Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 15788354591874723959 158 Setsumay the Slasher (level 5, -7/27 HPs) Began as a Vine Stalker Fighter on Nov 18, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:02 (1067 turns). Setsumay the Slasher (Vine Stalker Fighter) Turns: 1067, Time: 00:01:03 Health: -7/27 AC: 6 Str: 18 XL: 5 Next: 40% Magic: 4/6 EV: 8 Int: 8 God: Gold: 115 SH: 5 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth g - ring of flight HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-7 -> -39), flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles k - 5 curare-tipped darts (quivered) {!f} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery g - a ring of flight (left hand) Scrolls h - a scroll of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of torment {unknown} l - a scroll of fog {unknown} Potions d - 3 potions of might e - a potion of attraction {unknown} f - 2 potions of heal wounds Skills: - Level 2.6 Fighting * Level 3.7 Long Blades + Level 3.1 Armour + Level 3.5 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 95% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Teleport Other Tloc 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The water moccasin completely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You block the endoplasm's attack. You block the water moccasin's attack. You hit the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is heavily wounded. You block the water moccasin's attack. The endoplasm hits you but does no damage. The water moccasin closely misses you. You slash the water moccasin! Your bite misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You completely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You block the water moccasin's attack. Unknown command. You slash the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of heal wounds. That seemed strangely inert. You die... ##### ############ #.... ............# #.... ............## #.... .............. ###<..B####.............. ......JS@................ ###....##................ #...... #.....#####..#### #.....# #.....# #.......# #..... #.....# #...†...# #..... #.....# #.......# #.... #.....# #.......# ##### #.....###.......# #.....#.'.......# You could see a water moccasin, a bombardier beetle and an endoplasm. Vanquished Creatures Terence (D:2) 4 gnolls (D:3) 5 adders A ribbon worm (D:2) 3 dart slugs 5 bats 4 endoplasms 2 giant cockroaches 3 hobgoblins (D:2) 2 quokkas 3 ball pythons (D:1) 2 frilled lizards 3 goblins 2 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setsumay the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 134 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 254 | D:2 | Noticed Terence 274 | D:2 | Reached XP level 3. HP: 17/19 MP: 1/4 277 | D:2 | Killed Terence 307 | D:2 | Reached XP level 4. HP: 14/23 MP: 3/5 590 | D:3 | Reached XP level 5. HP: 26/27 MP: 6/6 1058 | D:3 | Noticed a water moccasin 1066 | D:3 | HP: 1/27 [water moccasin (1)] 1067 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, shop_statue, angelslayer_ecumenical_altar_broken_walls_simple, minmay_3d_cube D:2: layout_loops_cross, grunt_decor_fettered, uniq_terence D:3: layout_basic, grunt_ministairs_11, minivault_27, lemuel_flame_loot_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 2 3 | 3.7 Shields | 3 | 3.5 Armour | 3 | 3.1 Fighting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 66 | 83 || 149 Bite | 8 | 24 || 32 Use: Potion | | 1 || 1 Armour: Scale mail | 41 | 64 || 105 Dodge: Dodged | 31 | 34 || 65 Block: Buckler | 21 | 22 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1109 | 1096 | 13 | 0 | 749 | 3 | 369.7 | Dungeon | 1109 | 1096 | 13 | 0 | 749 | 3 | 369.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 522 daAuts D:2: 335 daAuts D:1: 251 daAuts