Sojobo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones a kobold skeleton (0, 1, D:1) a +0 dagger (9, -3, D:1) a +0 short sword (10, -14, D:1) 9 stones (11, -8, D:1) a +0 scale mail (11, 23, D:1) 7 stones (17, 12, D:1) a +0 dagger (19, 2, D:1) a frilled lizard corpse (skeletalised by now) (21, 26, D:1) a +2 short sword of venom 3 stones a kobold corpse (skeletalised by now) (22, 30, D:1) a hobgoblin corpse (skeletalised by now) (29, -1, D:1) a +0 short sword 2 stones a kobold skeleton (32, 17, D:1) 7 stones (32, 24, D:1) a bat corpse (skeletalised by now) (33, -3, D:1) 3 stones (34, -2, D:1) 4 stones (34, 26, D:1) 6 stones (36, 2, D:1) a +0 hand axe (40, 3, D:1) a +0 whip (43, 16, D:1) a +0 club 3 stones a hobgoblin skeleton (44, 20, D:1) a +0 dagger (46, 22, D:1) 4 poisoned darts (47, 9, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Tuili's Book Shop a Treatise on Traps (300 gold) a book of Beasts (460 gold) a book of Air (220 gold) a book of Debilitation (220 gold) a book of Displacement (220 gold) a book of Maladies (340 gold) a book of Necromancy (180 gold) the Handbook of Electricity and the Retinue (500 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Call Canine Familiar Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 d - Arcjolt Conjuration/Air 5 e - Magnavolt Earth/Air 7 [Shop] Lul Adia's Weapon Boutique a +2 dagger of protection (201 gold) a +2 orcbow of freezing (256 gold) a +0 whip (35 gold) 3 stones (4 gold) a +0 spear (42 gold) a +0 double sword of freezing (406 gold) 6 stones (8 gold) a +0 sling (21 gold) a +0 trident of protection (86 gold) 4 stones (5 gold) [Shop] Zaykoer's Antique Weapon Emporium a +2 vampiric long sword (495 gold) a +0 mace (66 gold) a +0 spear (66 gold) a +0 whip (55 gold) a +0 war axe (77 gold) a +0 short sword (66 gold) a +0 rapier (88 gold) the +1 orcbow of the Beast {elec, Dex+3} (594 gold) Dex+3: It affects your dexterity (+3). [Shop] Xoubicwag's Armour Shoppe +1 ice dragon scales (670 gold) a +0 robe (7 gold) a +3 plate armour of fire resistance (450 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) (0, 0, D:2) a +0 dagger a kobold skeleton (3, 20, D:2) an adder corpse (skeletalised by now) (10, 24, D:2) a ball python corpse (skeletalised by now) (11, -7, D:2) a +0 falchion (16, -23, D:2) a rat skeleton (21, 2, D:2) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -1, D:2) a +0 dagger (22, 0, D:2) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, 1, D:2) a +0 dagger a +0 club a +0 spear a +0 animal skin the +0 helmet of the Villain {Regen+ MP-8 Dex+5} Regen+: It increases your rate of health regeneration. MP-8: It affects your magic capacity (-8). Dex+5: It affects your dexterity (+5). a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 20, D:2) a +0 dagger a +0 sling (25, -19, D:2) a +0 whip a kobold corpse (skeletalised by now) (25, 20, D:2) a +0 club 11 stones (34, 3, D:2) a +0 dagger (35, -19, D:2) a +0 helmet (36, 3, D:2) a +0 club a goblin skeleton (41, -10, D:2) a +0 whip a kobold skeleton (47, -2, D:2) an adder skeleton (47, -1, D:2) a +0 club a kobold skeleton (47, 29, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 6 stones (1, 7, D:3) a ball python skeleton (9, 15, D:3) a bat corpse (skeletalised by now) (10, 17, D:3) a jackal corpse (skeletalised by now) (12, 20, D:3) a quokka corpse (skeletalised by now) (20, 29, D:3) a ball python corpse (skeletalised by now) (21, 30, D:3) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 33, D:3) 5 stones (29, 9, D:3) a +0 dagger a +0 leather armour (34, 32, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 1, D:4) a hobgoblin corpse (17, -19, D:4) a +0 leather armour