Shshssjdj Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 37, D:1) a +0 dagger a goblin skeleton (4, 17, D:1) a +0 pair of boots (7, 26, D:1) 5 large rocks (8, -2, D:1) a scarf of harm (15, 18, D:1) a +0 spear (16, -1, D:1) a +0 leather armour (18, 6, D:1) a frilled lizard corpse (skeletalised by now) (23, 39, D:1) a +0 dagger a kobold skeleton (26, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, 10, D:1) a hobgoblin corpse (skeletalised by now) (31, 6, D:1) a +0 whip (34, 39, D:1) a hobgoblin corpse (skeletalised by now) (35, 42, D:1) a rat corpse (skeletalised by now) (41, 6, D:1) a +0 club (41, 10, D:1) a +0 club (45, 28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -19, D:2) a +0 club (11, -17, D:2) a rat skeleton (14, -35, D:2) a +0 leather armour (15, -12, D:2) 2 large rocks (19, -13, D:2) a +0 war axe (20, -41, D:2) a +0 ring mail (20, 22, D:2) a +0 ring mail (23, -37, D:2) a +0 whip (31, 19, D:2) a +0 falchion the human corpse of Terence (skeletalised by now) (33, 10, D:2) a rat corpse (skeletalised by now) (35, -17, D:2) 3 stones a +0 short sword a kobold skeleton (55, -6, D:2) a +0 club Level 3 of the Dungeon [Shop] Segraec's Distillery 2 potions of heal wounds (192 gold) a potion of enlightenment (unknown) (60 gold) a potion of berserk rage (unknown) (60 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (2, 8, D:3) an adder skeleton (2, 12, D:3) an inkwell talisman (2, 21, D:3) 4 stones (4, 7, D:3) a +0 dagger of flaming (6, 2, D:3) 5 stones (19, 2, D:3) a +0 robe (25, -4, D:3) a scarf of invisibility (26, 32, D:3) a +0 flail a +0 leather armour an orc skeleton (27, 1, D:3) a bat skeleton (29, -3, D:3) a +0 short sword 5 stones a kobold skeleton (35, 20, D:3) a +0 club a kobold skeleton (37, 23, D:3) a +0 quarterstaff (40, 20, D:3) a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe of flaming a +0 leather armour (44, 27, D:3) a +0 trident (44, 28, D:3) a +1 heavy war axe a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 2, D:4) a staff of alchemy (0, 7, D:4) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (2, 6, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (3, 6, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (4, 6, D:4) a +0 mace (7, 8, D:4) a quill talisman (14, 22, D:4) a +0 leather armour (16, 25, D:4) a quokka corpse Level 7 of the Dungeon (0, 0, D:7) a wand of digging (5) (2, 4, D:7) a +0 short sword (3, 1, D:7) a +0 hand axe a +0 leather armour (5, 0, D:7) a +0 morningstar a +0 leather armour (12, 1, D:7) a +0 chain mail (18, -1, D:7) the +0 rapier "Kax Haul" {flame, rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (19, -6, D:7) a +0 leather armour