SeaGlass Level 1 of the Dungeon (1, 14, D:1) a +0 dagger (3, 4, D:1) a +0 scale mail (4, 1, D:1) a +0 dagger (4, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 22, D:1) a bat corpse (skeletalised by now) (21, 31, D:1) a bat corpse (skeletalised by now) (22, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 31, D:1) a quokka corpse (skeletalised by now) (29, 8, D:1) a hobgoblin skeleton (33, 11, D:1) a +0 hand axe (38, 17, D:1) a +0 club (41, 24, D:1) a +0 falchion Level 2 of the Dungeon (3, 35, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (4, -6, D:2) a hobgoblin corpse (skeletalised by now) (4, 38, D:2) the +0 hammer "Rikhlaywn" {elec, rF+} rF+: It protects you from fire. It cannot be enchanted further. (6, 0, D:2) a +0 leather armour (7, 10, D:2) a +0 ring mail (10, 15, D:2) a +0 mace (10, 21, D:2) a +0 dagger (11, 6, D:2) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, 30, D:2) a +0 robe (12, 5, D:2) a jackal corpse (skeletalised by now) (14, 3, D:2) a +0 spear (14, 23, D:2) a staff of air (15, 21, D:2) a bat skeleton (16, -2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (22, 10, D:2) a +0 dagger (26, 18, D:2) a +0 whip a kobold skeleton (26, 21, D:2) a +0 dagger (26, 23, D:2) a bat skeleton (26, 26, D:2) a rat skeleton (27, -8, D:2) a bat corpse (skeletalised by now) (27, 2, D:2) a +0 dagger a kobold skeleton (27, 30, D:2) a +0 dagger (31, 2, D:2) a +0 short sword a kobold skeleton (31, 3, D:2) a ball python skeleton (37, -5, D:2) a +0 cloak (37, 18, D:2) a +0 short sword a kobold skeleton (40, -6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (1, 3, D:3) a +0 club a +0 ring mail a +0 whip a +0 scale mail an orc corpse (1, 4, D:3) a +0 hand axe a +0 chain mail an orc corpse (3, 1, D:3) a +0 club