Soulflayer Level 1 of the Dungeon (0, 0, D:1) a +1 pair of boots (4, 28, D:1) a +0 war axe (5, -6, D:1) a +0 short sword (6, -6, D:1) a rat corpse (skeletalised by now) (8, 11, D:1) a hobgoblin corpse (skeletalised by now) (12, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -3, D:1) a bat corpse (skeletalised by now) (23, -5, D:1) a jackal corpse (skeletalised by now) (26, 34, D:1) a +0 leather armour (32, -12, D:1) a +0 robe (32, 26, D:1) a jackal corpse (skeletalised by now) (33, 15, D:1) a +0 dagger 4 stones a rat corpse (skeletalised by now) (37, 4, D:1) a rat corpse (skeletalised by now) (41, 5, D:1) a +0 ring mail (53, -5, D:1) a +0 club (54, -6, D:1) a +0 whip (57, -6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wasch's Distillery a potion of brilliance (unknown) (56 gold) 2 potions of might (112 gold) a potion of heal wounds (unknown) (112 gold) a potion of lignification (42 gold) a potion of heal wounds (unknown) (112 gold) a potion of heal wounds (unknown) (112 gold) [Shop] Sicel's Book Shoppe a parchment of Dragon Veins (123 gold) a parchment of Static Discharge (81 gold) a parchment of Summon Forest (257 gold) a parchment of Lehudib's Crystal Spear (585 gold) a parchment of Flame Wave (182 gold) a parchment of Ignition (585 gold) a parchment of Momentum Strike (81 gold) a parchment of Apportation (56 gold) a parchment of Jinxbite (81 gold) [Shop] Fupp's Antique Weapon Shoppe a +0 war axe (70 gold) a +0 hand axe (60 gold) a +6 orcbow (720 gold) a +2 heavy shortbow (348 gold) a +0 dagger (40 gold) a +0 war axe of flaming (166 gold) a +0 dagger (40 gold) a +0 spear (60 gold) [Shop] Leewne's Weapon Shoppe a +0 trident (35 gold) a +0 long sword (35 gold) a +0 mace (30 gold) a +0 short sword of venom (56 gold) a +0 club (5 gold) the +0 rapier of Vuzamarr {devious, rPois rC- rCorr Int+3} (216 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club (5 gold) a +0 short sword (30 gold) (0, 0, D:2) a +0 leather armour (16, -5, D:2) a +0 helmet of sniping (18, -5, D:2) a +0 short sword (21, 6, D:2) a +0 club a gnoll corpse (skeletalised by now) (22, -28, D:2) a ball python skeleton (26, 6, D:2) a +0 orcbow (28, -20, D:2) a staff of earth (34, -20, D:2) an adder skeleton (34, -19, D:2) a +2 short sword of venom (35, -25, D:2) a +0 hand axe (36, -23, D:2) a +0 short sword (42, -18, D:2) a +0 whip (43, -30, D:2) an adder skeleton (44, -30, D:2) a +0 dagger (44, 0, D:2) a +0 dagger (44, 1, D:2) a ball python corpse (skeletalised by now) (51, -29, D:2) a +0 scale mail (51, 6, D:2) a +0 mace Level 3 of the Dungeon (1, 0, D:3) a +0 club a hobgoblin corpse (1, 1, D:3) an adder corpse (4, 23, D:3) a bat corpse (skeletalised by now) (4, 25, D:3) a +0 club (16, 17, D:3) a +0 dagger (18, -7, D:3) a rat skeleton (19, -10, D:3) a +0 spear a gnoll skeleton (19, 13, D:3) a ball python skeleton (29, 16, D:3) an adder corpse (skeletalised by now) (30, 18, D:3) a +0 club a kobold corpse (skeletalised by now) (32, -4, D:3) a +0 short sword a frilled lizard skeleton (35, -9, D:3) a +0 hand axe a +0 chain mail (46, 26, D:3) a +0 club (48, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 6, D:4) a jackal corpse (3, 4, D:4) a large rock 3 poisoned darts (6, 7, D:4) a large rock 2 poisoned darts (7, 11, D:4) a hobgoblin corpse (8, 8, D:4) a +0 club a kobold corpse (9, 1, D:4) 2 curare-tipped darts (20, 31, D:4) 3 poisoned darts