Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 14011187718574619705 6 Skryme the Firebug (level 1, 0/13 HPs) Began as a Coglin Fire Elementalist on May 19, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (241 turns). Skryme the Firebug (Coglin Fire Elementalist) Turns: 241, Time: 00:00:52 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 club {Synnove} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) {Synnove} Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 1.8 Spellcasting + Level 1.0 Conjurations + Level 2.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 38% 3 Flame Wave Conj/Fire 6% 2d5 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The quokka barely misses you. x2 Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The quokka closely misses you. Okay, then. A quokka is nearby! You start attuning to your weapon. You continue attuning to your +0 club. The quokka bites you. You continue attuning to your +0 club. The quokka closely misses you. You continue attuning to your +0 club. The quokka barely misses you. You continue attuning to your +0 club. The quokka barely misses you. x2 You continue attuning to your +0 club. The quokka bites you. You finish attuning to your +0 club. You welcome your +0 club "Synnove" into your grasp. c - a +0 club (weapon) {Synnove} Unknown command. You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. x2 You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. The quokka bites you. You die... ### #####.# #.....# #.###.# #.# #.# #########.# #.########## ..........###.#......... ...####................. ......+.........@....... ......#......#...r...... .............##+....>... ......#......# +........ #.....######## ......... #.....## ......... ......... ......... #.......# .......... ......### You could see a quokka. Vanquished Creatures A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Coglin Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Reached skill level 1 in Conjurations 241 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.9 Stealth | | 1.7 Spellcasting | | 1.8 Fire Magic | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Club || 4 Cast: Foxfire || 11 Armour: Robe || 13 Dodge: Dodged || 24