Dungeon Crawl Stone Soup version 0.33-a0-1333-g2aa98cafca (webtiles) character file. Game seed: 8304510798609000912 469 Shult the Conjurer (level 6, -1/47 HPs) Began as a Draconian Conjurer on Apr 10, 2025. Slain by Edmund ... wielding a +2 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:07 (3490 turns). Shult the Conjurer (Draconian Conjurer) Turns: 3490, Time: 00:04:08 Health: -1/47 AC: 6 Str: 10 XL: 6 Next: 82% Magic: 1/13 EV: 11 Int: 20 God: Gold: 206 SH: 0 Dex: 9 Spells: 11/14 levels left rFire . . . g - +2 quarterstaff (speed) rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... f - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons g - a +2 quarterstaff of speed (weapon) Jewellery f - a +4 ring of slaying (worn) k - a ring of positive energy Scrolls b - 2 scrolls of revelation {unknown} e - 2 scrolls of fog {unknown} l - a scroll of noise {unknown} o - 5 scrolls of identify {unknown} p - a scroll of amnesia {unknown} q - a scroll of vulnerability {unknown} Potions a - a potion of magic c - 3 potions of might {unknown} d - 2 potions of lignification {unknown} h - a potion of cancellation {unknown} i - 3 potions of curing {unknown} j - a potion of attraction {unknown} m - a potion of invisibility {unknown} n - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.8 Spellcasting + Level 6.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Irradiate Conj/Alch 8% 3d14 65% 5 Petrify Alch/Erth 4% N/A 75% 4 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26234 Temple: D:4-7 Altars: Annotations: D:1 2 runed translucent doors D:4 Edmund, Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (moderately wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray misses Ijyb. (Press . to maintain the ray.) Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You took 5 damage! The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits Ijyb. Ijyb is severely wounded. Edmund misses you. You recovered 1 HP! The searing ray misses Edmund. The searing ray hits Ijyb. Ijyb is severely wounded. Edmund closely misses you. Unknown command. You hit Edmund. You tail-slap Edmund. Edmund is severely wounded. You stop channelling your searing ray. Edmund closely misses you. You completely miss Edmund. Edmund is severely wounded. Edmund hits you but does no damage. You hit Edmund. Edmund is severely wounded. Edmund misses you. You recovered 1 HP! You hit Edmund. Edmund is almost dead. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" ######## #### #......# ..# #.####.# ### #.# #.####.# #.. #.####.#.##.###.# ####.......#........ #....####......###.# #.###.##.# ###...<.##.# #..[.g@@.# ##...###.. .####.#### ##.## ### # ### #.# ..# #.# #.# ##'## #.# ##...## ##.# ##.....## ##..# ##.......## #####...####.........## You could see Edmund and Ijyb. Vanquished Creatures Menkaure (D:4) A black bear (D:4) A scorpion (D:3) A hound (D:5) An orc priest (D:3) A jelly (D:3) 5 adders A ribbon worm (D:3) 4 orcs (D:3) 13 endoplasms 5 giant cockroaches 4 goblins 7 hobgoblins 3 jackals 7 quokkas 3 ball pythons 6 bats 3 frilled lizards 6 kobolds 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shult the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 12/22 MP: 5/5 156 | D:1 | Learned a level 2 spell: Searing Ray 393 | D:1 | Reached skill level 1 in Fighting 1107 | D:1 | Found a large runed translucent door. 1107 | D:1 | Found a large runed translucent door. 1108 | D:1 | Noticed a troll 1109 | D:1 | Noticed an ogre 1109 | D:1 | Noticed an ogre 1109 | D:1 | Noticed an ogre 1109 | D:1 | Noticed an ogre 1150 | D:2 | Reached XP level 3. HP: 22/28 MP: 4/6 1966 | D:3 | Reached XP level 4. HP: 35/35 MP: 6/8 2203 | D:3 | Noticed a scorpion 2211 | D:3 | Killed a scorpion 2212 | D:3 | Reached skill level 5 in Conjurations 2212 | D:3 | Reached XP level 5. HP: 34/40 MP: 2/10 2724 | D:4 | You fall into a shaft and drop 1 floor! 2724 | D:5 | Entered Level 5 of the Dungeon 2731 | D:4 | Noticed Menkaure 2731 | D:4 | Noticed a black bear 3045 | D:4 | Killed a black bear 3046 | D:4 | Reached XP level 6. HP: 30/47 MP: 0/12 3157 | D:4 | Reached skill level 6 in Conjurations 3270 | D:4 | Killed Menkaure 3474 | D:4 | Noticed Ijyb 3474 | D:4 | Noticed Edmund 3490 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_ring D:2: layout_loops_ring, minmay_misc_feat_pillars, minmay_pentomino_s4 D:3: layout_rooms, hangedman_decor_peaks_small D:4: layout_loops_corners, serial_shops, shop, kennysheep_minor_cross, uniq_menkaure, uniq_edmund, uniq_ijyb D:5: layout_loops_ring, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.8 Conjurations | 5 6 | 6.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | || 38 Tailslap | 7 | 1 || 8 Punch | 1 | || 1 Quarterstaff | 36 | 39 || 75 Cast: Magic Dart | 45 | 37 || 82 Searing Ray | 3 | 13 || 16 Stab: Sleeping | 2 | || 2 Armour: Skin | 26 | 41 || 67 Dodge: Dodged | 39 | 48 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3467 | 3430 | 37 | 23 | 2950 | 5 | 693.4 | Dungeon | 3467 | 3430 | 37 | 23 | 2950 | 5 | 693.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:3: 884 daAuts D:4: 718 daAuts D:2: 672 daAuts D:5: 50 daAuts