Skullwalker Level 1 of the Dungeon [Shop] Saxinkov's Armour Emporium a +2 leather armour of fire resistance (190 gold) a +2 pair of gloves (165 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) the +3 ring mail of Springtime {rF+ rCorr Slay+2 SInv} (512 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (11, 7, D:1) a rat skeleton (23, -8, D:1) a ball python skeleton (25, 19, D:1) a ball python corpse (skeletalised by now) (29, -17, D:1) a +1 short sword of venom 3 stones a kobold corpse (skeletalised by now) (37, 16, D:1) a +0 short sword (40, 6, D:1) a hobgoblin skeleton (43, -16, D:1) a hobgoblin corpse (skeletalised by now) (44, -13, D:1) 5 boomerangs (49, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ufrileics's Distillery a potion of haste (unknown) (130 gold) a potion of invisibility (unknown) (104 gold) a potion of enlightenment (unknown) (65 gold) a potion of curing (39 gold) a potion of might (52 gold) 2 potions of heal wounds (208 gold) a potion of ambrosia (104 gold) a potion of haste (unknown) (130 gold) a potion of enlightenment (unknown) (65 gold) a potion of enlightenment (unknown) (65 gold) (6, 31, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (7, 31, D:2) 5 boomerangs (7, 45, D:2) a hobgoblin skeleton (8, 42, D:2) a +0 club 5 stones a +0 leather armour (11, 41, D:2) a frilled lizard skeleton (18, 9, D:2) a +0 spear (23, 9, D:2) a +0 dagger (32, 37, D:2) a +0 club (33, 42, D:2) a +0 ring mail (37, -4, D:2) a +0 dagger (38, 9, D:2) a hobgoblin skeleton (43, 24, D:2) a +0 whip (43, 42, D:2) a hobgoblin corpse (skeletalised by now) (44, 24, D:2) an adder skeleton (48, 9, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 12, D:3) a +0 robe (12, 19, D:3) a +0 club (12, 34, D:3) a staff of earth (14, 35, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 38, D:3) a +0 ring mail (15, 15, D:3) a +2 great sword of draining (16, 29, D:3) a +0 short sword a +0 sling (17, 18, D:3) a +0 ring mail (22, 8, D:3) a frilled lizard corpse (skeletalised by now) (22, 29, D:3) a +0 flail a +0 flail a gnoll skeleton a hobgoblin skeleton (22, 30, D:3) 5 curare-tipped darts a +0 club (23, 8, D:3) a +0 short sword (23, 13, D:3) an inkwell talisman (23, 28, D:3) a +0 club a gnoll skeleton (24, 3, D:3) 5 large rocks (28, 15, D:3) a +0 leather armour (34, -5, D:3) a +0 dagger a +0 whip an orc corpse (skeletalised by now) (40, 5, D:3) a +0 ring mail (43, 40, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (48, 7, D:3) a +0 flail Level 4 of the Dungeon (1, -1, D:4) a +0 club a goblin skeleton (3, -3, D:4) a +0 club (5, -5, D:4) a +0 hand axe (8, 26, D:4) a +0 robe (9, 24, D:4) a +0 short sword (10, 22, D:4) a human corpse (skeletalised by now) (14, 2, D:4) the +0 pair of boots of Xeb Dankurch {+Blink Dex-4 Slay+5} +Blink: It lets you blink. Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (14, 21, D:4) a +0 hand axe (16, 23, D:4) a +0 mace a +0 robe (17, 23, D:4) a +0 scimitar a +0 arbalest a +0 chain mail (25, 0, D:4) a parchment of Haunt (25, 25, D:4) a +0 spear (26, 5, D:4) a +0 club (26, 6, D:4) a +0 club a +0 dagger a +0 club a +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dagger of speed a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 7, D:4) a +0 dagger (28, 26, D:4) a +0 dagger a +0 robe (29, 26, D:4) a +0 short sword (29, 27, D:4) a +0 war axe (29, 28, D:4) a +0 short sword of speed a +0 chain mail an orc skeleton (39, 11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jastro Zude's Assorted Antiques a +0 orcbow (96 gold) a spider talisman (300 gold) a +1 morningstar of protection (340 gold) a potion of haste (240 gold) a potion of might (96 gold) a lightning rod (4/4) (960 gold) a +0 partisan (168 gold) a phial of floods (960 gold) [Shop] Onynotel's Distillery a potion of curing (42 gold) a potion of invisibility (unknown) (112 gold) a potion of brilliance (56 gold) a potion of resistance (unknown) (140 gold) a potion of enlightenment (unknown) (70 gold) 2 potions of curing (84 gold) [Shop] Cikhler's Book Shoppe a parchment of Summon Mana Viper (257 gold) a parchment of Swiftness (123 gold) a parchment of Sigil of Binding (123 gold) a parchment of Call Imp (81 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Fugue of the Fallen (123 gold) a parchment of Slow (56 gold) a parchment of Metabolic Englaciation (257 gold) [Shop] Uko Juj's Antique Armour Boutique a +0 chain mail (162 gold) an orb of pyromania (702 gold) a +4 ring mail of fire resistance (837 gold) a +0 chain mail (162 gold) a +0 leather armour (54 gold) a +0 robe (24 gold) a +0 robe (24 gold) [Shop] Zyotturocw's Antique Weapon Emporium a +0 flail (77 gold) the +7 dagger "Kiriar" {heavy, Bane +Blink rCorr Int+7} (1603 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 club (11 gold) a +0 dagger (44 gold) a +0 longbow (242 gold) a +0 halberd (88 gold) a +0 rapier (121 gold) (11, -10, D:5) an adder skeleton (14, -10, D:5) a hound skeleton (25, 3, D:5) a +0 dagger (27, -9, D:5) a staff of conjuration (27, -2, D:5) an adder skeleton (36, -19, D:5) a +0 scale mail (39, -2, D:5) an iguana skeleton (40, 9, D:5) a +0 club (49, -25, D:5) 3 poisoned darts (51, 9, D:5) a +0 whip an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (0, 1, D:6) a +0 whip a +0 robe a +0 flail a gnoll corpse (skeletalised by now) (0, 4, D:6) a +0 club a gnoll corpse (skeletalised by now) (0, 5, D:6) a +0 club a gnoll corpse (skeletalised by now) (6, -13, D:6) 4 boomerangs (15, -5, D:6) a +0 giant club a hound corpse (30, 8, D:6) a +0 leather armour