Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 12301470510665201056 103 Sojobo the Conjurer (level 4, -2/24 HPs) Began as a Tengu Conjurer on Mar 9, 2025. Slain by an orc ... wielding a +0 morningstar (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:58 (2588 turns). Sojobo the Conjurer (Tengu Conjurer) Turns: 2588, Time: 00:03:59 Health: -2/24 AC: 4 Str: 7 XL: 4 Next: 79% Magic: 1/8 EV: 11 Int: 21 God: Gold: 133 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . s - +4 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr + k - +0 pair of gloves SInv . (no amulet) Will ..... g - ring of resist corrosion Stlth ++ u - ring of wizardry HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat, wizardry (x1) @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons s - a +4 rapier (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) k - a +0 pair of gloves (worn) Magical Staves j - a staff of death Jewellery g - a ring of resist corrosion (worn) u - a ring of wizardry (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of noise {unknown} h - 2 scrolls of immolation {unknown} m - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} p - a scroll of revelation {unknown} v - a scroll of brand weapon {unknown} w - a scroll of silence {unknown} Potions b - a potion of magic e - 3 potions of heal wounds {unknown} i - 2 potions of might {unknown} l - a potion of resistance {unknown} n - 2 potions of mutation {unknown} q - 2 potions of cancellation {unknown} r - 2 potions of moonshine {unknown} t - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 7.4 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:3 [=[(: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The orc closely misses you. The orc hits you with a +0 club. The orc hits you but does no damage. x2 You hit the orc. You kill the orc! You closely miss the orc. Your kick misses the orc. Your peck misses the orc. The orc is heavily wounded. The orc closely misses you. The orc barely misses you. You closely miss the orc. The orc is heavily wounded. The orc barely misses you. The orc hits you with a +0 morningstar. You hit the orc. You peck the orc, but do no damage. The orc is severely wounded. The orc hits you with a +0 club. The orc closely misses you. You closely miss the orc. You claw the orc, but do no damage. You peck the orc, but do no damage. The orc is severely wounded. The orc hits you with a +0 club. The orc hits you but does no damage. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severely wounded, 81% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc misses you. Unknown command. You stop channelling your searing ray. The orc barely misses you. Items here: )))) [[[[ ††. The orc misses you. You barely miss the orc. You claw the orc. The orc is moderately wounded. The orc barely misses you. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +0 morningstar! You die... ####### #.....# #.###o##### o.. #@....# ...o. #.###.# #...w. #.# #.########## #..... #.###..........[# #.....###...#..#...#.##.# #....(#..##.#...#.#...#.# #..##.#....∩....#.# ###..##.....#.#.....# #....####..#...#..#.## You could see an orc. Vanquished Creatures 2 adders 6 dart slugs 5 orcs (D:3) 5 bats 9 endoplasms 2 giant cockroaches 3 goblins (D:3) 7 hobgoblins 4 jackals (D:1) A quokka (D:3) 4 ball pythons 7 frilled lizards 2 kobolds 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sojobo the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 222 | D:1 | Learned a level 2 spell: Searing Ray 404 | D:1 | Reached skill level 6 in Conjurations 783 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1764 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/8 1774 | D:3 | Reached skill level 7 in Conjurations 1923 | D:3 | Learned a level 4 spell: Fulminant Prism 2247 | D:3 | Found Vatiog's Book Emporium. 2275 | D:3 | Found Loatuono's Jewellery Shoppe. 2393 | D:3 | Found Waut's Antique Armour Boutique. 2471 | D:3 | Found a shimmering blue altar of Sif Muna. 2477 | D:3 | Found Wecief's Antique Weapon Boutique. 2514 | D:3 | Found Ossa's Armour Shop. 2588 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_decor_push, minmay_strange_pillars D:2: layout_basic D:3: kennysheep_slugbush, layout_basic, lemuel_crystal_altar, serial_shops, nicolae_shop_well_armoured, nicolae_shop_hallway_plus, nicolae_shop_tiny_real_fake_doors, nicolae_lakefront_shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_crystal_room, bh_walls_and_bars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.4 Fighting | | 0.2 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Kick | 6 | 5 || 11 Peck | 1 | 3 || 4 Staff | 5 | || 5 Rapier | | 19 || 19 Cast: Magic Dart | 61 | 33 || 94 Searing Ray | 3 | 3 || 6 Armour: Robe | 9 | 21 || 30 Dodge: Dodged | 22 | 24 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2592 | 2550 | 42 | 56 | 2109 | 3 | 864.0 | Dungeon | 2592 | 2550 | 42 | 56 | 2109 | 3 | 864.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:3: 907 daAuts D:2: 768 daAuts