Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2653975161980435416 18 SeaGlass the Chiller (level 2, 0/19 HPs) Began as a Merfolk Ice Elementalist on Sept 29, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:52 (922 turns). SeaGlass the Chiller (Merfolk Ice Elementalist) Turns: 922, Time: 00:05:53 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 1/5 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of berserk rage {unknown} j - a potion of curing {unknown} Skills: - Level 2.7 Dodging - Level 3.0 Stealth - Level 0.5 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Blink Tloc 2% N/A 34% 2 Volatile Blastmotes Fire/Tloc 2% 2d10 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the goblin but do no damage. The goblin hits you with a +0 club. You hit the goblin. The goblin is moderately wounded. You encounter a dart slug. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. There are monsters nearby! You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) You freeze the goblin. You kill the goblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! You die... #..#.. .....## #..... # ## #.... #.#. .... #.#..###.># #.......rw# #!.###w# .###....#@# ..........# ####.##.### #.# #.# #<# #.# #.# #.# You could see a ribbon worm, a dart slug and a rat. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 5 endoplasms (D:1) A frilled lizard (D:1) 8 goblins A rat (D:1) 19 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SeaGlass the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 739 | D:1 | Found a faded altar of an unknown god. 922 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum, st_stairs_8, minmay_strange_pillars, due_unseen_surprise D:2: layout_loops_ring, nrook_loot_triangle, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.7 Unarmed Combat | | 0.5 Spellcasting | | 2.1 Ice Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 53 Melee: Unarmed || 53 Cast: Freeze || 23 Stab: Sleeping || 3 Armour: Robe || 27 Dodge: Dodged || 38