a +0 falchion (36 gold) a +2 rapier of protection (223 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1369 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger of venom (52 gold) [Shop] Rufriyt's Weapon Shoppe a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) 2 poisoned darts (16 gold) a +0 sling (21 gold) a +0 whip (35 gold) a +6 devious rapier (525 gold) a +1 flail of draining (186 gold) [Shop] Ceoprycu's General Store a wand of flame (11) (unknown) (84 gold) a parchment of Momentum Strike (63 gold) a scroll of identify (22 gold) a wand of flame (19) (unknown) (146 gold) a parchment of Tukima's Dance (96 gold) a ring of willpower (unknown) (275 gold) a parchment of Alistair's Intoxication (202 gold) (0, 0, D:2) a +2 dagger of freezing (2, 13, D:2) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (5, -10, D:2) a bat corpse (skeletalised by now) (13, -4, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (14, -12, D:2) a rat corpse (skeletalised by now) (17, -11, D:2) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (21, 11, D:2) a +0 spear (24, 25, D:2) a ball python corpse (skeletalised by now) (25, 12, D:2) a +0 dagger (26, -16, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (27, -16, D:2) a +0 halberd (28, 13, D:2) a bat skeleton (35, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, -27, D:2) a bat skeleton (48, -28, D:2) a +0 spear (48, -24, D:2) a human corpse (skeletalised by now) (49, 4, D:2) a +0 short sword an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -18, D:3) a +0 dagger (6, -13, D:3) a ball python corpse (skeletalised by now) (12, -11, D:3) a +0 robe (15, 1, D:3) a +0 ring mail (16, 12, D:3) a +0 dagger a goblin skeleton (16, 15, D:3) a +0 dagger a +0 club a +0 dagger a +0 sling a +0 club a goblin skeleton (17, 10, D:3) a +0 club a +0 short sword a goblin skeleton (17, 11, D:3) a +0 club (17, 19, D:3) a ball python skeleton (26, 29, D:3) a +0 club 4 stones (27, -11, D:3) a +0 longbow (28, -14, D:3) a quokka corpse (skeletalised by now) (29, -12, D:3) a +0 club a +0 leather armour (35, 15, D:3) a bat skeleton (40, 21, D:3) a rat corpse (skeletalised by now) (43, -12, D:3) a +0 falchion (45, 1, D:3) a +0 dagger 4 stones (46, 1, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 halberd