Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 11001378328258496099 362 Shult the Conjurer (level 6, -1/47 HPs) Began as a Draconian Conjurer on Apr 11, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:21 (3765 turns). Shult the Conjurer (Draconian Conjurer) Turns: 3765, Time: 00:03:22 Health: -1/47 AC: 7 Str: 9 XL: 6 Next: 39% Magic: 0/12 EV: 11 Int: 20 God: Gold: 193 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . i - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -22) A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons g - a +0 long sword h - a +1 dagger of venom (weapon) Armour i - a +0 pair of gloves (worn) Jewellery j - a ring of flight m - an amulet of reflection Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of fog {unknown} d - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} k - a scroll of noise {unknown} n - 2 scrolls of identify {unknown} q - a scroll of amnesia {unknown} Potions a - a potion of magic f - a potion of enlightenment {unknown} l - a potion of lignification {unknown} o - a potion of mutation {unknown} p - a potion of moonshine {unknown} r - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Sandblast Erth 8% 2d5 12% 1 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Passwall Erth 4% N/A 36% 3 Starburst Conj/Fire 8% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20257 Temple: D:4-7 Altars: Makhleb Ru Shops: D:1 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You took 5 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You took 4 damage! The searing ray hits the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You took 8 damage! The searing ray hits the water moccasin. The water moccasin is almost dead. You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You took 14 damage! The searing ray hits the water moccasin. You kill the water moccasin! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Conjurations skill increases to level 6! You have reached level 6! Your scales feel tougher. You took 5 damage! You die... ####..#### #......... ......# #####.######. ####..###...#.#####.. . ..................... .. ####........#.#####.. ... #..........# .... # #..#..####.# ..... ####.....####'#####...... ..#####..'......@'....... ..# #..#.#...#.#....... ..# # #._.#.#....... ..# #...#.#....... ..# .......+..##### ..###.. ####+####..# ....... ..# ..####. ..# ..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A black bear (D:4) A hound (D:2) 3 adders 4 gnolls (D:4) A shadow imp (D:4) A white imp (D:3) A ribbon worm (D:2) An orc (D:3) 8 bats 5 endoplasms 2 giant cockroaches A goblin (D:1) 6 hobgoblins A quokka (D:2) 5 ball pythons A frilled lizard (D:2) 8 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shult the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 300 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:1 | Reached skill level 1 in Fighting 1086 | D:1 | Found Gentysh's General Store. 1187 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1398 | D:2 | Found a sacrificial altar of Ru. 1469 | D:2 | Reached XP level 4. HP: 29/35 MP: 0/8 2121 | D:2 | Found a faded altar of an unknown god. 2651 | D:3 | Reached skill level 5 in Conjurations 3312 | D:4 | Noticed a black bear 3328 | D:4 | Killed a black bear 3329 | D:4 | Reached XP level 5. HP: 40/40 MP: 0/11 3745 | D:4 | Found a burning altar of Makhleb. 3754 | D:4 | Noticed a water moccasin 3764 | D:4 | Killed a water moccasin 3765 | D:4 | Reached skill level 6 in Conjurations 3765 | D:4 | Reached XP level 6. HP: 4/47 MP: 0/12 3765 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_slurped_away D:3: kennysheep_big_flooded_room, layout_loops_corners, minmay_ruptured D:4: layout_basic, old_standard_altar, trog_hazing_becter, mainiacjoe_overflow_six_doors_small, serial_park_tiny_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.5 Conjurations | 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Tailslap | 1 | 1 || 2 Dagger | | 13 || 13 Cast: Magic Dart | 46 | 46 || 92 Searing Ray | 2 | 9 || 11 Armour: Skin | 10 | 13 || 23 Dodge: Dodged | 4 | 14 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3742 | 3719 | 23 | 68 | 3350 | 4 | 935.5 | Dungeon | 3742 | 3719 | 23 | 68 | 3350 | 4 | 935.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts D:2: 1115 daAuts D:3: 1002 daAuts D:4: 503 daAuts