Skullwalker Level 1 of the Dungeon [Shop] Irecamel's Jewellery Boutique a ring of protection from fire (unknown) (250 gold) the ring of Meisetz {rPois rF+ Str+2} (382 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). a ring of see invisible (unknown) (150 gold) an inkwell talisman (100 gold) a rimehorn talisman (125 gold) a ring of resist corrosion (unknown) (200 gold) the amulet "Xoggi" {Reflect Rampage *Corrode rC+ Will+ SH+5} (440 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. SH+5: It affects your SH (+5). a ring of poison resistance (unknown) (200 gold) a +4 ring of slaying (unknown) (360 gold) the amulet of the Fool {Harm *Slow rF+++ Will- Regen+} (622 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, 12, D:1) a +0 dagger (18, -25, D:1) a hobgoblin skeleton (20, -28, D:1) a rat skeleton (22, -26, D:1) a +0 club (32, -17, D:1) a hobgoblin corpse (skeletalised by now) (32, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 6, D:1) a +0 club a gnoll corpse (skeletalised by now) (43, -37, D:1) a rat corpse (skeletalised by now) (53, -35, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Isiapn Luen's Distillery a potion of curing (30 gold) a potion of lignification (30 gold) a potion of haste (unknown) (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) 2 potions of haste (unknown) (200 gold) a potion of ambrosia (80 gold) a potion of enlightenment (50 gold) a potion of attraction (30 gold) a potion of enlightenment (50 gold) a potion of mutation (80 gold) (0, 0, D:2) a +0 spear (8, 16, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) (8, 18, D:2) a +0 whip a stone a jackal skeleton (16, 41, D:2) a +0 club a goblin skeleton (17, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 17, D:2) a hobgoblin skeleton (21, 18, D:2) a bat skeleton (28, 26, D:2) a +0 dagger (30, 21, D:2) a rat skeleton (31, 21, D:2) a +0 dagger (40, -1, D:2) a jackal corpse (skeletalised by now) (43, 51, D:2) an adder corpse (skeletalised by now) (45, 27, D:2) a +0 ring mail (54, 2, D:2) a +0 dagger a stone Level 3 of the Dungeon (1, 4, D:3) a +0 mace (2, 2, D:3) a +0 short sword