Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 12337394392589919491 24 SpectralWizard the Shooter (level 3, 0/20 HPs) Began as a Kobold Hexslinger on Apr 25, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (1149 turns). SpectralWizard the Shooter (Kobold Hexslinger) Turns: 1149, Time: 00:01:04 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 15% Magic: 3/4 EV: 14 Int: 14 God: Gold: 43 SH: 0 Dex: 19 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, attractive A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +2 dagger of draining Armour b - a +0 robe (worn) Jewellery c - a ring of flight Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of brilliance A - a potion of attraction j - a potion of curing {unknown} k - a potion of haste {unknown} Skills: - Level 1.1 Fighting + Level 4.5 Ranged Weapons - Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 22% 3 Inner Flame Hex/Fire 9% N/A 34% 3 Cause Fear Hex 6% N/A 58% 4 Dimensional Bullseye Hex/Tloc 3% N/A 80% 4 Olgreb's Toxic Radiance Alch 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You feel your willpower return. There is a stone staircase leading down here. The jackal closely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (55% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (55% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (55% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (55% to hit) Okay, then. It was a potion of brilliance. You feel clever all of a sudden. d -> b - a potion of brilliance The jackal closely misses you. The jackal barely misses you. It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction The jackal bites you. You die... .............###.# #...# .......)...#...#.# ####.•.# .............#.#.## #....#.# ##.........#......###.##.#.# ##.........#.##....%.....#.# ##.........#.###..#.######.# ##.........#.# ##..........# ##.........#.#####..############ ##....)....#....@hh............## #.........#######..............# #####.....#######..............# #..........................# ####...........#.%.........# #...........#............ #.....).....#..........## #...........#............ #...................)...# You could see 2 jackals. Vanquished Creatures 2 endoplasms 6 hobgoblins (D:1) A jackal (D:2) 4 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralWizard the Kobold Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 29 | D:1 | Reached skill level 3 in Ranged Weapons 50 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 53 | D:1 | Learned a level 2 spell: Jinxbite 399 | D:1 | Reached skill level 4 in Ranged Weapons 620 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/4 1149 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.5 Fighting | | 1.1 Dodging | | 2.4 Spellcasting | | 1.1 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 50 Cast: Jinxbite || 9 Drink: Brilliance || 1 Attraction || 1 Armour: Robe || 17 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1161 | 1136 | 25 | 0 | 992 | 2 | 580.5 | Dungeon | 1161 | 1136 | 25 | 0 | 992 | 2 | 580.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1040 daAuts D:2: 120 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+