SiRu Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, -9, D:1) a robe (3, 19, D:1) an amulet of dissipation (4, 17, D:1) a +0 dagger (11, -3, D:1) a +0 short sword a jackal skeleton (13, -23, D:1) a +0 chain mail (17, 3, D:1) a +0 whip (18, 4, D:1) a +0 hand axe (25, 5, D:1) a bat skeleton (26, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 7, D:1) a +0 dagger (39, -10, D:1) a +0 long sword (42, 0, D:1) a hobgoblin skeleton (49, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 23, D:2) a robe (6, 8, D:2) a hobgoblin corpse (7, 8, D:2) a +0 whip a kobold corpse (8, 37, D:2) a quokka skeleton (8, 38, D:2) an adder skeleton (40, 9, D:2) a parchment of Cause Fear (42, 12, D:2) a +1 whip of draining a kobold corpse (skeletalised by now) (43, 11, D:2) a +0 whip a stone (43, 12, D:2) a +0 club 4 stones a +0 trident a kobold corpse (skeletalised by now) (47, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (0, 3, D:3) a +0 trident an orc corpse (0, 5, D:3) a +0 spear (6, -12, D:3) a leather armour