Skryme Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (1, 0, D:1) a +0 club a cursed ring of attention {(Curse: *Drain)} a goblin skeleton (13, 31, D:1) a +0 mace (18, 53, D:1) a kobold corpse (skeletalised by now) (19, 19, D:1) a scroll of vulnerability (21, 0, D:1) a scroll of holy word (26, 17, D:1) a +0 dagger (29, 5, D:1) a +0 short sword (29, 33, D:1) a scroll of random uselessness (34, 36, D:1) a +0 hatchet (35, 6, D:1) a +0 spear (37, 28, D:1) a +0 club (37, 41, D:1) a +0 club (46, 25, D:1) a cursed +0 sai {(Curse: *Tele)} (48, 1, D:1) a +0 mace (52, 25, D:1) a +0 club (53, 9, D:1) a +0 club (56, 9, D:1) a scroll of vulnerability (58, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, 1, D:2) an empty bottle (2, 1, D:2) a scroll of blinking a bat corpse (3, 1, D:2) an empty bottle an adder corpse (4, 0, D:2) 16 gold pieces (still there?) an adder corpse (still there?) (10, -3, D:2) 16 gold pieces