Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1227935961925209177 9 ScaBlain the Caller (level 2, 0/20 HPs) Began as a Barachi Summoner on Dec 8, 2025. Slain by a gnoll ... wielding a +0 flail of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (284 turns). ScaBlain the Caller (Barachi Summoner) Turns: 284, Time: 00:01:00 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 16% Magic: 3/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of dissipation Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.4 Fighting + Level 0.2 Polearms + Level 0.6 Armour + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You fail to reach past your cerulean imp. Your cerulean imp disappears in a puff of smoke! Your bat barely misses the gnoll. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection. Your bat hits the gnoll. You hit the gnoll. The gnoll is almost dead. Your bat barely misses the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. Your bat hits the gnoll but does no damage. The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail of protection (almost dead, ally target, 63% to hit) You barely miss the gnoll. The gnoll is almost dead. Your bat completely misses the gnoll. Your bat hits the gnoll but does no damage. The gnoll closely misses you. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail of protection (almost dead, ally target, 63% to hit) You hit the gnoll but do no damage. The gnoll is almost dead. Your bat closely misses the gnoll. The gnoll barely misses you. Your bat hits the gnoll but does no damage. Reach: b) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail of protection (almost dead, ally target, 63% to hit) You hit the gnoll but do no damage. The gnoll is almost dead. Your bat closely misses the gnoll. The gnoll hits you with a +0 flail of protection. You die... ##.....## #......###### ##.......#######.#.# # ###..•........# #.#.# #.............# #.#.# #.............# #.#.# #..........∩.# #.#.# #..$$..b.....# #.#.# ##:.........## #.#.# . #......j@..#####.#.# .. #................#)# #.# #................#.# #..# #..................##..## #........................ ##.......#............... #....................... #.#.####.#.#..........>. #.#.## #.#.#..........>. You could see a gnoll (ally target) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ScaBlain the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 237 | D:1 | Learned a level 2 spell: Call Imp 253 | D:1 | Found Syumnun's Antique Weapon Shoppe. 284 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, serial_shops, shop, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.4 Polearms | | 0.2 Armour | | 0.6 Dodging | | 2.3 Spellcasting | | 2.3 Summonings | | 4.9 Action || total ---------------------------++------- Attack: Normal || 34 Melee: Spear || 34 Cast: Summon Small Mamm || 6 Call Imp || 1 Armour: Robe || 29 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 318 | 318 | 0 | 23 | 195 | 1 | 318.0 | Dungeon | 318 | 318 | 0 | 23 | 195 | 1 | 318.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 318 daAuts